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The Survivalists News

Experimental Branch Update! - Faster Rafts, Death Location Marked on Map & More!

Survivalists πŸ’

A new update has landed on your island with some very exciting updates

Expeditions Experimental Changes:
Player
  • Player death locations now have a gravestone on the map.


NPCs
  • The Beastmaster now sells the lures needed to summon the elite animals.
  • Every taskmaster now has their own shop! They will sell useful items related to their general theme.
  • Taskmasters have been polished and their task-chains have been re-ordered and refined.
  • Legendary weapons are now made available after completing the final task for each taskmaster.
  • Token shop rewards are now delivered in clusters, giving you more choice when you visit the mysterious stranger and requiring you to travel back less frequently.
World
  • Vaults now contain puzzles. Your world will need to be regenerated for this to take effect.
  • Gold Ingot drop rate has been decreased, as it was too easy to acquire.
  • Tier 1 Crystal stalagmites can now be destroyed with a flimsy pickaxe.


Items and Recipes
  • Pelts now consistently drop from wolves, big cats and boars. These are a new important resource, which fetch a solid price from
  • Backpack recipes have been rebalanced to require more pelts.
  • Pelts are now used to make spears, swords & clubs.
  • Pelts are also used in the crafting of sails, which will make them slightly easier to craft.
  • All items are bought and sold individually now, rather than in pre-defined stack sizes.
  • Elixir and clean water now require a glass bottle of dirty water, instead of separate water / glass bottle items.
  • Makeshift bowls no longer have durability and now stack instead. Existing makeshift bowls are no longer used in any crafting recipes.
  • New Item: Gold Sword Handle. This is a component used in the crafting of gold swords and have a steep resource cost.
  • Balancing pass has been done on all trinkets. Each one should have a distinct use and feel powerful.
  • Cooking pot tree has been moved to the campfire. The cooking pot now displays the recipes added in the farming update.
  • Pastry is significantly easier to make as it no longer requires water


Weapons and Tools
  • Metal & gold requirements for weapons have been significantly increased.
  • Swords will now return the sword handle item when they break. Gold swords will return the new gold sword handle item.
  • Swords now have significantly more durability.
  • Durability of all tools and weapons have been increased.
  • Sharpened versions of tools & weapons now have more durability than their base versions.


Structures
  • Teleporters are now significantly easier to make, they now only need glowing rock instead of gems.
  • Campfires, cooking pots & forges only need to be lit once. The cost of lighting them has been increased. The campfire now needs 3 timber, opposed to 1. While the forge will require 10 charcoal to light it.
  • Charcoal can now be made on a campfire.
  • Structures now return their full cost when destroyed, allowing for easy rebuilding.
  • Both rafts are now slightly faster.
  • The raft no longer slows down when damaged.

Enemies and Animals
  • Orcling caches now drop from the big boss orcs, these contain a key item for crafting the top-tier trinkets.
  • Live fish can now be dropped onto the ground.
  • Elite stag can no longer be stunlocked.
  • Elite enemies now have a new health bar and correctly apply debuffs!
  • Attack patterns of boars, stags, wolves & turtles have been improved.


Get exploring!

https://store.steampowered.com/app/897450/The_Survivalists/

Experimental Branch - Bug Fix Update

Survivalists! πŸ’

An update is live now on the experimental branch addressing some pesky bugs! πŸ› οΈ



Fixes:
  • Fixed an issue where players on the Experimental branch would be able to match with players on the Live branch.
  • Fixed an issue with the Steam controller profile where the A button was incorrectly being set as the B button.
  • Fixed an issue where delivering animals to the Beastmaster did not progress the taming task.
  • Fixed an issue where Blue dragonflies were not spawning.
  • Fixed an issue where islands were sometimes generating incorrectly and appearing cut off.


As always, please note: this is an experimental build and you may encounter bugs, please back up your save!

Enjoy!

https://store.steampowered.com/app/897450/The_Survivalists/

Expeditions Update - Coming Soon!

πŸ’ Survivalists! πŸ’

Prepare for more adventure with the Expeditions Update, coming soon to Steam!

πŸ—ΊοΈ Quests
πŸ’Ž Trinkets
πŸ‘Ί Animals & pets
βœ… Save upgrade system
... and so much more!

Plus, The Survivalists is currently 50% off – no better time to dig in!

Want to try this new update now?! Head on over to the Steam experimental branch and play! (Please note: this is an experimental build and you may encounter bugs, please back up your save!)

Patch notes: 40+ New Trinkets – It is now possible to level your player character via trinkets. There are 4 trinkets slots that can be earned that can be slotted with a variety of trinkets that can radically change gameplay.
Trinkets such as burning damage, death bombs, infection, shields, tool damage and damage reduction and more!
Trinkets have 4 unique tier slots so you can customise to your playstyle.
Trinkets recipes are earned by performing objectives for the Taskmasters.
A new trinket bench can be built to support this.


4 New TaskMasters – There are 4 new taskmasters on islands beyond the starting one.
These offer themed tasks which when completed offer ever increasing rewards most tied into the trinket system.
More than 50 new challenges each with a unique reward.
Taskmaster types are… Beastmaster, Collector, Gourmand, Salesman.

5 New Pets – You can find an egg and if nurtured, gain a companion to keep you company.


Caves changes – These have had an overhaul, they are now β€˜gated’, you will need something to get into them.
There are now many new resources inside that are required to support trinkets.


Bestiary – There is now a bestiary in the journal that tracks animals and collectibles and also displays resources you might find on them.


Labyrinths – Now offer new rewards at the end. Have also been tweaked with regards to internal mobs.

Legendary Weapons – Can now be repaired on the repair bench and gained as rewards from taskmasters.

New Animals – 2 new animals, one of which is a β€˜loot goblin’.

Landregen Refactor – Generation has been changed so that there are now more distinct islands, increasing in difficulty along with breadcrumbs to lead you in the right direction should you with.

Regenerate - Start a new game with the new features and take your inventory, mysterious chest, unlocked blueprints and 5 monkey friends along with you for a headstart. This is required for the new features.

Elites – Elite variations of existing animals, needed for some of the tasks.

Player initiated raids – With the right item you can now summon elite variants to fight, earning rewards to hand in to the Taskmasters.

Expandable Inventory – Fulfilling objectives for the Taskmasters will reward you with items that can increase your inventory size.

New Items – There are many new items to me found to support the new features.

Mob Variants – New harder Orclings can be now found, especially on Skull Island.

New collectibles – over 10 new collectibles to find and new items to craft to find them.

New items & resources – New items, recipes and resources have been added to support new features.

New Currency – Mysterious tokens can sometimes be offered as a reward from the task masters.

New Token Shop – Unlock via tasks the right to purchase powerful trinket recipes from the new Token Shop.

Fixes:
- Fixed an issue where players were able to add multiple weapons to the repair bench causing those items to disappear.
- Fixed an issue where some items were not visible when placed on a wall.
- Fixed an issue where on a rare occasion Monkeys would disappear when returning from an online session.
- More save corruption fixes.
- General Bug fixes and improvements.


https://store.steampowered.com/app/897450/The_Survivalists/





The Survivalists - 50% Off!

Survivalists!

Set sail on your desert island adventure and explore, build, craft & even train monkeys, for less!

Get 50% off during the Team17 publisher sale! Ends May 17th at 6pm BST!



https://store.steampowered.com/app/897450/The_Survivalists/

Check out the full Team17 Steam Publisher Sale: https://bit.ly/T17SteamSale21

The Survivalists - Achievement & Crop Limit Hotfix!

A new hotfix for PC has washed ashore addressing a few pesky achievement bugs, crop limits and more - check out the full change list below!



GAMEPLAY CHANGES
  • Increased Crop limit from 64 to 512.
  • Added shadows to grown crops.
  • Centred shadows for several objects.


BUG FIXES
  • Fixed an issue where in rare cases save data could be corrupted due to the number of crops exceeding the limit.
  • Fixed an issue causing the Forging Ahead Achievement to not trigger.
  • Fixed an issue causing the Camping Out Achievement to not trigger.
  • Fixed an issue that caused animals to become locked in the stagger animation.
  • Fixed an issue with UI scaling on some resolutions.


Enjoy!