Update 1.6.5 is now live.




Hello beautiful people.
Outback has been updated to version 1.6.5. The main menu and the entire map for the main game have been rebuilt. The new map uses a 1 to 1 scaled representation of the Cockle Creek Tasmania area. With 7km * 7km of playable map being released for this update. Also the lighting, foliage and water systems have been rebuilt.
Old save files will not work with this new build version.
I hope you all enjoy the new build. Lets jump in to the patch notes.
---Patch Notes---
- Engine version updated to Unreal Engine 5.4.
- Remade the main menu.
- Remade the main map (1 to 1 scale for Cockle Creek area. 7 km
- 7 km of the 30 km
- 30 km is playable).
- Loading screens added.
- Remade the lighting systems.
- Remade Day / Night and calendar systems.
- Remade the foliage spawning tools.
- Replaced majority of the foliage and all of the rocks. (Majority of the foliage used is native flora now)
- Remade the weather system.
- Remade the distance fog.
- New water systems added.
- Remade the sky.
- Remade the clouds.
- Remade the post effects.
- Removed houses temporarily.
- Removed traders temporarily.
- Remade Npc idle animation.
- Remade Boar textures and animations.
- Remade the Waypoint marker.
- Fixed a broken Kangaroo animation.
- Remade textures and meshes for ground animals.
- Remade the campfire model.
- 4 new settings added to the quality settings menu.
- Fixed the gamma setting.
- Changed the default GUI colour.
- Item descriptions for beds changed.
- Remade the advance time feature.
- Crocodiles removed.
- Removed resource destruction animations.