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Automation Meets Organic Production – New Track Reveal!

Hey everyone!

While we’re still gearing up for the big name reveal, we wanted to share something special with you in the meantime. We've put together a short video showcasing the harmony between automation and organic production in our game, set to a brand-new laid-back, sci-fi ranching-inspired track – "Neon Tractors."

[previewyoutube][/previewyoutube]

This track is all about chill vibes, a relaxing atmosphere, and a touch of futuristic charm.

We’d love to hear your thoughts in the comments! What do you think of the track? Would you like to hear more Romantic Synthwave-inspired music in the game while playing ?

If you haven’t wishlisted the game yet, now’s the perfect time! Hitting that wishlist button helps us out tremendously. Also, hitting the like button on the YouTube video will add +1000 points to your Karma! I tried it myself - haven’t won the lottery yet, but I did find a $5 bill in my pocket and got the last slice of pizza at lunch. Coincidence? I think not. 😏🍕

Happy to have all you awesome folks with us on this journey! We’re extremely grateful for your support, and we can't wait to show you all the cool stuff we’re cooking up!

https://store.steampowered.com/app/895160/Farm_Folks/

Best Regards,
Crytivo Crew

Important part of our game's future

[previewyoutube][/previewyoutube]

Hey everyone,
The team and I want to get your opinion on a really important part of our game's future. As you’ve probably noticed (duh), the game has evolved a lot over the years, and we can’t wait for you to play it.
While our game has detailed and innovative farming systems, it’s so much more than just a farming game. You can build and customize your structures with a system inspired by The Sims, allowing for incredibly detailed personalization. You can automate the production of organic and non-organic products with complex conveyor systems and diverse machinery inspired by Satisfactory, all designed with sleek, minimalistic styles to seamlessly fit into your builds.

We’re creating an open world with uninterrupted day-night cycles and seamless seasonal and weather transitions. Not only will your character react to the environment, but the world around you will too. NPCs will offer quests, share their stories, and let you form bonds to help them rebuild or start their businesses. You’ll even see their startups grow and change right in front of you.

For players who want a challenge, we’ve got settings that ramp up survival and combat experiences. And all of this is tied together by a main storyline (which I can’t spoil too much yet because it’s still in development).

What I can tell you is:
The world is thriving and beautiful, but something is changing. You’ll encounter mysterious, ghost-like entities we call Phantoms. Thanks to reckless experiments by (X) Corporation, time portals have appeared. These rips in time revealed a terrifying truth—the world is heading toward its end. To stop it, we need answers, and those answers lie in the distant future, at the very edge of time itself.
You’ll need to Travel to the future alone or with your friends. There, you’ll face Phantoms (PVE), rival players (PVP), and a crumbling, desolate timeline as you Extract vital resources and information to bring back to the present.

The best part about all of this? You get to decide how to experience this story. If combat and competition aren’t your thing, no problem—you can choose a more relaxed, exploration-focused journey with customizable difficulty settings. Discover the mysteries of the future at your own pace without the pressure of battles. But if you love intense missions and high-stakes action, those challenges are waiting for you too.

Whether you’re uncovering secrets or braving the chaos to secure critical resources, your role is vital. The story adapts to your playstyle, so no matter how you choose to engage, you’ll play an essential part in shaping the future of our world.

Now, let’s be real—we’re not planning to deliver some crazy, cinematic, AAA-level story (yet! lol). Our budget doesn’t quite stretch that far. But you can expect solid lore and meaningful story development.
And yeah, we know it’s ambitious. But with over 10 years of experience in game development, we’re confident we can deliver. Many foundational systems are already in place. Sure, there’s still a ton of work ahead, but we believe in what we’re building, and we’re sure you’ll love it, soon we will let you try it out.

Now, here’s where we need your input. One of our biggest challenges right now is the name of the game—Farm Folks. At first, I thought it was fun and kind of ironic, given the scope of the game. But now, we feel like the name might be holding us back.

A lot of new fans see the name and assume it’s just another farming game, which—now you know—it’s not. What started as a simple farming game has grown into something entirely different, far bigger than what the original team had planned.

For context, the old team couldn’t finish the game. When we took over, we initially planned to complete it as it was. But we quickly realized much of the work wasn’t leading anywhere. So, we decided to take our own shot at it and build the game we truly believe in.
That said, we committed to fulfilling the promises made by the original team. Backers of the original Farm Folks campaign will still get access to the game based on their chosen rewards tiers. On top of that, we’ve committed to matching—or even exceeding—the value of those rewards with our new Kickstarter campaign.

Keep in mind, we didn’t receive any money from the original Kickstarter campaign. This is purely a gesture of goodwill because we thought it was the right thing to do. Farm Folks was a title we originally expected to publish, but unfortunately, things didn’t work out, and we lost a lot of money in the process. Even so, we’re determined to turn this around and deliver something truly special.
Ahead of our Kickstarter campaign—and to avoid future confusion among old and new fans—we’re considering a name change. We hope this will help everyone better understand what kind of game we’re making.

Today, I want to ask for your opinion:
Do you think we should go for it, or should we stick with Farm Folks and keep fighting the fight (lol)? I’ve always been transparent with you, and your opinion matters to me. Let us know what you think, either drop a comment under this post or cast your vote on our official discord: https://discord.gg/fBtYG6S

We would love to hear your feedback and input on this matter. Thank you so much for being here with us and helping shape the future of our game!

- Alex & Crytivo Team

First Look at Farm Folks – Reveal Trailer Out Now!

Holly Folks!

It's finally happening! Our first gameplay trailer is LIVE, and we can't wait for you to see it! We've been working really hard to capture the essence of everything that makes our game special, and we hope you will love it as much as we do.

[previewyoutube][/previewyoutube]

We’d love to hear your thoughts - drop your comments, share your favorite moments, and let us know what you're most excited about!

We're also preparing an extended version, so stay tuned for even more exciting details coming soon!
🧡Crytivo

https://store.steampowered.com/app/895160/Farm_Folks/

First Ever Farm Folks Vlog is Here! Get the Latest Behind-the-Scenes Updates!

Hey Folks!

Super excited to share the first-ever Farm Folks vlog with you all! We’ve been working hard behind the scenes, and now you get a look at everything we’ve been up to – from how far we’ve come to what’s next for the future.

WATCH: Farm Folks: Beyond The Farm | Vlog 1

[previewyoutube][/previewyoutube]

In this vlog, I’m diving into: 🌱 The latest gameplay updates from Alpha 🎮 Our new Giveaway System for cool in-game rewards (skins, anyone?) 🚀 New content and features that I can’t wait for you to try!

Don’t miss out on all the fun stuff coming up. Hit that button and check out the vlog – let me know what you think!

Kickstarter Launch Date Update and Monthly Giveaway

Kickstarter Launch Date Update and Monthly Giveaway

FARM FOLKS KICKSTARTER LAUNCH UPDATE


Our team has been hard at work creating what we believe will be an amazing experience for everyone to enjoy. Progress is strong, and we're very pleased with it. We see that many of you are eager to support the project via our upcoming Kickstarter campaign, and we are truly grateful for your kindness and support. Your enthusiasm and love motivate us to work even harder.




We've got extensive experience in crowdfunding, having successfully helped fund over 20 indie gaming projects via Kickstarter. We know how this process works, and timing is crucial. Despite making strong development progress, we will miss an important summer Kickstarter window. Starting in August, the back-to-school season and winter holidays will bring major AAA releases that could overshadow our campaign. We’ve decided to delay our Kickstarter launch to ensure we deliver the best possible experience.



We're still working on a lot of foundational systems; there are many key game pillars that will hold the mechanics together, and we can't cut corners if we want our game to be great. We want to showcase these core mechanics in our trailer and avoid making promises we can't deliver.


We need a few extra months to get everything working as intended. With this in mind, we're aiming to push our Kickstarter launch to the end of January or the beginning of February, which means waiting an additional five months. This extra time will allow us to not only do a better job with the Kickstarter campaign but also prepare a demo for streamers and a game build for Alpha backers, likely available a month or two after the Kickstarter.



Even if we were to launch the Kickstarter campaign tomorrow, the Alpha wouldn't be ready until April. By delaying the launch, we ensure that the Alpha becomes available for backers shortly after the campaign, providing a more complete experience.


We hope for your understanding and support. Below you can find our roadmap. Until the Kickstarter, we will continue providing daily and monthly updates, though we might get a bit quiet as we approach the release. Make sure to head to our Kickstarter page and click the "Get Notified" button to stay in the loop.




DISCORD MONTHLY GIVEAWAY
We’re excited to announce our Discord Monthly Giveaways!

Each month, we will give away an exclusive cosmetic item, skin, or other in-game item on Discord. Simply join our Discord and claim it for free. These rewards will be available in-game when the game is released.


Rewards change monthly, so don’t forget to sign up for our newsletter to get notified about new rewards available to claim.


THIS MONTH'S GIVEAWAY MYPOTATO BACKPACK

Claim the wholesome MyPotato backpack, featuring jiggle physics. Yes, you heard us right! The little arms and legs will jiggle around based on character motion.





NEW WEBSITE


Some of you may have noticed that we've also updated our game website, which now provides more details about what Farm Folks has to offer. As we've mentioned before, Farm Folks will deliver diverse experiences to cater to different playstyles. The game will feature detailed difficulty settings, allowing for a range of experiences. Whether you're a cozy player who prefers a relaxing, challenge-free environment, or a competitive player who thrives on the thrill of online PVPvPE challenges, there's something for everyone.




We want Farm Folks to become a massive platform offering diverse gameplay mechanics that simulate digital life experiences, which we will be able to continuously expand and add new content to on a regular basis. Farm Folks is not your regular farming game - it's so much more. We can't wait for you all to experience it, but first, we want to make sure the game is ready. We ask for your patience and understanding🩶.




Thank you,
- Crytivo Team