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Mercenary Leto News

Small update - don't mind me!

Howdy y'all! Just a small update for ALL builds if you are curious. It's very minor, but here it is -

  • Leto has a full set of animations for charge jumping now!
  • Loads of new portraits. Messy hair Tabs, Kiki, and crying Lily. :(
  • Valuna got a ton of environment art in! Check it out!
  • Added an animation for Tabs carrying a dragon egg and it's the funniest damn thing.


Always feel free to reach out if you need me!

Continue being awesome, and thanks for reading!
~Summer

Discord - [https://discord.gg/NaYCDwk]
Twitter - [https://twitter.com/dragonGlitchLLC]
Email - [email protected]

Valuna is now ready for exploring!

It's been a LONG two months since our last update! Let's get into the bulk of it -
  • Valuna - a new planet which possesses a magical power to let people discover themselves...
  • Leto has a new ability - it's called Charge Jumping and let's you double jump as much as you wish!
  • Tons of plot - the past of aberrations, Leto's past, and even a smidgen of what Gilbert used to be....
BONUS
  • Tabs has a mane of hair when it's not braided and I think it's great.
  • Gilbert threatens to pee on things.
  • Gilbert finds a lap and sleeps in it.
  • Melody and Kiki cheer Lily up.
  • Alma is still a good fluffy dragon who deserves PETS(!)


This update will take you until the end of Valuna. After that, the content is unchanged.

Other - there is a ton of unfinished content, but I wanted to get stuff out sooner than later. If missing music and animations don't bother you, you'll still enjoy this update. If not, give me a few more updates - I need to hook up a TON of more things and get loads of art in.

Always feel free to reach out if you need me!

Continue being awesome, and thanks for reading!
~Summer

Discord - [https://discord.gg/NaYCDwk]
Twitter - [https://twitter.com/dragonGlitchLLC]
Email - [email protected]

NEW ALPHA RELEASE

So I managed to cobble it together - the entire game is playable, from start to finish. So you'll 'see' the final boss, see how Alma and Leto met, and be introduced to the rest of the cast of the game.

However - things are rough. We're talking some levels are a flat plain with a few dialog sequences raw. Animations aren't playing, characters act weird, and I noticed a few spelling errors when I was checking it.

BUT

If you love the characters and want to see a rough draft of the final half of the game, you can! It's three additional levels and all the plot needed to get there. Credits and everything play, too, when you 'beat' it.

Feel free to drop me a note in the Discord and let's talk about what you think! I have ideas and know of things that NEED to happen, but I'm open to feedback on what actually happens. :)

Next - content right after you defeat Issac - working on the cutscene for saving a dragon egg, and next level of meeting Scylla.

I'm at the point where I just need to generate content, basically. It's all downhill from here.

Always feel free to reach out if you need me!

Ride on the backs of dragons,
~Summer

P.S. - I'll be increasing the price of the game in a few weeks to reflect the progress I've made, so if you like my game, buy it now! I won't discount it for a long time. :)

Discord - [https://discord.gg/NaYCDwk]
Twitter - [https://twitter.com/dragonGlitchLLC]
Email - [email protected]

Another build set LIVE! Bug fixes, camera tweaks, and one cool animation for Tabris!

For both beta and public!

Just a slew of fixes and quality across the board -

  • Tabris has a very nice entering animation when you summon him. >:3

  • New portraits for Leto, Gilbert, and Kiki! I just got another batch of portraits from the artist of the aberrations trio that will go in next!

  • Minor things - Second boss has a visual tell, damage font was redone, there was a bug with being in a forced jump state and not being able to wall climb....

  • Lastly, but most important - For those interested in seeing the "after Issac" boss fight, I added a debug menu command to warp PAST that point! It's rough, but I wanted to make it easier for lore-curious people to see. I plan to finish routing all of this, next!


Always exciting to see this game come to life, and if you join the Discord, you can see a preview of the final boss of the game....

Always feel free to reach out if you need me!

Have a wonderful holiday weekend,
~Summer

Discord - [https://discord.gg/NaYCDwk]
Twitter - [https://twitter.com/dragonGlitchLLC]
Email - [email protected]



Let's Play 2019 COMPLETE - New build out!

Bought the game? Well, I released a ton of new content after this weekend of the Let's Play Gaming Convention! It was a great show - I always love being there. :)

THE BIG THING - I took the dialog gate out after the Issac boss fight. You can see content - though it gets rougher instantly - after that fight. This is a sneak peek at the future of the game. I hope you enjoy.

With some imagination, you'll be able to piece together what's going on, as dialog WILL play for the next few scenes you'll see. Scylla gets introduced, Lily gets chocolate, and the final villain of the game is introduced...

I took this out as a fun way for players to see behind the scenes of how I work as a person. I stub it out first via writing, then begin to build more from there - art, mechanics, etc.... when you are done seeing it or don't know how to continue, hit the escape key to leave the game.

OTHER STUFF

NEW PORTRAITS - you'll see some new mugs on these lovable characters...
Dashing looks way cooler
Dialog doesn't break when converting variables like dust on hand
Dialog turns grey and italicized when whispering or thinking.
Dozens of bug fixes, I am sure.

Always feel free to reach you to me if you need me!

Good vibes,
~Summer

Discord - [https://discord.gg/NaYCDwk]
Twitter - [https://twitter.com/dragonGlitchLLC]
Email - [email protected]