Update - 0.90 Tribal Queen
Another update focused on bugs. Some of the problems you reported are fixed (thanks to you), but not all of them. We are working on it. Your feedback regarding balance and gameplay is being discussed by the team, and we're thinking about what should (and shouldn't) be added to the game. See you in two weeks for the next update!
- New : lowest graphics quality option offers better performance for low-end graphics cards than before
- New / Fix : functional "room level" lens, displays the level of all rooms
- New : increased firstname pool
- Balance : the cost of answer 3 to the zombie visit event is now 425 instead of 325 shadow mana
- Balance : accepting the Archimage quest give 10 prestige (instead of 5)
- Fix : typos
- Fix : fixes a crash caused by mouse hovering over corrupted objects
- Fix : remove possibility to drag student sheet when choosing future
- Fix : possibility to click on all classes when recruiting
- Fix : selection bug on some artefact, improve stability on long game
- Fix : the artifacts of the Guinea-pig tower are no longer removed at loading
- Fix : the artifacts of the Bright Refectory are no longer removed at loading
- Fix : remove a bug in student sheet in class menu
- Fix : strange and mysterious "professor same recrutement sheet bug" is fixed (thanks to your feedback)
- Fix : Weapons racks now produce the correct kind of mana
- Fix : small performance boost for mac users (through graphics API autoselection)
- Fix : no more "small" student sheet during recruitment
- Fix : cards can only be moved with the left button pressed. Fixes some bugs / visual effects when playing cards
- Fix : space bar no longer conflicts with the UI
- Fix : joystick no longer conflicts with the camera
- Fix : professor recrutement sheet only selectable using left click now
- Fix : all futures are now shown on the director office panel (even clockmaker, ghoul, etc...)
- Fix : students no longer pass through the walls of the rooms with walled side entrances
- Fix : Balance no longer give a malus for next levels
- Fix : Golem no longer give a malus for next levels