Mercenary Leto is OUT NOW - 35% OFF!
[p]Today I release a game that I've worked on for 13 years. I started in the Summer of 2012, fresh out of college and an itch to create... something. And here we are. :)
A big thanks to my gamedev community, my beta testers, my musicians, my artists, my best friend, and my husband for all the help and advice over the years. Y'all the real MVP.
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[/p][p]New content -[/p]
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~Summer[/p]
A big thanks to my gamedev community, my beta testers, my musicians, my artists, my best friend, and my husband for all the help and advice over the years. Y'all the real MVP.
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[/p][p]New content -[/p]
- [p]UI Overall - Most of the font in the game is now the same. Damage font and worldmap UI all uses the same "talking" font, as an example.[/p]
- [p]Final boss is split out. If you get past a certain point, the game will save that progress!
Additionally, one of the final bosses moves slower and has more warning when she attacks.[/p] - [p]All spikes, lava, and acid won't kill you instantly anymore.[/p]
- [p]Zaanlith makes a bunch of noise now. She's very cute![/p]
- [p]There is new artwork before Valuna. It's very cute. :)[/p]
- [p]You can simply push "up" on the controller to fly Alma on the world map! I also added more clouds, too![/p]
- [p]Leto bullet explosions are rotated[/p]
- [p]Button prompts are a wee bit smaller now.[/p]
- [p]Various dialog tweaking and spelling issues. [/p]
- [p]Updated Unity for the last time. :')[/p][p][/p]
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- [p]Camera's got a heavy overhaul so they feel better[/p]
- [p]VSync is turned on[/p]
- [p]Fixed the tileset tearing issue[/p]
- [p]Tabris and Kiki can properly "whisper" in dialog.[/p]
- [p]Tabris had his particle effect adjusted so it's not obviously hanging out [/p]
~Summer[/p]