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Update 1.4 - New map for high-intensity PvP



[h2]Hello Deadsiders!
[/h2]

Today at 13:30AM CET / 4:30AM PST, we will begin the release of version 1.3!

⚠️Warning:
During the patch deployment, servers may be temporarily unavailable. Game client update is required


The main new feature of Update 1.4 is a new map created specifically for high-intensity PvPvE battles with a high density of players.

New biome and locations, massive battles with the atmosphere of early Deadside, a new experience for both veterans of the project and those who are just making their first steps. Gather your friends and join the endless battle for new islands!

[h3]New map [/h3]

[h3]Four main POIs[/h3]

[h3]Safe Zone[/h3]

[h2]Changes and New Features:[/h2]
  • Added ability to shoot and reload while jumping
  • New localization system in the game
  • Added ability to apply skins for: MG-36, SCAR, RPK, Mosin, MR5, HK417
  • Canned food now spawns in the world again
  • Added the ability to tear gloves and burlap into rags
  • Added more rag spawns into the world
  • Reduced the amount of ropes required to upgrade some structures to log tier
    • Normal & Triangle Log Foundations - Now requires one rope
    • Log Walls - Now requires one rope

[h2]Fixes:[/h2]
  • Fixed a bug that prevented a player to “drag and drop” a weapon into an empty inventory slot
  • Fixed a bug that caused base modules with 100% to lose an incorrect number of durability points when disassembled with a hammer
  • Fixed a bug causing a player to not hear other players jumping.
  • Fixed various graphics and level design bugs
  • Fixed a bug that caused the barbed wire barricade to be unplaceable on the ground
  • Fixed a bug that caused incorrect death/kill information to be displayed in game chat (including kill information on PvE servers).
  • Fixed displaced positions of Helicrash and Wandering Merchant
  • Fixed bugs with ammo count, missing shot sounds and durability loss when interrupting reloads by running
  • Fixed animation of RPK holding with extended magazine
  • Fixed character falling off a ladder when completing a climb with the W key released
  • Fixed a bug that caused carpets to block placement of objects


[h2]Thanks for reading! Now it's time to join the battle![/h2]

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