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CSC | Space MMO News

Build 1.0.246

[h2]Build 1.0.246 Patch Notes[/h2]

All Fixes:
  • Fixed purchases through Steam

Build - 1.0.234


[h2]All Changes:[/h2]
  • When detaching access cards, access cards will now remain at the station you have them stored in rather than automatically returning to Home station

[h2]All Fixes:[/h2]
  • Improvements on detecting false positives - fixed
  • Credentials are not lost when reloggings - fixed
  • Set As Current Mission Toggle works now(Build .230)
  • Active jobs in Shop Dashboard shows total time rather than percentage (Build .230)
  • Accepting Delivery missions now doesn't let you undock if your ship exceeds cargo capacity (Build .230)


Note Build 230 was released earlier this week but notes were not provided at the time

Build - 1.0.224


[h2]All Changes:[/h2]
  • Anti Cheat has been enabled in the following areas: Detection of Hull, Armor, Shields, Speed, and Power Consumption. We will continue adding more as we go.
  • In non-pvp zones, emp/disruptions will no longer affect the targeted user.
  • Confirmation pop up added when purchasing Insurance for a ship
  • Quantum Jump update: any module that has a jump range, if that range is less than 3 Ly the range will not be added to the total jump range for the ship and additionally it's cooldown will not have a chance to override another cooldown.

[h2]All Fixes:[/h2]
  • Ability to abuse FTL for instant travel - fixed
  • Various Tooltip fixes
  • Mining pulse scanners requiring a target to be actively selected before enabling - fixed
  • Completed checkmark not appearing over destroy mission types - fixed
  • Ship Inventory now updates accordingly when looting/mining

Winter Event 2020



Commanders! Starting on 12/21/20 at 2pm PST pirates and drones of all kinds will have a chance at dropping some winter items! Pirates will have a chance to drop Candy Canes upon destruction and Drones will have a chance to drop Holiday Gifts. You will be able to use these collected items to turn in for new loot combinations within the GFI Network. This is a limited-time event Commanders so take advantage until it disappears on 1/4/21!

Preview below at what you will have a chance at receiving when turning in the winter items:




  • “Loot box” rewards: Items of varying quality, with higher quality items having lower odds. Low buy-in & potential for high reward!
  • Random rewards: available for a limited time before new random items are cycled in. Higher quality items than are currently offered in other random rewards. Higher buy-in, but rewards are good!
  • Limited “choose your own” rewards: Highest buy-in, but you choose your reward!


Rewards, odds, redemption items & quantities, limits and method of redemption are still work-in-progress. Items may change before the winter event goes live.

Build - 1.0.217

[h2]All Changes:[/h2]
Salvage View & Ship Cargo Updates
  • Both of these Panels have been combined into one view when scanning a loot container or dropping items to a container
  • You will be able to drop more than one 1 item into a container now
  • You can now transfer items between ship cargo and loot containers that are cargo pods (blue emitting animation containers)
  • Transfer all to a container or ship cargo or drag and drop or L-Shift click for auto transfer to other inventory
Misc
  • Refresh rate now displays next to Resolution in Options menu
  • Added success rate(mastery skill) to manufacturing claim popup to let users know what success rate they were in when the job started
  • Dreadnaught recipes will now require about 20% more subcomponents that are crafted with Exotic resources


[h2]All Fixes:[/h2]
  • Fixes for Desyncing of users caused when reconnecting successfully after auto restart of server occurs or losing connection.
  • Nearby stationary ships not showing sometimes until that user moves - fixed
  • Itinerary fixes for determining if an itinerary has fringe space travel
  • Activity logs displaying overlapping text correctly - fixed
  • Base Alpha scanners ability to scan far away targets fixed
  • Ship being controlled when chat is active - fixed
  • Hostiles destruction not being recorded in combat log - fixed
  • Some users losing ability to dock still persists but now when you restart client, it should fix itself. This bug is still being looked into but this update should help alleviate some of the annoyance it causes
  • Containers disappearing when looting bound items that belong to another user - fixed
  • Ability to undock while stacking is inprogress - fixed
  • Selling larger quantities in marketplace - fixed
  • Users appearing offline when logging out and logging back in real fast.

[h2]Known Issues:[/h2]
  • Chance of container accidentally duplicating itself, so users might see a difference in number of containers they see in scene and what is in their target list
  • Chance of Quantum jump cooldown not showing
  • Chance of slipstream arrival/distance information not showing