Experimental Branch Update - Boar Rework and Rebalance and More!
Hey Survivalists!
Another patch to the experimental branch has just washed ashore!
Here's all of todays changes based on all of your amazing feedback!
Balancing and Quality of Life Changes
A change has been made to some default key bindings which may have an effect on the player's
custom keybings. We urge players to check their custom keybindings after updating.
Players can now also move to cancel crafting when using a Multi-tool. A long with last weeks bush collision removal, this is another largely requested anti-frustration feature a lot of the community has requested!
Boars Changes - We felt boars were a little too frustrating to fight against so we've tuned them in several areas:
Fixes
We hope you like these changes and look forward to hearing what you think about them!
If you don't have access to the Experimental Branch yet for The Survivalists and would like to try upcoming changes to the game you can do some by following the information below...
Warning on save data
If you access the Experimental Branch you risk your save data. We highly recommend backing up your save data before accessing it. Your save data default should be here:

You can just copy this to another folder for safe keeping.
Your current save will be compatible with the new Experimental Branch but likely you will not be able to go back to default with that save. The Experimental Branch will be kept up to date, so you could in theory just play the new branch going forwards. Also you will only be able to play online with other experimental branch players as the default will be incompatible.
Steps to enable Experimental Branch
First right click the game in your Steam Library and select Properties.

Then select the ‘Betas’ tab.

From here select Experimental from the dropdown list.

Once you next try to open The Survivalists on Steam you should automatically download the experimental branch!
Let us know all your thoughts and feedback in the ‘Experimental Branch Feedback’ section on the Steam forums and feel free to report any issues in the ‘Report Experimental Branch Problems’ area.
Thanks again for all your support and feedback so far, we can’t wait for everyone to try out all of the tweaks and new changes!
We'll keep everyone up to date here on Steam when all of the new changes roll onto the new branch and live.
For all the latest news check out these links:
The Survivalists Discord The Survivalists Twitter The Survivalists Facebook Team 17 Twitter Team 17 Facebook Team 17 Discord
May your loot be plentiful and your monkeys well fed!
Another patch to the experimental branch has just washed ashore!
Here's all of todays changes based on all of your amazing feedback!
Experimental Branch - Patch Notes 20/11/2020
Balancing and Quality of Life Changes
A change has been made to some default key bindings which may have an effect on the player's
custom keybings. We urge players to check their custom keybindings after updating.
Players can now also move to cancel crafting when using a Multi-tool. A long with last weeks bush collision removal, this is another largely requested anti-frustration feature a lot of the community has requested!
Boars Changes - We felt boars were a little too frustrating to fight against so we've tuned them in several areas:
- Increased the delay between their attacks.
- More warning is given for their pre-charge.
- Slightly reduced their movement speed.
- Damage radius and knockback decreased
Fixes
- Fixed an issue with one of the Labyrinth rooms being broken.
- Fixed an issue where the Quest privilege option was incorrectly labelled.
- Fixed an issue with the Mysterious Stranger's store where players were unable to sell a stack of items.
- Fixed various issues with the behaviour of Mysterious Chests in online sessions.
- Fixed an issue where Torches and Braziers were no longer animating.
- Fixed an issue where players were unable to rotate wooden chairs found in the wild.
- Fixed an issue where wolves were not putting distance between themselves and the player after attacking.
- Fixed an issue where the bloodmoon effect would appear a day before the world was replenished.
We hope you like these changes and look forward to hearing what you think about them!
If you don't have access to the Experimental Branch yet for The Survivalists and would like to try upcoming changes to the game you can do some by following the information below...
Installing the Experimental Branch
Warning on save data
If you access the Experimental Branch you risk your save data. We highly recommend backing up your save data before accessing it. Your save data default should be here:

You can just copy this to another folder for safe keeping.
Your current save will be compatible with the new Experimental Branch but likely you will not be able to go back to default with that save. The Experimental Branch will be kept up to date, so you could in theory just play the new branch going forwards. Also you will only be able to play online with other experimental branch players as the default will be incompatible.
Steps to enable Experimental Branch
First right click the game in your Steam Library and select Properties.

Then select the ‘Betas’ tab.

From here select Experimental from the dropdown list.

Once you next try to open The Survivalists on Steam you should automatically download the experimental branch!
Experimental Branch Feedback
Let us know all your thoughts and feedback in the ‘Experimental Branch Feedback’ section on the Steam forums and feel free to report any issues in the ‘Report Experimental Branch Problems’ area.
Thanks again for all your support and feedback so far, we can’t wait for everyone to try out all of the tweaks and new changes!
We'll keep everyone up to date here on Steam when all of the new changes roll onto the new branch and live.
For all the latest news check out these links:
The Survivalists Discord The Survivalists Twitter The Survivalists Facebook Team 17 Twitter Team 17 Facebook Team 17 Discord
May your loot be plentiful and your monkeys well fed!