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DollKart News

DollKart 1.5 - Major Update

Hello, we've released a major update to DollKart.

Content Additions


- Added currency system and shop

From this update on, every point you earn in DK's single player and all points earned by player 1 in split screen will count as one credit. These credits can be spent in the shop to unlock customization and upgrades in the shop. These upgrades/items do not apply to 2P.

- Added the following items to the shop for unlock:

FWD Kart - A yellow, front wheel drive kart. Makes 0 sense, easier to drive than RWD(stock) but if you lose grip, you are gonna have a bad time.

AWD Kart - A purple all-wheel drive kart. More akin to a Formula Student car than kart. Weighs extra but is still by far the fastest kart, will have a hard time turning on the throttle, however.

Jump - The old multiplayer jump is now an unlockable ability, can be used for amazing stunts and save you from death.

Massive Wing - Totally useless in game and will get you called a ricer. But in the end, it will be you who has the massive wing.

- Added Steam leaderboards

Your high score in DollKart will now be tracked via a Steam leaderboard, so you can see how you stack up against the rest of the world

- Added a New map for Multiplayer

The promised sandbox map is now available for play in the MP section of the game.


Changes


- Lowered keyboard steering sensitivity and slowed down loss of grip due to popular demand, the karts are much more controllable in keyboard play

- Halved win distance in 2P mode

- Fixed singleplayer countdown timer going below 0

- Changed kart undertray collision geometry in order to lower the "snag" when corner cutting or going offroad

- Fixed music automatically starting muted

- Upgraded the engine from Unity 2017.1 to Unity 2018.2.6, this should improve multiplayer stability, FPS and many minor details

- Increased MP playercount to 12

- Minor bug fixes

Where's the update?

So hello,

This is a sort of update update: the update will come in a week maximum, we haven't duped you guys. If you have any complaints/issues/bugs you noticed, please don't hesitate to tell us here or on the discord.


We thank anyone and everyone that's so far played and/or given feedback on the game and apologize for the few bugs present.

Back To School Update: Unlockables, Sandbox, Leaderboards!

Hello!

So, we've been receiving feedback and data and we've been listening to it. We decided to plan a big update, due right at the end of August, fittingly called the Back To School update.

Feel free to jump on the discord as we will be taking votes as to how some parts of the update will work.

The update will include:

-A big new sandbox map for all of our gamemodes. This map will replace the MP map and be an option for the offline gamemodes.

-An increased MP playercount.

-Unlockables based on your score that will effect how you play DK. This includes new go karts, a jump ability and a massive wing.

-Steam based score leaderboards.

-Various minor improvements and fixes.

Launch, Discord, Linux, Future Updates.

Hey, the lead dev and the guy in charge of keeping the game going here.

I hope that everyone who bought/received DK is having fun and not regretting their purchase/download. It's still surreal that I have released a full game on Steam. I want to thank anyone that supported us and the game, I'll probably provide all current owners the next few OKSoft games for free.

I've made and pushed out a Linux port, which should be in working order.

There's also a discord I set up for the game (https://discord.gg/fZUu4Hm), which will later be updated as we(or I) make more games and updates to DK. Please join, we're nice peeps.

So all of these good news have to come with some bad. As much as I would love to constantly work on PC games, it's college application season for me and I'm now the only one actively looking after DK, a feature complete product.

I'll be making any updates that are necessary for DK and working on some side projects. However, big content updates and other games approaching the sheer scale of DK currently just won't be a thing as I can't spare the time for it.