Patch 0.2.9.2
Hello, Deadsiders!
The patch 0.2.9.2 is live, featuring optimization and changes in PvPvE activities on PvP servers. The installation will start on 02:30pm GMT / 07:30am PDT on May 30
Servers may be temporarily unavailable during the patch deployment.
⚠️Warning!⚠️
The patch release will be accompanied by maintenance; players' connection to the servers will be temporarily unavailable until the update is released. Players connected at the time of the start of work should not experience any problems with the game.
The servers are restarted when the update is deployed.! The game client needs to be updated.
[h3]List of changes:[/h3]
- Changed the base raid logics:
- Increased the chance of raid tokens drop to 20%.
- Disabled the limit of one raid token that can exist in the game world;
- Added a cooldown that activates after and equals the duration of a base raid.
During the cooldown, the owner of a base and players on that base do not drop tokens; previously dropped tokens cannot be activated.
- Increased the chance of raid tokens drop to 20%.
- Fixed a bug when a raid token dropped from a player registered on the base does not activate the raid.
- The maximum number of simultaneously available missions on PvP servers has been reduced. The maximum number of active missions is now 10;
- Server and client optimization.
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