1. Spellcaster University
  2. News

Spellcaster University News

Update 0.891 - Rude Warrior Hotfix

An update made quickly after the many feedback from this weekend to fix some major bugs. No new content so, only fixes.

Major fix : strange behaviour of needs on low or high difficulty fixed
Fix : not more stuck in director's office
Major fix : remove a crash caused by Balance or Golem on level change
Major fix : fix a saved game corruption caused by golem and Balance
Major fix : fix a specific forest crash
Fix : playing two campaigns in a row no longer causes bugs at the end of the first level
Fix : some typos
Fix : visual artefact on dress change menu

0.88 Naive Halfling

This new update focuses mainly on various bugs and crashes. As usual, we still have a lot of things to fix (yeah, there is still some crashes) but it's progressing. Few new features though, but we are preparing two big things. In particular to extend the game's lifespan. Stay tuned :).

New : some new log texts

Balance : "Scholar's hand-eating flower" artefact is now stronger (lower life lost, improve boredom diminution)

Fix : typos
Fix : map blinking at normal speed between two campaign levels
Fix : cards language is correctly changed now
Fix : crash with day-night light system fixed
Fix : assassin and master assassin bonus work now as intended
Major fix : crash caused by dynamic batching removed
Fix : improved batching performances
Fix : rare crash when removing a card from hand fixed
Fix : crash at launch on some config fixed
Fix : volume and music parameters now correctly saved
Fix : timed events are now delayed like any other event
Fix : restrict special character use for school name in order to avoid path bugs
Fix : remove a crash when characters die in battle
Fix : remove a crash when loading two games in same game session
Fix : remove a bug on school rules panel opening

Update - 0.87 Evil Snowman

Big update before the holidays. A lot of content and a lot of fixes. Happy Holidays to all!

  • New : a new set of rooftops added to the game
  • New : new supports for rooms
  • New : new balcony
  • New : new "Mystical birds" animal artefact
  • New : new "Fir ent" artefact
  • New : snow on rooftops for mountain map
  • New : "Ghoul" future
  • New : "Gardener" future
  • New : "Psionic" future
  • New : "Master of the dead" future
  • New : "Time Warrior" future
  • New : "Time Monk" future
  • New : "Chimera creator" future
  • New : "Clockmaker" future
  • New : "Imp" future
  • New : "Grave digger" future
  • New : winter solstice event
  • New : option to show student sheet when student leave school
  • New : tooltip for books and curses in the director office
  • Balance : "Craftman" future bonus go from 1% to 0.5%
  • Balance : "Planeswalker" future bonus go from 3% to 2%
  • Balance : "Demon" future bonus go from 3.5% to 5%
  • Balance : "Angel" future bonus go from 3% to 2.5%
  • Balance : "Ivy" has a new effect (impact nearby rooms efficiency)
  • Balance : students are slightly more disciplined
  • Fix : remove lag when students run away at level end
  • Fix : animals move more within the school than outside
  • Fix : belvedere artefact slot nicer orientation
  • Fix : mana rewarding future now show the correct amount of mana
  • Fix : nicer windows for big rooftop
  • Fix : smarter rooftop placement
  • Fix : events for fire or vortex now work correctly
  • Fix : Volcano map special rules now working correctly
  • Fix : Swamps map special rules now working correctly
  • Fix : Mountains map special rules now working correctly
  • Fix : Snake now working as expected
  • Fix : Mystical Eye now working as expected
  • Fix : Feral spirit now working as expected
  • Fix : remove a crash caused by dojo particles
  • Fix : remove a crash caused by director office particles
  • Fix : remove a crash caused by creatures animations
  • Fix : remove a crash caused by floating text for banner
  • Fix : OR condition on events now working as expected (fix "autodafe" event)
  • Fix : Coastal level special effect now working as expected
  • Fix : remove crash on some multi-CPU config
  • Fix : Coffe Machine now only work on teachers (as expected)
  • Fix : Feral Spirit now only work on teachers (as expected)
  • Fix : descriptions for all room cards are formated the same way

0.86 Wise Seer

We released a new update two days ago. Many fixes and some new features, especially regarding UI and character traits.

New : new quarter report notification
New : smarter combat management for character
New : trait "Demoralized"
New : trait "Hypochondriac"
New : trait "Long sleeper"
New : trait "Glutton"
New : trait "Bibliophobia"
New : special colored sky for end level
New : option to cancel starting new game
New : drag camera by holding right click

Balance : time before level end is slightly longer
Balance : launch time for some events tuned
Balance : more orcs in Orc Raid event

Fix : janitor has a smarter use of his room (use it for every need)
Fix : staff now correctly show "Zzzzzz" particles when sleeping
Fix : Popular trait no more a teacher trait
Fix : Library now boost the correct magic
Fix : rare crash caused by the notification system removed
Fix : rare crash caused by the stats system removed
Fix : typos in events
Fix : drag camera working at start of a loaded game
Fix : Feral spirit correctly oriented
Fix : Cat apparition nicer
Fix : the Troll questline now correctly appears in forest level
Fix : Village level special effect fixed
Fix : Desert level special effect fixed
Fix : final questline doesn't fire out of campaign
Fix : no more defeat movie when ending a single level map

0.85 Curious Bard

This update focuses on solving event-related bugs and optimizing memory management. The occurrence of events should be much less inconsistent during the campaign, or on long game sessions.

New : new Monk events
New : custom students for kickstarter backer
New : credits page

Balance : Aquarium artifact produce less gold
Balance : Cat artifact less efficient
Balance : orcs are a bit thouger

Major Fix : major bug in events apparition now fixed (no more affected by time spent in game)
Fix : memory optimisation of game data
Fix : memory optimisation on level loading
Fix : teachers are now more affected by the "Distracted by the Menestrel" buff
Fix : some specific portrait elements now correctly shown (some noses and warts)
Fix : typos in events and events answer
Fix : smoothier main menu animation
Fix : nicer light on castle on main menu
Fix : monk questline fixed