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Eternal Edge + Version 200018 Change Notes

Eternal Edge + Version 200018 Change Notes


- Major updates to Player Physics
* Fixed physics interaction which would cause Cross to get stuck on objects while running into them
* Fixed jumping physics when jumping while leaning up against a solid object
* Fixed issue where Cross would slide downhill while standing still
* Fixed issue where Cross would get pushed away by chests if opening them on an incline

- Fixed issue with Cross's legs stretching to reach ground that was too far below him

- Fixed Quick-Swap menu cursor bugs

- Fixed issue which could cause the Conversation Response selection to get mixed up

- Fixed instance of UI bug causing multiple selections to appear at once

- Fixed an issue that could get the mouse cursor stuck if interacting with a campsite while the Revolver is active

- Fixed camera zoom out bug

- Minor overall optimizations to help with stuttering

- Fixed a major bug regarding the End Credits

- Fixed issue which would get the player stuck inside the Undercity when re-entering the "Chambers" after having completed the dungeon

- Fixed some Quest NPC Location markers that were incorrect for the Aeviternal Tree quest-chain

- Replaced the "Missing Event" which was leaving players with 58/59 World Events completed on the Achievement

- Fixed issue in Woeful Woods where some of the important Gravesites appeared in the ground

- [Hood of Phase Warping] Fixed an issue that caused Cross to float in mid-air if you shot the target he was currently holding on to

- [Aeviternal Tree Dungeon] Fixed respawn bug which was spawning Cross inside the floor in some locations

- Fixed issue which would cause the Storm Lighting to stay active if quitting to the Main Menu while inside the Woeful Woods Storm zone