1. :THE LONGING:
  2. News

:THE LONGING: News

340 or so days later and I am still lost in The Longing

Remember the unique mix of point and click adventuring with an idle game in The Longing? It's supposed to have taken people 400 days to finish.

Read the full article here: https://www.gamingonlinux.com/2020/11/340-or-so-days-later-and-i-am-still-lost-in-the-longing

The public library has opened

Book Converter

After the release, we promised to have translations of the books and finally we have found a solution: Players can now upload and download custom books via the Steam Workshop of The Longing.

This doesn't change the number of books in the game, but you can replace the ones you found with different ones, for example translations in your language. Of course there is a limited number of books in the workshop as of now, since it's quite impossible for us to find translations in every language. You can find the instructions of how to up- and download HERE.

We are thankful for every player, who uploads new translations and texts to the public library and helps to spread the beauty of literature.

Small changes

Aside from this, there is some new content and bug fixes in the game with this new update, albeit nothing too special. For example golden coins now show up in the home cave, although they are still rather useless, and the "face" has some new wisdom to share.

Content Update and Soundtrack Release

Dear players,

I am quite impressed with the reception of the game so far. When I started it in my cave back in 2014, I made it just for myself. But it's quite heartwarming to see so many people enjoying the game for what it is. As a result, I got motivated to add some more stuff in, so I decided to work on some of the things I abandoned before release. You can consider these (early) "Easter eggs".

With this update, which should download automatically, there are finally enough books in the game to fill the shelves entirely. They will appear throughout the caves after enough time has passed. Most are not that hard to find.

There are some new items to put in your home: for example, you can learn to weave carpets made out of moss. The other things will be left to you to find out.

Of course, the update also includes several bug fixes (and probably new bugs as well...). For example, the flipping of crystals is finally saved correctly. Also achievements should now hopefully work on all Macs.

Regarding the translation of books, we are still working on a neat Steam Workshop integration, where you can download/upload translations or new texts in your native languages and replace the ones in the game with them. This should be done hopefully sometime this month.

Oh, and we have finally managed to release the soundtrack! It features original tracks made by Lord Redstone for the game and various old tracks by other dungeon synth artists, such as Vindkaldr, Erang, Spectral Kingdom, Erdstall and Dungeontroll:
https://store.steampowered.com/app/1275730/THE_LONGING__Soundtrack/

Greetings from isolation,
Anselm



PS: If you have finished the game already and want to jump back in to find the easter-eggs, there is most likely a way to restore your old save. I will give instructions for this via email: [email protected]

The Longing is out today so you can begin your own 400 day adventure

The Longing is highly unusual, a game that takes 400 real-time days to come to a conclusion. As soon as you load it up, a timer will start counting down even when you're not in the game.

Release Date and IGF-Nomination!

After a few hundred days of waiting, we finally have a release date for the game: It will be the 5th of March, which is in approximately 52 days.

We are also proud to announce that the game has been nominated for an IGF Award in the "Nuovo" (innovation) category.

Oh, and you can watch a new trailer here:

[previewyoutube][/previewyoutube]