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Update 0.3.0 is live on Public Test Server!

Hello, Deadsiders!


Build 0.3.0.test.8974 is deployed on the Public Test Server. Join the test, it's time to check new stuff.

[h2]What's new[/h2]

[h3]Redesigned building mechanics and a new interface[/h3]
1.The base module menu has been changed to radial and is available by pressing the “B” key. Select a module by pressing the LMB while holding down B;
2.During the installation of a base module, the interface displays tools and resources necessary for building;
3. The character is no longer tied to the construction site: no more progress bars;
4. Three modules are available for simultaneous construction";
5. Resources needed to build a module can be added gradually during construction;
6. Canceling construction or disassembling a base module returns 50% of the resources spent.

[h3]Workbench and Steam inventory[/h3]
We have added a workbench, a new base module and a feature that will allow you to apply camouflage on clothes. The functionality will be expanded in the future.. Steam Inventory integration is automatic.

Two test skins are added to your Steam inventory when you log into the game:
- 1 of the existing sets of skins for all players;
- 1 of the existing sets of skins for owners of the Supporter pack.

[h3]New effects of bullets hitting various surfaces[/h3]
More dust, sparks and blood: more realistic visuals that also have practical purpose. Now the point of impact of a bullet is more noticeable, which helps you adjust the firing faster during combat.

[h2]Fixes:[/h2]
  • Fixed an infinite stack of corner base walls;
  • Fixed collision of bullets and a character with a world blocker;
  • Fixed the inability of the server to restart without players online;
  • Fixed the walkie-talkie reactions to fast travel NPCs;
  • Fixed incorrect rendering distance of the placed explosive charge.

[h2]Survey[/h2]
Please, take the SURVEY after testing: it helps us make the game better. You can edit your answers at any moment.

[h2]Warning![/h2] The release of the 0.3.0 update on the live servers will be accompanied by a wipe. All bases will be taken down. Craft kits of the base modules stored in the inventory will also be deleted. Other items placed in the safe zone storage will not be affected by wipe.



The game community provides significant support in the development of the game, taking an active part in testing updates and helping us to make the game better. Join us.
Public Test Server s available to all players who have the game in the Steam library.
How to connect to the Public Test Server (PTS):
  • Right-click Deadside in your Steam library; click on Properties…;
  • Choose BETAS, then select the “public_test_server - PTS” branch from the drop-down menu;
  • Wait for an update to download and launch the game;
  • Connect to one of the available official PTS servers depending on your location.
How to switch back to the live version of the game:
  • Right-click Deadside in your Steam library, then click on Properties…;
  • Choose BETAS, then select the “None” branch from the drop-down menu;
  • Wait for an update to download and launch the game;
  • Connect to one of the available official live servers depending on your location.



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Hotfix 0.2.9.3

Hello, Deadsiders!


Hotfix 0.2.9.3 will be deployed today at 10:00 am GMT / 03:00am PDT.

Fixed the drop of the raid token for players:
  • who do not own and are not registered on the bases;
  • who died as a result of suicide;
  • killed by AI.
  • killed by a player registered on the same base

⚠️Warning:⚠️
All servers will be rebooted! The game client needs to be updated.

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Patch 0.2.9.2

Hello, Deadsiders!


The patch 0.2.9.2 is live, featuring optimization and changes in PvPvE activities on PvP servers. The installation will start on 02:30pm GMT / 07:30am PDT on May 30
Servers may be temporarily unavailable during the patch deployment.

⚠️Warning!⚠️
The patch release will be accompanied by maintenance; players' connection to the servers will be temporarily unavailable until the update is released. Players connected at the time of the start of work should not experience any problems with the game.
The servers are restarted when the update is deployed.! The game client needs to be updated.

[h3]List of changes:[/h3]
  1. Changed the base raid logics:
    • Increased the chance of raid tokens drop to 20%.
    • Disabled the limit of one raid token that can exist in the game world;
    • Added a cooldown that activates after and equals the duration of a base raid.
      During the cooldown, the owner of a base and players on that base do not drop tokens; previously dropped tokens cannot be activated.
  2. Fixed a bug when a raid token dropped from a player registered on the base does not activate the raid.
  3. The maximum number of simultaneously available missions on PvP servers has been reduced. The maximum number of active missions is now 10;
  4. Server and client optimization.



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Update 0.2.9.2 is Live On PTS

[h2]Hello, Deadsiders![/h2]

Patch 0.2.9.2 has been deployed on the Public Test Server and you have a chance to test it before it is officially released. All testers are sent to the server with a starter kit; traders provide base building resources for free.

[h3]Objectives:[/h3]
  • In order to test the token drop and changes to the raid logic, it is necessary to create a base or register on it;
  • Assessment of changes in the frequency of PvE events;
  • Evaluation of game performance changes.


[h3]List of changes:[/h3]
  1. Changed the base raid logics:
    • Increased the chance of raid tokens drop to 20%.
    • Disabled the limit of one raid token that can exist in the game world;
    • Added a cooldown that activates after and equals the duration of a base raid.
      During the cooldown, the owner of a base and players on that base do not drop tokens; previously dropped tokens cannot be activated.
  2. Fixed a bug when a raid token dropped from a player registered on the base does not activate the raid.
  3. The maximum number of simultaneously available missions on PvP servers has been reduced. The maximum number of active missions is now 10;
  4. Server and client optimization.


[h3]Debriefing[/h3]
As always, please take your time and fill in this survey It helps the development process a lot.

Share your impressions and thoughts in the #feedback-pts channel of the official Deadside Discord server


The game community provides significant support in the development of the game, taking an active part in testing updates and helping us to make the game better. Join us.
Public Test Server s available to all players who have the game in the Steam library.
How to connect to the Public Test Server (PTS):
  • Right-click Deadside in your Steam library; click on Properties…;
  • Choose BETAS, then select the “public_test_server - PTS” branch from the drop-down menu;
  • Wait for an update to download and launch the game;
  • Connect to one of the available official PTS servers depending on your location.
How to switch back to the live version of the game:
  • Right-click Deadside in your Steam library, then click on Properties…;
  • Choose BETAS, then select the “None” branch from the drop-down menu;
  • Wait for an update to download and launch the game;
  • Connect to one of the available official live servers depending on your location.



[hr][/hr]
Join other survivors:



Twitter Facebook VK YouTube Official website

Hotfix 0.2.9.1

Hey, Deadsiders!

On May 12th from 11:00am to 12:00 pm GMT/ 04:00 to 05:00 am PDT, we are going to release Hotfix 0.2.9.1 that includes bug fixes and optimizations to improve the server performance.

⚠️The servers will be restarted: make sure to exit the game safely. The game client needs to be updated.