Online Raiding & Offline Raid Defense
Hi everyone,
Alex from tinyBuild here. Thanks for voicing your concerns regarding the upcoming updates. Heard loud and clear. Offline raiding isn't something you're interested in, and I can totally see why. I am also very happy about the feedback we're getting regarding other in-dev features.
TLDR We need to find a way to allow players to secure their bases when logging off -- while controlling the amount of player created structures on each server.
Will be prototyping a few ideas on this, and want to hear what ideas come from the community.
The challenge is 3 factor:
Feel free to chime in your own ideas in the comments, we'll be reading
Alex from tinyBuild here. Thanks for voicing your concerns regarding the upcoming updates. Heard loud and clear. Offline raiding isn't something you're interested in, and I can totally see why. I am also very happy about the feedback we're getting regarding other in-dev features.
TLDR We need to find a way to allow players to secure their bases when logging off -- while controlling the amount of player created structures on each server.
Will be prototyping a few ideas on this, and want to hear what ideas come from the community.
The challenge is 3 factor:
- How to protect your base when offline
- How to make online raiding clear, intuitive, risky, and rewarding
- All while keeping the server lag free
Feel free to chime in your own ideas in the comments, we'll be reading