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Digest #9: Behold, the Golden Antelope

[p]Hey Autonomics!

How are you all doing? We're back with another content digest for you! Grab a snack and let's dive right in! [/p][h3]
//Dinosaurs[/h3][p][/p][p][/p][p][/p][p]What started an as an April Fool's joke way back when is starting to become a reality! Check out these dinosaur concept arts and let us know which one you want to pet the most! (We know you want to đź‘€) [/p][p][/p][h3]//Snacks
[/h3][p][/p][p]You'll be able to use energy, food, and hydration snacks to recover some of your stats quickly. If you're in a bind, try out one of these delightful pouches.
[/p][h3]//Cows[/h3][p][/p][p][/p][p]We've been putting a lot of work into the cows, from them standing on two legs, to better movement, to this little cow animation! An adorable little moo-d booster! [/p][p][/p][h3]//Bunny Drop[/h3][p][/p][p][/p][p][/p][p]Say hello to the newest residents of Autonomica. Each rabbit has its own coat, quirks, and productivity needs. Give them space, snacks, and snuggly spots or deal with some very moody fluffballs.[/p][p][/p][h3]//Crop UI [/h3][p][/p][p][/p][p][/p][p]Crops in Autonomica grow based on real conditions: sunlight, hydration, temperature, and even nearby shadows. Build a wall next to a plant and it'll stop growing. Some crops survive in the cold, others need constant sun. Here’s an early look at WIP UI panel.[/p][p][/p][h3]//Disassembler [/h3][p][/p][p][/p][p]Check out the disassembler! Simply toss stuff into it and it'll poop out valuable resources by breaking down whatever you feed it!

[/p][h3]// Golden Antelope[/h3][p][/p][p][/p][p]Our latest Phantom complete with chainsaw body parts! Don't be fooled by its beauty, caution is advised. [/p][p][/p][h3]//Pipe Tool [/h3][p][/p][p]Run your irrigation pipes wherever you want, ground, walls, fences, even ceilings. Yes, ceilings.[/p][p]And yes, pipe colors are customizable.[/p][p][/p][p][/p][p]Just in case it didn't look epic, here's a character holding one![/p][p][/p][p]That's all for this time! Thank you for checking out our latest update, and while you're here, don't forget to like and leave us your comment, maybe give some love to our new buttons below! Keep the conversation going on Discord, sign up for our emails, and give us a follow on our Steam publisher page![/p][p][/p][p]Have a great week, Autonomics, and we'll see you in the next one![/p][p][/p][p]-- Crytivo Team[/p][p][/p][p][/p]
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Digest #8: Phantoms, Cows, and Bugs

[p]Hey Autonomics! [/p][p][/p][p]How are you all doing? Summer is in full swing, and so are we. We're back with another content digest, so let's get right into the good stuff! [/p][p][/p][h2]// It's Alive [/h2][previewyoutube][/previewyoutube][p]Well, at least the grass is. We've recently updated the grass to move with you, the wind, and any unexpected storms! [/p][p][/p][h3]// Let It Grow[/h3][h3][/h3][p]The Good to Grow is your go to spot for grabbing seeds and starting your farm. Use this vending machine to stock up on seeds, plant them in the ground, and come back for more![/p][h3][/h3][p][/p][h3]// Dancing Queen [/h3][p][/p][p][/p][p]Speaking of having a lot of fun, the team also made this dancing Phantom. Put it to any music you like and it will dance its little heart out![/p][p][/p][p][/p][p]Plus, we've got our buggy Hunter! She's the most emotionally available Phantom in Autonomica. And our best dancer. [/p][p][/p][h3]//⌛🧳[/h3][h3][/h3][p][/p][h3]
// Animal Movement[/h3][p][/p][p][/p][p]The team might have a bit too much fun with this new system we're experimenting on! This system allows animals to respond to their environment more naturally... or, unnaturally, in this case!

[/p][h3]//Cow Physics [/h3][p][/p][previewyoutube][/previewyoutube][p]Yeah, this one still gives us nightmares, too. Something went wrong in the coding, and now the cows are walking on two legs. We don't know where they are going or why, and we're too afraid to ask. [/p][p][/p][previewyoutube][/previewyoutube][p]Luckily, though, the team was able to fix the cows, so they stand on four legs and move the way bovines are meant to. They no longer pivot in place and their backs even bend more naturally. [/p][p][/p][p][/p][h3]// Community Corner[/h3][p][/p][h3] [/h3]
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[p]UNICOW BY EFLORINA [/p]
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Want a chance to have your artwork featured in our digest? Join our Discord and post your fanart! [/p][p][/p][p]That's all for this time! Thank you for checking out our latest update, and while you're here, don't forget to like and leave us your comment, maybe give some love to our new buttons below! Keep the conversation going on Discord, sign up for our emails, and give us a follow on our Steam publisher page![/p][p][/p][p]Have a great week, Autonomics, and we'll see you in the next one![/p][p][/p][p]-- Crytivo Team

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Digest #7: New Research Stations, Animal Updates, & the First Look at Dinosaurs

[p]Hey Autonomics!

We're back again with another development update! We've got a few ideas rumbling around in the ol' noggin as well as some progress updates that we're excited to get into with you, so let's get right into it! [/p][p] [/p][h2]/// NEW RESEARCH STATIONS REVEAL[/h2][p][/p][h3]/ COOKING STATION[/h3][p][/p][p][/p][p]This might be the tastiest station our artists have cooked up yet!
This is where you'll unlock new recipes, invent tech-savvy ingredients, and master the art of cooking automation. Whether you're brewing energizing teas or assembling pixel-perfect pizzas, this station is built to handle it all.[/p][p]But here’s the real question for the culinary inclined:
Does pineapple actually belong on pizza?
We’re not taking sides yet.[/p][p][/p][h3]/ DRAFTING STATION[/h3][p][/p][p][/p][p]This is where all your engineering dreams come to life in Autonomica. Research new hardware, upgrade your conveyor lines, unlock advanced machines, and explore energy generation tech that powers your world. If it wires, spins, or builds, this is where it starts![/p][p][/p][p][/p][p][/p][h3]/ Reminder: Multiple Research Stations Ahead[/h3][p]The Cooking and Drafting Stations are just a few of the several specialized research hubs available in Autonomica. Each one unlocks its own unique branch of progress and production:[/p]
  • [p]Drafting Station – Focused on hardware engineering, automation, power systems, and advanced machines.[/p]
  • [p]Botanical Station – Dedicated to agriculture, plant cultivation, and sustainable crop innovation.[/p]
  • [p]Ranching Station – Built for studying animals, managing enclosures, and improving production through creature happiness.[/p]
[p]Each station plays a role in building out your perfect, self-sufficient ecosystem, and you develop technology as you wish, whether you're farming future produce, assembling conveyors, or programming your next kitchen upgrade. An[/p][h3][/h3][h2]/// EXPLORE AND
RECOVER ABANDONED
[/h2][p][/p][p]Autonomica is full of hidden surprises. As you explore, you'll come across broken, overgrown tech scattered throughout the wild. Some are small, others are very big. Maybe you can bring them back to life.[/p][p][/p][p][/p][p][/p][h3]Dynamic Points of Interest (DPI)[/h3][p][/p][p]These are restorable sites called Dynamic Points of Interest. Repair them with the right materials or energy to unlock shortcuts, boost production, or access new features. Some are just helpful, others are essential.[/p][p][/p][p]You can fully restore some of these structures, or simply integrate them into your own builds to give your base a more rugged, high-tech look. Some players might even turn bigger DPIs into their personal living quarters.[/p][p][/p][p][/p][p]If it looks abandoned, it's probably worth checking.[/p][p][/p][h2]/// NEW PRODUCTS, FRESHLY PACKAGED[/h2][p]Autonomica is full of things to build, process, and ship. Our artists have been working on a wide range of products for your conveyor belts.[/p][p][/p][p]From Unicow Yogurt made with strawberries and a cow or two, to bioplastic bars, gear scrap bins, industrial juice tanks, and even a glowing container of manure (definitely not a cupcake), your production line is about to get a lot more colorful.[/p][p][/p][p][/p][p][/p]
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[p][/p][p]Each product fits into a larger chain. Some are crafted from natural ingredients, others are recycled or engineered. Some are delicious. Some are just... necessary. But they all play a role in powering your growing automation network.[/p][p]And Froyo? Still not confirmed.[/p][p][/p][h2]/// ANIMALS[/h2][p][/p][p]Autonomica’s world is getting wilder. From the adorable baby horse to the laid-back capybara, striking zebras, and towering giraffes, your ranch is about to feel a lot more alive. Each animal can be tamed, raised, and cared for, with happiness and environment directly affecting your production output.[/p][p][/p][p][/p]
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[p][/p][p][/p][p]Whether you're after milk, fertilizer, or just want a zebra with attitude, animals are an essential part of your operation.[/p][p][/p][h3]/ Dinos Are Coming[/h3][p]Thanks to the unlocked Kickstarter stretch goal, you're not just traveling to the future anymore. You’ll also be able to extract species from ancient timelines. That means one thing, dinosaurs.[/p][p][/p][p][/p][p]We're excited to confirm that work has already begun on bringing these prehistoric creatures into the game. You’ll hatch them, raise them, and maybe even ride them. Some will be useful. Others might just look cool in your pasture.[/p][p][/p][p][/p][p]Either way, the past is coming back.[/p][p][/p][h2]/// COMMUNITY HIGHLIGHTS[/h2][p][/p][p]We love our community, they’re already creating some amazing Autonomica content, and we just had to share it with you:[/p][p][/p]
[p][/p][h3]SURVIVAL GAMING NEWS [/h3][p]Aziwrath Gaming covered us in a video recently among other survival news! Super cool to be a part of it![/p][p][/p][p]Check it out[/p]
[p][/p][previewyoutube][/previewyoutube]
[p][/p][h3]AUTONOMICA IN MINECRAFT?[/h3][p]Linn&Hunter have been working hard on their Minecraft Autonomica, and the plaza is coming along nicely! [/p][p][/p][p]Check it out[/p]
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[p][/p][h3]WHAT A FANCY LITTLE PUSSY CAT[/h3][p]Remember that cat concept art we showed you? One of our talented Discord members, Tigerlilie made it even more adorable! [/p][p][/p][p]Check it out[/p]
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[p][/p][h3]A LITTLE UNICOW APPEARED [/h3][p]Talented Discord member Cha' made the cutest little unicow! Look at that eye sparkle![/p][p][/p][p]Check it out[/p]
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[p][/p][p]Join our Discord Channel and Share with us your art to be highlighted in our next updates:[/p][p]Join Autonomica Discord[/p][p][/p][p]That's all for this time! Thank you for checking out our latest update, and while you're here, don't forget to like and leave us your comment, maybe give some love to our new buttons below! Keep the conversation going on Discord, sign up for our emails, and give us a follow on our Steam publisher page! [/p][p][/p][p]Have a great weekend, Autonomics, and we'll see you in the next one![/p][p][/p][p]-- Crytivo Team[/p][p][/p][p][/p][p][/p]
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Digest #6: Animals, Machinery & Phantoms

[p]Howdy, Autonomics! [/p][p][/p][p]How've you all been doing? We've been pretty busy grinding away towards the alpha in September, and we've got a little bit of everything to show you! Grab a snack, get settled, and let's have a look at what we've been up to! [/p][p][/p][p]We're so excited and so appreciative to be involved in Mix Showcase and the Cozy Friends & Family event. With the Mix showcase, we brought another trailer to life with some new footage, and we'd love to share it here with all of you![/p][p][/p][previewyoutube][/previewyoutube][h3]Crop Growth & Balancing[/h3][p]Our team has been hard at work polishing and balancing the growth stages of crops, while also updating new crops to follow a unified visual system. This is still a work in progress, but our goal is to create a sense of continuous progression, where your fields feel alive, and every stage of the crop's life is clearly visible as you play.[/p][p][/p][p][/p][h3]Fuse Boxes & Energy System[/h3][p]Next up: fuse boxes! Our artists have completed the models, and our programmers have started laying the groundwork. As you know, many of your machines (and even your house) will require electricity to function, unless you decide to go full manual mode, of course. Managing your energy usage, monitoring stored power, and handling peak loads will be an important part of gameplay. And if your power demand gets too high? The fuse might blow, but don’t worry! Just flip the switch on the fuse box and you’ll be back online in no time.[/p][p][/p][p][/p][h3]New Machinery Panel UI & Botanic Station[/h3][p]While our artists and programmers were busy with systems and visuals, our UI/UX designers rolled out a brand-new panel for machinery. Previously, everything was displayed using raw numbers in a semi-transparent black window. That’s now gone. We’ve replaced it with a sleek, intuitive interface that we think looks awesome! Check it out and let us know if everything feels clear and readable.[/p][p][/p][p][/p][p]We spoke about Stations in one of our updates, but if you missed it or are new here, these Stations are how you progress through your research and tech trees. This one is the Botanical Station, which will allow you to research and improve your farming technology. It's an early step towards unlocking better tools and methods of production! [/p][p][/p][p][/p][h3]NEW Animals Incoming[/h3][p]We’ve also welcomed a new addition to our in-game family… a fluffy kitten! We hope you’re cat people though we’ll admit the debate is still ongoing within the team: cats vs. dogs. What’s your vote?[/p][p][/p][p][/p][p]Straight from the Savannah, we've got a baby zebra! Did you know wild zebras sleep standing up with one often taking watch over the others? [/p][p][/p][p][/p][p]Phantoms, Hunting Mechanics & VFX[/p][p]We’ve made big strides in the phantom hunting gameplay too. As you may know, capturing a phantom involves weakening it first, then using the ProtoVac to break it into atoms and seal it inside a nano-container. Check out our latest VFX, Sounds and a sneak peek at the working game mechanic that handles this process. It’s spooky in all the right ways.[/p][previewyoutube][/previewyoutube][p]Besides capturing phantoms, we’ve also made progress on new ones. We’ll share their full history and briefings once they’re complete, but for now - meet The Hugger. This is a medium-level enemy, so tread carefully when encountering it. Despite its name, this is not a hug you want.[/p][p][/p][p][/p][p]Here's a model of it next to an average sized character (though your mileage may vary, as we did unlock the character height slider). [/p][p][/p][p] [/p][p][/p][h3]Optimization, Optimization, Optimization[/h3][p]Of course, no update would be complete without mentioning optimization. Every single day, our team squeezes as much performance as we can out of the code to ensure the game runs smoothly across a wide range of systems. We take this seriously, and it’s always ongoing.[/p][p][/p][h3]World Map, Points of Interest & More[/h3][p]Beyond all of this, we’re also deep in development on the world map and adding new points of interest to the island. There’s a lot in the works, and we’re excited to show you even more cool stuff in the upcoming updates![/p][p][/p][h2]Community Corner [/h2][p][/p][previewyoutube][/previewyoutube][p][/p][p]Our friends Linn & Hunter are making Autonomica in Minecraft! Super creative! [/p][p][/p][p][/p][p]One of our talented Discord users, Cherry, made some really cool artwork of the Hugger and being terrified of it, a feeling we think everyone will relate to! [/p][p][/p][p][/p][p]Another very talented Discord user, Bananadanis, who's work we've shared before, has drawn the adorable Mossy Moosey, who's heard from a bird about the new bull in town. Very cute! [/p][p][/p][p]That's all from us this time! Thanks for tuning in! And hey, if you like these Digests and want to stay more up to date, join our Discord and sign up for our newsletter to stay up to date with the latest from Autonomica! [/p][p][/p][p]Stay Connected![/p][p]We’ll continue posting often updates here, but if you want behind-the-scenes looks, daily progress or to just hang out with the devs -> join our Discord.[/p][p]Thanks for being here.[/p][p]Sincerely, [/p][p]💙❤️💛 Crytivo Team[/p][p][/p][p][dynamiclink][/dynamiclink][/p]

Digest #5: Oh, the Humanity!

Hey Autonomics!

How's it going? We're in the final 24 hours of the Kickstarter campaign, so if anyone missed it, now is your opportunity! We've been busy this week getting through the final bit of Kickstarter, and then we'll be hard at work getting alpha ready for September! It's been a wild ride through the Kickstarter, and there's even more cool stuff we've unlocked this week, so let's get right into it!




The New Mini You


This was probably one of the biggest features we had people asking for, and now it's going to be a reality in our game! We think raising a family is another way to make your time spent in Autonomica a little more personal and warmer. Your kid(s) will grow through different life stages and respond to the attention you give them. As they get older, they'll start helping you around the homestead, farming, and automation, and even contribute to your home's overall stats. There's also going to be a system where your kids will inherit visual traits and possibly stat quirks from their parents.



We'll reveal more later on, we don't want to spoil everything.

The Residents of Autonomica


We didn't want you to be all by your lonesome self or in a world populated solely by your friends. We want you to experience a truly living world full of people! But not real people. That's why we're going to talk a little bit about NPCs and what you can expect from your virtual acquaintances, friends, or even foes.



Even though they're not Real People™️they still live Real People Lives™️and do Real People Things™️such as having a home you can visit if you're good enough friends with them. If you're really, really good friends with them, they might even let you redecorate their space or you might convince them to come live with you. Just, try to not trap them in a room with no doors or leave them stranded in an attic with no way out. We've... seen things.

They've got likes, dislikes, and personality galore. They've each got their own routines, moods, and their own unique stories waiting for you to uncover. Before you do redecorate their house, they've got their own interior design styles that reflect their personalities, and once you've earned their trust, you can visit freely.



They'll also stay connected through a local in-game social network where they can update their status, chat with other characters, and even message you directly! We'll need to think of a good name for this. Maybe AutonomaBook? Or maybe even just the elusive ///A? We'll think on it!

Anyway, it's totally possible that you'll wake up to a surprise gift delivery, a note asking for help, or just a passive-aggressive update totally not aimed at you and what you said. It's another way for NPCs to stay present, even when you're not face to face with them!



By the way, NPCs won't follow the same paths every time you play. Their relationships will develop more organically, shaped by who they are, what's happening in the world, and how they're feeling. One session might have Nico hopelessly focused on Anjelica, and in another, he might keep his distance from her and be more interested in you.



NPCs will also react to your appearance. Since clothes have their own stats, such as practicality and impression, you might not want to show up on a date in your fertilizer-stained jumpsuit. As your relationships deepen, you'll experience new moments and opportunities. Some might be romantic while others might involve personal quests or playful minigames. We're planning on bringing those juicy cinematic cutscenes to life and make them feel meaningful.

If you're feeling judged for your appearance, just remember you can gift NPCs clothing, and if they like you enough, you might be able to convince them to wear it. If it fits their overall vibe, of course.

The Forecast Calls For...


Like totally Real People™️NPCs will have different behaviors depending on the weather. When it's hot out, you might find them relaxing on the beach in their favorite swimwear. On rainy days, it's rainboots and seeking shelter! For those snowy nights, you might find them huddled in town, sipping on hot drinks or checking up on neighbors.



Since they're not all the same, some might adapt differently to different conditions. Some NPCs will be social butterflies during festivals while others might disappear into their workshops during storms or spend long nights preparing food for events. Some celebrate the holidays and some don't.

So Who Are These Real People™️ of Autonomica?


We're super glad you asked! We've got a few to introduce to you, Micha, Ricardo, and Kaia.

[h2]Micha[/h2]

Micha runs the town's flower shop, but she's not the sunniest person you'll meet. She's sharp, private, and she likes plants better than people. Because of this, she's a total expert in plant care and growth, capable of reviving nearly anything green, and she expects everyone to treat nature with the same respect. So, maybe think twice about littering in front of her.



You'll find her wandering alone, collecting rare blooms, or tending to flower beds. Beneath her icy exterior is someone shaped by loss, who found healing in the natural world.

And hey, she might like you better if you help her restock supplies and transform her shop.

[h2]Ricardo[/h2]

Former military pilot turned baker, Ricardo crash landed on the island seventeen years ago. The locals swear by his shop's crusty breads, too strong coffee, and brutal honesty.

He doesn't talk much about the crash or the leg he lost. Instead, he tells jokes that sound like orders and compliments that sound like warnings. He claims he's building a submarine, but whether or not it's real or just a thought bouncing around in his head, is really anyone's guess.



Stick around him long enough, help him stock his bakery and turn it into a lively community hub, and he might just realize he's already home.

[h2]Kaia[/h2]

By day, Kaia runs martial arts and yoga classes, but at night, or when a time portal opens, she's suiting up for something less peaceful. She's a mech and robot enthusiast with a serious knack for navigating the Finite (our fancy world for the future timelines).



She's one of the best traders around if you're looking to score some high-tech loot from the future.

A Whole New World Town


A dazzling place I never knew!



But you will. Because we unlocked a new city for you to explore called Nova Astra! The city that never sleeps. It's powered by green tech and bathed in a synthetic light. Futuristic architecture meets pulsing nightlife.



Compare it to the laid-back, sunny vibe of Port Solaris (the city we've been referencing in other posts), Nova Astra has a totally different rhythm with a nightlife that can't be beat! You'll meet new NPCs, drive new vehicles along the palm tree lined highways, and gain entrance to new venues (if, of course, your style passes the vibe check).



And Then There's Owen


In case you've been a little out of the loop, we've had a running joke between Kickstarter and Discord about a typo seen for the oven in one of the screenshots from the game. Thus, Owen was born, and we waffled over whether or not to make him a robot. After a lot of deliberation, we ended up making him hatch from an ever-growing button over on Kickstarter.



We call him.... Owen Primal the greatest cook alive, a Phantom Hunter forged in the Finite, brutal with entities, but surprisingly gentle with you.



Towering and quiet, Owen looks like he stepped out of myth—blond hair flowing in slow motion even when there’s no wind. It’s always perfect. No one knows how. Some say sorcery. Others whisper coconut oil. Owen isn’t saying.



He crushes Phantoms with brutal force, but treats people like delicate porcelain. Compliments confuse him. Romance short-circuits him. Emotion? Please don’t.

Owen believes the elusive Drama Queen Phantom holds the key to the ultimate recipe. He’s not just a good cook—he’s legendary. His stews soothe trauma. His plating makes chefs weep. His roast chicken? Tactical precision.

Support him, and you’ll gain a powerful ally. He’ll teach you how to tame elite Phantoms and how to plate like your life depends on it.

But whatever you do…
Don’t ask about the hair.

Community Corner


Buckeye Bunny made a video about us!

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So What's Next?


Well, we're wrapping up Kickstarter tomorrow, and then on Monday, we'll be working hard to get the alpha version out in September. It's a lot of work, but we want to make it a worthy experience for all of our alpha backers. But don't worry, we'll still have plenty of development updates to share with everyone!

That's all for us this week! Have a wonderful weekend, don't do anything we wouldn't do, and see you in the next digest!

❤️💙💛 Crytivo Team