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Death's Door News

Death's Door reaches over 100,000 players in its first week




Zeldalike Death's Door has reached over 100,000 players in its first week, according to developer Acid Nerve. It's an impressive feat for the tiny corvid action-adventure, as most indie games don't attract that sort of playerbase at launch, and a game's first month is usually its best—let alone its first week...
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Bug fixes - July 26

  • Save files now save backups each time a successful save occurs. These are in the same folder as other saves. If anyone has issues with corrupted save files they can now use a backup by renaming them.
  • Fixed issue in one log file in Japanese which repeated a line over and over.
  • Final boss fight now forces save spots in the scene to stop the issue that some people had of being re-spawned at an out-of-bounds door.
  • Added more logging around controller information.
  • Fixed some minor spelling errors.
  • Fixed purchasing upgrades not saving under certain conditions.
  • Some world/collision issues fixed.


If your controller is not working please get in touch and send your Player.log and Player-prev.log files to use at [email protected], files can be found here:
%USERPROFILE%\AppData\LocalLow\Acid Nerve\DeathsDoor

There is also a beta branch you can try to see if that helps as we continue to test potential fixes for some controller issues a small number of people are having. Right click the game in your steam library, go to betas and enter the code: controllercr0w

We are also continuing to look into the stuttering issue some people experience, we will have more info and test builds for that in the coming weeks.

Rollback - July 24

Reverted last patch which fixed controller issues for some users but presented different issues for others, working on a patch to make controllers usable for all users.

If you have controller issues you can opt into the beta branch while we investigate, right click the game in your steam library, properties, betas and enter the code: controllercr0w

Controller Input - July 24

Change to controller configuration which will hopefully fix issues some players have had with their controllers not working.