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Mercenary Leto News

(MINI) UPDATE OUT!

Just went ahead and set the IGDA Winter Party Build out as public for EVERYONE! It currently limits to the first two levels again, which will obviously change when I get the "Spicy Update" out for real.

Still, there are plenty of goodies to behold -

New seedling designs are in!
The first boss has better frames of animation!
Gilbert is more friendly towards Leto!
Bullets spawn from better starting positions - you'll see it from Leto's gun and the Dysaur Toads, for sure.
Standing on Dysaur Toads makes them react again!
Xbox controllers work better!
Leto's animations are tons better!
Her gun's bullet explosions were redone!
The world pointer marker was redone!

!! ALMA HAS HAY NOW AND THIS IS IMPORTANT !!

And probably dozens of other small things since I last pushed in October.

You can also see my Trello here - https://trello.com/b/BYCUUB4q/mercenary-leto

As always, talk to me on Discord or Twitter if you need me.

Warmly,
~Summer

Hey, where's the Spicy update?

Well, I bit off more than I could chew for two months of work, and I decided to show off the current build to a local convention in two weeks... meaning I need to drop 'Spicy Update' work and go back and polish/fixes for the first few levels.

I'm talking old problems that should be fixed sooner than later. Like Leto's weird running and gunning animations. :V

I think I'll release a Pre-Spicy-Update once I do this convention in two weeks, but only as a beta build for safety reasons. The lava level is still pretty wonky so I want to 'protect it', but that's no reason people can't enjoy some of the new content I've been working on.

Lily is just so damn wholesome, anyway.

Just wanted to drop an update - I work on this game every day when I can, but honestly, with PAX South and the Global Game Jam in January, it cut into my development weekend time as whole. Plus with how big Spicy Update really is, I simply didn't plan it well enough in the first place.

Being honest is how I roll,
~Summer

(PS, if you like these updates here, let me know! Don't forget that I have a twitter and discord that you can ALWAYS find me on, as well!!

November 6th build out for everyone!

NEW BUILD ON STEAM!

This update is about a month of work - The big things are an additional 20 minutes of gameplay, jumping is a load more responsive, parts of a cutscene engine, and random lines about feeding Alma carrots. Also character development.

Like best dad Tabris.

I went ahead and opened up the lava level for everyone, but please be advised it is VERY rough right now. Like no music and it’s borderline not-fun right now. Also you can one-shot the boss because the AI is buggy.

Please bug me on the Discord for thoughts and feedback, it's ALWAYS welcomed!

~Summer

Oct 7 - New Beta Build out!

Another beta build is out - the file version ends with `033, make sure you have the right version!

In short, it's the next 20 minutes of the game - getting out of the caves, going back to John Mule, enjoying a ton of story and dialog, meeting Lily, and seeing Issac and Scylla later down in level 3.

The big BIG thing is that jumping feels really really good now.

HOWEVER this is VERY rough. Cutscenes are missing animations. Dialog is really exposition heavy right now, ie terrible and bad. Portraits aren't showing up. Sprites are missing. Past the caves you'll be seeing some VERY rough parts of the game, ie, 'beta' indeed. :D

I am aware of all of it. What do I need from you? Soft ideas or any strange bugs you don't think I've seen before. :thumbsup:

Regardless, enough of the apologizing, go hang out with overpowered dragon dad. :dragon:

New build OUT for EVERYONE!

Went ahead and set the build live for everyone. :)

* NEW LEVEL! Take Tabris out for a spin and realize how overpowered he is! XD

* Title screen now has a link to the Discord! Hope to see you there!

* Jellycats make more sounds, are easier to grab onto, smarter about NOT jamming poor Leto into walls….

* Leto’s animator and jump was tweaked (again)

* The amusing bug of hovering Leto while talking to NPCs was fixed


Thanks all, hope you check it out! :3333

-Summer