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The Woven Faction & Monolith Updates | Coming to Last Epoch April 17th

Hello and welcome Travelers to the first installment of Last Epoch Season 2 - Tombs of the Erased Hype Week! If you’re new here, Hype Week is a feature-reveal celebration and a collaboration with the various teams working on Last Epoch. It includes detailed information about the upcoming season and answers the community’s biggest questions.

New Twitch Drops


First things first, we will be offering all-new Twitch drops for you to collect on all participating Last Epoch streams! We will also be running a Support-A-Creator campaign as well, which grants you an additional cosmetic. For more information, check out the Twitch drops page at https://twitch.lastepoch.com/



Cemeteries & Tombs of the Erased


In Season 2, Travelers will find new challenges in the Monolith of Fate placed by The Weaver, a Titan who seeks to create a new world free from the Void and other imperfections. In your Echoes, you will have a chance to uncover Tombs and Cemeteries of the Erased, which are new side zones filled with the Weaver’s experiments and flawed creations.

Tombs and Cemeteries are the foundation for interacting with our new endgame systems in Season 2, and they also represent our first foray into procedurally generated side zones, ensuring that each area is unique and different.

Inside these zones, you’ll find the Woven, who have captured souls for the Weaver and wrapped them in Cocoons. Breaking these Cocoons open will release the souls, which will then flee and possess nearby enemies. Possessed enemies gain new abilities, increased health, and damage - and when slain, they drop Memory Amber, a new currency used in the Weaver’s Faction. You’ll want to collect as much Memory Amber as you can throughout the zones.

After reaching the end of a Tomb and challenging one of the Goldthread Fateweavers, you will have an opportunity to enchant your idols with some of the Weaver’s power via the Woven Enchanter device and gain a duplicate of the current echo bonus reward.

While exploring the Monolith of Fate, you will also find Cemeteries of the Erased, a new Echo type that contains even greater dangers and riches. Within these Cemeteries, you will need to locate and defeat the Woven Firstborn who is guarding the Weaver’s Altar, where you may place Woven Echoes to manipulate your current timeline.



The Woven Faction


After completing your first Cemetery, you will be introduced to the face of the Woven Faction, Masque, and be given the chance to join the followers of The Weaver. You will progress through the ranks of The Woven by earning and spending Memory Amber, which is most commonly found in Tombs and Cemeteries.

With each rank, Masque will sell you new Woven Echoes, an alternate reality constructed by the Weaver that has been captured in physical form. You will be able to conquer these unique echoes after placing them in your timeline using the Altar of the Weaver. By completing Woven Echoes and progressing through the Woven ranks, you will earn points that can be spent in the Weaver Tree, allowing you to influence the Monolith of Fate.



[h2]Weaver Tree[/h2]

The Weaver Tree functions similarly to a skill or passive tree but is specific to the Monolith of Fate. Further power within the Weaver Tree is gained from increasing your rank within the faction and by completing new Woven Echoes. There are a total of 50 points to be earned and allocated within the nodes of the Weaver Tree.

Some nodes increase the odds of specific rewards or echo types spawning in your Monolith. Others raise the spawn rates of encounters such as Nemeses, Exiled Mages, or Loot Lizards. Some even enable target farming by imprinting items directly onto the Weaver Tree, which then have a chance to create similar items when slaying enemies, completing echoes, or opening Caches.





[h2]Woven Echoes[/h2]

Woven Echoes are fragments of Weaver’s vision of her new world and offer new and unique challenges that are not found anywhere else. Woven Echoes are new items that can drop from within Tombs and Cemeteries or be purchased from Masque at the Haven of Silk, the Woven Faction Hub, in exchange for Memory Amber. You will be able to add as many Woven Echoes as desired to your timeline via the Altar of the Weaver in Cemeteries.

There are 36 Woven Echoes, providing a variety of content including new crafting rewards, interesting encounters and mechanics, the ability to affect other echoes on your Echo Web, and new endgame bosses like the Draal Queen, a tremendous insectoid broodmother, and the Antipode Dragon, a paradox of fire and ice, who will each have new Unique items only available by defeating them. You will also find previous bosses reinvigorated with new abilities and strength, such as Uber Aberroth, a much more difficult version of Aberroth, accessed through a Woven Echo obtained from slaying Aberroth.



Idol Enchanting




As mentioned earlier, you will find an Idol Enchanting altar at the end of every Tomb and Cemetery. Tombs allow one use, Cemeteries two, and some Woven Echoes up to four uses.

Each use allows you to enchant a new class idol or re-enchant an idol and infuse it with the Weaver’s power. This process creates Heretical idols with Enchanted affixes and Weaver’s Touch.

Unlike other affixes you can find on idols, these new affixes have tiers that can reach up to tier 7. Similar to Weaver’s Will items, when you have a Heretical Idol equipped and slay an enemy, you will have a chance to either increase the tier of an Enchanted Affix or add a new one. Heretical idols can have up to 4 affixes - 2 normal affixes with no tiers and 2 enchanted affixes up to tier 7 each when fully converted from Weaver’s Touch.



If you’re not happy with the affixes granted by enchanting your idol, you can reroll it at the end of any Tombs or Cemeteries by spending Memory Amber. This will first remove any Enchanted affixes or Weaver’s Touch that the Heretical idol had and then enchant it again just like the first time, granting the idol an enchanted affix and some Weaver’s Touch.



Weaver Idols


You may also find new Weaver idols of Small, Minor (previously known as Small Lagonian), Stout, and Humble idols that can roll affixes from a new pool exclusive to these sub-types. Weaver idols always have at least one of these more powerful affixes, with a chance to have another, but most often, the second affix is from the standard idol affix pool.



New Weaver’s Will items


Season 2 brings with it a nest of new Unique Items that will possess Weaver’s Will. Just as it is up to the Traveler to find The Woven, we will leave finding these items up to you but offer you a glimpse of a few of them.

Orb Weaver’s Fang, a two-handed Sword that will boost melee damage, Critical Strike Chance, and Dodge Rating, then it will double its own stats after striking a Boss or Rare enemy that is at low health!

Nest of Nightmares, a one-handed Mace that increases the chance of enemies being crit by inflicting Spiders on them, boosts your and your minions’ Melee Critical Strike Multiplier, and provides you and your minions with some Leech too.

Inheritance of the Erased, an Amulet that grants Frenzy and 200% of its own stats to a random minion every 10 seconds.



New Supporter Packs


Just like the launch of Last Epoch 1.0, we have a list of all new supporter packs just for you! New for Season 2, each of the Woven Series supporter packs will contain all of the cosmetic content from the Tiers below the one you choose, with the Woven Legend pack containing all of the cosmetics from the other three packs as well. No more having to feel like you’ve missed out! The Woven Series supporter packs will go live on launch day and are available via Steam and in-game via the shop.

[h2]Woven Traveler[/h2]

Whether you’re delving into forgotten tombs or charting your path through time, equip yourself with these unique cosmetics that embody mystery and adventure.



[h2]Woven Templar[/h2]

The Woven Templar supporter pack not only grants access to all the unique cosmetics from the Woven Traveler tier but also introduces an array of fiery new visuals to set you apart in your adventures through Eterra.



[h2]Woven Vanquisher[/h2]

This pack includes all cosmetic items from the Woven Traveler and Woven Templar supporter packs but does not carry over the Epoch Points from the Woven Templar pack.



[h2]Woven Legend[/h2]

This pack includes all cosmetic items from the Woven Traveler, Woven Templar, and Woven Vanquisher packs but does not carry over Epoch Points from the Woven Templar or Woven Vanquisher packs.



The Weaver brings a lot to the table this season, so collect your own Supporter Pack and flaunt it in Eterra. Also, this season will be your last chance to snag the Eternal Series supporter packs before they leave the shop on May 2nd.

Closing


That’s all for today, but it’s not all there will be. Come back tomorrow for the next installment of the Pre-Patch Hype Week, where we will cover the New Heartseeker skill and the Sentinel Class Rework! Need more content to fill the time? Join us for two very special podcast streams on Twitch on April 8th and 11th - the streams will feature Judd, Ross, Mike, and Karv and give a deeper look at Season 2!



Until next time, thank you for your support, and we will see you in Eterra!

[h3]Hype to look forward to[/h3]

  • Sentinel Rework & Heartseeker (4/8)
  • Endgame, Balance and Itemization Updates (4/9)
  • Quality of Life, Dungeon & Other Improvements (4/10)

Eterra Monthly: March. 2025 Edition

Starting off with some important news, as you all may be well aware, Patch 1.2 Tombs of the Erased has been delayed from its original April 2nd launch date. The newly scheduled release date is April 17th. EHG Game Director, Judd, revealed the change with the following graphic.



EHG would like to thank you all for your un-ceasing support and look forward to an outstanding 2nd Season along side you.

With this announcement, the team has also decided to reveal the date of the Patch Notes!



Mike’s Teasers


March was a very different world for Last Epoch streams and with it, the teasers you have all come to expect from Mike every week. The first two weeks of March’s streams were designed as Interview Podcasts with some of your favorite streamers such as, Zizaran, Raxxanterax, and Ghazzy. These podcast streams will be kicking off again before the launch of Tombs of the Erased on April 4th and April 11th.

3-7-25

Mike was not actually present for the Podcast stream with Ziz and Raxx. Instead, the streamers were joined by the Founder of EHG and Game Director Judd, Creative Director Ross, and Principle Designer Holly.

[previewyoutube][/previewyoutube]

3-14-25

The following week, Mike and Karv joined Ghazzy on his stream and gave an absolutely massive amount of spoilers sending the twitch moderators into a panic.

[previewyoutube][/previewyoutube]

3-21-25

Returning to normal streams, Mike was not about to ease up on his famous teasers, bringing with him 5 glimpses into the future. The last of which was the new “Death Vacuum” that brings nearby loot out of an Echo should your character die before completion.







3-28-25

Mike wrapped up the end of the month with 5 more teasers to keep us thinking all week.





Build Spotlight

This month’s Community Build Spotlight goes to Demoner with their incredible “Finger of God - Healing Hands” build.



“Have you ever wanted to heal your enemies to death? Well you’re in luck, the Finger of God build does just that.” This one is for anyone interested in powerful 1-button, kickback and relax, builds and can be started as soon as you unlock Healing Hands and Paladin! And the best part is, there are NO item requirements to make it work. Though the build guide does feature a few popular items such as Orian’s Sun Seal, Soul Bastion, and Firestarter Torch, or alternatively Mad Alchemists Ladle, none of these are required; putting creative freedom back into your hands. The Finger of God build makes you and your allies practically unkillable and has proven to be viable in both SCF and HC formats. Not just like any build, there are some drawbacks. The AOE does exist but it’s a bit smaller than most AOE builds are familiar with. You’ll also need to manage your mana a bit closer to make sure you don’t get stuck.

For more information, please check out Demoner’s Build Guide on Last Epoch Tools and give it a try. With the upcoming Sentinel overhaul, this is sure to be a favorite build very soon.

Meet the Team


Travelers, we know how much you have all enjoyed meeting the EHG team. As you can imagine, Season 2 Tombs of the Erased, has the entire studio hyper-focused on bringing you our best. Because of this, instead of focusing on one individual this month, we would instead like to invite you all to meet some of our team members during the upcoming Podcast streams on Twitch.



Discord Fun


This past month, the Community Management team got together and started a new stream just for you! Every Wednesday at 11:30 am CST, the Last Epoch Official Discord will host a voice channel called “CM Cozy Streams.” These streams are an opportunity for everyone to hang out together, enjoy the game, and create a healthy dose of chaos at the expense of the CM team’s characters. As of the time of this blog posting, Averielle, Wick, and Kain have all been featured with community driven character builds. Ave has stepped out of her comfort zone and is being guided through a Forge Guard build, Wick has fallen victim to the chaos of the chat and plays a Warlock, and Kain seems to be rolling with the punches with a Rune Master.



On behalf of the CM Team, we want to encourage everyone to join us for the next stream. Help guide them to victory, or hilarious chaotic tragedy.

March was chalk full of new fan art and excitement and the team was absolutely gushing over it all.

Vezidroga on Discord has been working tirelessly on a brand new Last Epoch LED sign in their woodshop. As of 3/18 the project was announced as completed! You can check out the final product on Reddit where they have also included a short video on the entire process. Shortly before the project was posted, Vezidroga reached out to Mike, host of the LE Official Twitch Channel, to offer the project a permanent home. Mike has since accepted and soon it will be seen in the background of all of the LE Twitch streams.

[previewyoutube][/previewyoutube]

As it turns out, WilliamGoatCreates on Reddit is a master jeweler. After spotting a reddit post calling out the Carcinization of Momentum ring, they posted a photo of the exact same ring they made from gold and set with a gorgeous white pearl!



Another Discord user by the name Lungbutter (we hope they are breathing smoothly) showed off their Last Epoch support with an amazing Epoch tattoo. Give your artist a shout out from everyone at the studio. This is some nice color work.

What’s Next?


We’d like to ask you all to keep your eyes on our forums for the patch notes you’ve all been chomping at the bit for. We know the wait has been long and frustrating but we thank you for your patience through it all. Your unyielding support has not gone unnoticed.

This has been Eterra Monthly; a report on the happenings and changes in the world of Last Epoch. We hope you have enjoyed this month’s report and will see you all again soon.

Last Epoch Season 2 delayed, and it's probably because of Path of Exile 2

Between Last Epoch, Diablo 4, the original PoE, and Path of Exile 2, it's definitely a good time for ARPGs right now. As a matter of fact, there are so many burgeoning, rival games that they're seemingly starting to get in the way of one another. As Grinding Gear Games prepares for the next big Path of Exile 2 update, Eleventh Hour has seemingly decided to give itself - and players - some breathing room by delaying the launch of Last Epoch Season 2.


Read the rest of the story...


RELATED LINKS:

Last Epoch Season 2 brings class rework and expanded endgame to the Diablo rival

Last Epoch is ready to fight for the ARPG crown as it dates Season 2 launch

Despite declining numbers, Last Epoch devs claim it's "far from dead"

Last Epoch - Season 2 - New Launch Date: April 17th



Hello Travelers,

We’ve recently learned that our friends in the ARPG space have chosen a release date just a couple days after ours which would divide the player base and hinder the success of our Season 2 launch. Last Epoch is still a smaller studio in this space that looks towards each of its launches as a way to continue to sustain the studio financially and work on the things we are most passionate about.

It is with a heavy heart that we are forced to move our release date of Season 2 - Tombs of the Erased, to April 17th.

As we adjust our launch date, we invite our community to help us spread the word so that everyone can join in the Season 2 experience — a massive update to Last Epoch that we’re thrilled to share with you.

Judd “Mox” - Game Director

Eterra Monthly: Feb. Edition 2025

Welcome to the Eterra Monthly February 2025 Edition, Travelers!

’Twas the Season of love and we would love to dive in to our latest report with you.

[h2]Hotfix Rollout[/h2]

We released a few Hotfixes this month. The first added extra client support for system updates, though more importantly, it added performance telemetry tracking for FPS and frame hitches to aid our teams' investigations.

The second Hotfix addressed an issue that affected some players' access to their Offline Saves. The third and fourth Hotfixes addressed various issues related to the In-Game Chat, affecting access to Characters and some players being able to block themselves. As well as an issue where True Offline players could not return to the Character Select Screen from within the game.

[h2]Eyes on Eterra[/h2]

[h3]A New Threat Looms…[/h3]

A summons went out across Eterra, with the promise of new treasures and opportunities to become stronger to entice our travelers.

The strange happenings our team has been reporting on have finally revealed themselves and you can hear the call of the The Weaver here, Season 2 Launch Trailer: Tombs of the Erased, though it is for you to decide if you will answer.

By the way, you may have seen some Dev Tool Shenanigans in the Trailer in the form of Blessings in the player Inventory UI. This is not something players should expect to see in-game themselves as we will never let Gregory the Intern have access to the game code again.


[h3]Walk, walk, fashion, Gregory….[/h3]

As Seasons change, Fashion cycles. As we approach Season 2 and the new Tombs of the Erased update, we wanted to keep you informed of the latest upcoming and outgoing ways to show your support for Eterra and Last Epoch.

While we are excited to show you more of the new MTX we have already teased on Mike’s Streams, which will be coming with Tombs of the Erased on April 17th, the following Supporter packs will be leaving our shop on April 18th;

[expand]

[/expand]

http://store.steampowered.com/app/2303580/Last_Epoch__Eternal_Traveler_Supporter_Pack/

https://store.steampowered.com/app/2303581/Last_Epoch__Eternal_Templar_Supporter_Pack/

https://store.steampowered.com/app/2303582/Last_Epoch__Eternal_Vanquisher_Supporter_Pack/

https://store.steampowered.com/app/2303583/Last_Epoch__Eternal_Legend_Supporter_Pack/

All of our Supporter Packs will exist together in the shop for a short period of time, this means the existing Deluxe and Ultimate Editions as well as the Abyssal Supporter Packs will remain available after April 19th.

Also, please note that items from the Eternal Supporter Packs will not be added to the in-game shop as individual items once these packs rotate out, so be sure to snag your favorite before it's gone.

[h3]Bringing Down the Hive[/h3]

Another month, another round of old bugs that we can confirm will be put out to pasture in Season 2.

  • Rogue Passive Tree
    • Coated Blades now only applies to directly used abilities
  • Warpath
    • Warrior's Fury now only applies to direct uses of Warpath
  • Bone Curse
    • Fixed a bug where Crippling Anguish had no effect when Signet of Agony is also allocated
  • Summon Sabertooth
    • Fixed a bug where Ice Bringer was summoning Ancestral Sabertooths instead of casting Ice Vortex, and those Ancestral Sabertooths did not receive appropriate stats when summoned, making them considerably weaker than intended
    • Added a new node, Ancestral Hunter, which requires 2 points in Frost Fang. Your Sabertooth's hits have a 4% chance per point to summon an Ancestral Sabertooth that attacks nearby enemies for a short duration. Maximum of 1 point.
    • Added a new node, Ancient Bond, which requires 1 point in Ancestral Hunter. Your Sabertooth's hits have an additional 4% chance per point to summon Ancestral Sabertooths, and they deal 20% more damage per point. Maximum of 3 points.
  • Ritual Lake
    • Fixed a bug causing some movement abilities to not adjust the character to the terrain.
  • Deep Harbor
    • Fixed a bug where some portals in Deep Harbor would appear in an inaccessible place
  • Dummies
    • Target dummies, such as those available at Champions' Gate, no longer have damage variance when hit.



[h2]Mike’s Twitch Teasers[/h2]

After a long break, catching Mike's Streams to catch up with Mike's Stream Teasers isn’t always the easiest, so we’ve compiled them all here in one place for you!

02-14-25

After a few weeks away to move house, Mike reminded us all that he DID love us by bringing us gifts for Valentine's Day!

Sentinel’s can look forward to a shiny new Phalanx Spear and builds that benefit from builds that didn’t benefit from automatically drinking floor potions should find a much needed reprieve in the Settings! We also got a peek at some of the upgrades that have been happening to the Monolith of Fate islands, though the workers did say they noticed a lot of spiders around lately, and items showing up covered in webs and old cloth strips….



We also got a look at some new adornments provided by The Weaver, those that walk Her web are never far from it.



02-21-25

Another week, another Stream, another set of teasers!

The Weaver blesses the Traveler this week, a new Lance allows up to 9 Elemental Essence to stack before unleashing a barrage of attacks at your foes. Work also continues in the Monolith of Fate as we spied what looked like a new Echo, though workers were quick to distract us with some new finds - a web covered Bow and a web carved stone that turned out to be the new Rune of Weaving (you can see the full tooltip in our brand new trailer).



Seems the Mage was feeling a little malicious, and took it out on some local bugs with a new Skill MTX (though our Dev team completely understand that feeling 😅 ). When we asked Mike about it, he kept evading the question 🤔



02-28-25

Sorry, no early leaks here. You’ll have to watch the Stream tonight like the rest of us! Mike can be found roaming through Eterra here on Fridays at 3:00 PM CST.


[h2]Community Build Spotlight[/h2]



Bees have long had their place in the heart of Eterra and the heart of our Community, so it only felt right to find a Bee Build for this month. Originally dubbed ‘Aberroth CoF BEE Druid’ by morphLE in this video here at Eterra Monthly we call this build ‘The A-Bee-rroth Slayer’ as this is *the* Bee Build that brought down Aberroth in under 3 minutes!!

The Pinnacle Boss has been a thorn in the side of our Travelers so morphLE decided to *bee* a ‘Summon Thorn Totem’ in his. Combining that Skill with Spriggan Form to grant access to Thorn Shield and using the Unique helm Bloodkeeper's Nest to bring forth an entire hive’s worth of Bees to be a bother.

This build is also buzzing with some creative synergy between Eterra’s Blessing and Thorn Shield, using the Introspection node of Thorn Shield to only target the player, then the Rosebloom node of Eterra’s Blessing to cast Eterra’s Blessing on the Thorn Shield target - this means the majority of the defensive and healing properties of this build are focused on the player first, before nodes like Ancestral Renewal turn those healing properties towards your helping hive.

While on paper gearing this build can look overwhelming, with the amount of Legendary items, most of those can be swapped out for good Exalted items with the right Affixes, such as ‘+ All Attributes’, ‘increased Minion Damage’ and most importantly as you need Spriggan Form for this build, ‘increased Movement Speed’.

Legacy of the Quiet Forest is one very common Unique you should keep your eyes out for as it will help maintain your Rage levels while providing a lot of Armor, Void and Poison Resistances. You will also want to find Exalted Armour or Helm with the ‘+X% Chance to apply Bleed on Hit with Minion Skills’ Affix and then use the Eternity Cache to Slam those onto a Unique like the Doublet of Onos Tull to double up on the Affix effect.

The true royal jelly of this build however, is the Ornate Heorot Idols due to the ‘**Bees Per 10 Seconds** affix, bzzzz. This helps you bee-line to victory by bolstering your ranks with even more tiny, fearsome allies so it is worth getting your hands on these as soon as you can!

You can check out the full build here on Last Epoch Tools.


[h2]Meet the Team[/h2]



Say hello to Josh S!

Tell us a little about your job and what it includes.


  • I’m the Operations Producer at Eleventh Hour Games, where I support the Marketing, Community, Cosmetics, and Data teams. My role involves coordinating meetings, transforming ideas into actionable projects, and ensuring those projects are successfully executed from start to finish. It’s all about keeping things organized, streamlining workflows, and helping teams bring their visions to life.


What inspired you to get into game development, and how did you end up at this studio?

  • As a passionate gamer, I wanted to transition from playing games to creating them. Three years ago, I contacted Eleventh Hour Games through their company email, asking if they needed any help. That led to an interview where I met Michael Bortolin, now the COO, and we immediately connected over our shared love of games. Our conversation was incredible, and they brought me on board. From there, I worked my way up from standard operations to my current role as Operations Producer.


How does working at an indie studio differ from working at a larger studio?

  • One of the biggest differences is the freedom. At Eleventh Hour Games, we have a passionate team and leadership that truly values input from everyone. Unlike larger studios, where roles can be more rigid, we have open discussions about the game's direction, and ideas are genuinely considered no matter where they come from. It’s a highly collaborative environment where you get to contribute in ways you might not typically experience at a bigger company.


How do you balance working from home with your home life?

  • It can definitely be a challenge, especially when you’re passionate about what you do. But having a great partner I’ve been with for 16 years makes a huge difference. Outside of work, I stay balanced by diving into hobbies that keep my attention, whether it’s gaming or riding my motorcycles. Those things help me unplug, recharge, and maintain a healthy work-life balance.


How do you balance creativity with practical constraints like time, budget, or technical limitations?

  • It’s all about finding smart solutions. While limitations like time, budget, or technical challenges can be restrictive, they also push you to think outside the box. I focus on prioritization, breaking big ideas into achievable steps, and collaborating with the team to find the best path forward. It also helps to stay flexible. Sometimes, the best ideas come from working within boundaries rather than against them.



What’s the biggest lesson you've learned while working in indie game development?

  • One of the biggest lessons I’ve learned in indie game development is the importance of adaptability and a willingness to wear many hats. In a smaller team, you often need to step outside your primary role and take on new responsibilities, be it design, programming, marketing, or anything else that needs doing. This experience not only broadens your skill set, but also deepens your appreciation for the different facets that come together to create a successful game.



How do you stay motivated and creative, especially during long or difficult projects?

  • For me, staying motivated and creative boils down to passion. Game development is exactly what I want to be doing, and that deep love for the craft fuels me even when projects get tough. There’s nothing quite like the rush of nearing a patch release, where everything you’ve worked so hard on finally comes together. Hitting that “go live” button and seeing players experience the new content is incredible. That excitement and sense of accomplishment keeps me pushing forward, no matter how challenging the journey gets.



What kind of feedback from players do you find most helpful or motivating?

  • I find constructive criticism to be the most valuable type of player feedback. When someone can break down their experience step by step, what’s working, what isn’t, and why it provides a clear understanding of how they’re interacting with the game, this level of detail helps me see the journey through the player’s eyes and identify where we might need to make adjustments. It’s incredibly motivating because it not only validates where we’re succeeding, but also gives us the insights we need to continuously refine and improve the overall experience.


What’s a feature or design choice you’re particularly proud of in one of the games you’ve worked on?

  • I’m especially proud of the day-to-day problem-solving that goes on behind the scenes. There are always those odds-and-ends situations where the path forward isn’t clear, and I love diving in to find clever solutions. It’s incredibly satisfying to turn what initially seems like a dead end into a creative breakthrough, and that sense of discovery is a huge part of why I’m so passionate about game development.


What advice would you give someone who wants to get into this industry?

  • My biggest piece of advice is to take the leap and commit to doing the work. It’s not enough to sit around thinking about making games while playing them, you have to jump in, learn new skills, and adapt quickly. Game development can be challenging, but there’s no feeling quite like seeing millions of people play and enjoy something you helped create. That sense of accomplishment and community is what makes all the hard work worthwhile.


Is there anything else you’d like to tell our readers?

  • I just want to say thank you for being you. It truly means the world to us that you take time out of your busy life to play the game we’ve worked so hard on. Without you, we wouldn’t be able to do what we do. I’m eternally grateful for every moment you spend with our creation, and I hope it brings you as much joy as it does for all of us who worked on it.


[h2]Community Spotlight[/h2]

Discord Voice Channels

You may have seen our post here about bringing back the Discord VC ahead of Season 2. We can now let you know when that will be…. Monday 3rd March 11 am CST! We look forward to seeing, well hearing, you all there.

[h2]Community Manager Cozy Streams![/h2]

With the return of Voice Channels we thought that would also be the perfect time to bring in another much requested feature - the Discord CM Cozy Streams!

Starting Wednesday 5th March, for 1 hour at 10:30 am CST, you can join your Discord CMs as they play Last Epoch and answer your questions in a dedicated Channel. There you’ll be able to type out questions, comments, encouragements or just emotes as we die… a lot. We never claimed to be as skilled as Mike!

Fate moves quickly and our Fans move quicker

Our first Weaver Fanart!

Our first piece of Woven fan art was shared in Reddit and we had to give it a shout out here! Isn’t it adorable?!



OSHA rules are written in blood, Loot Filter Rules are written in Sarcasm

Am I doing loot filters right?

We had to share Gizmot_Time’s hilarious Loot Filter names with you as we had a great time figuring out what each one actually did 😅




Vezidoroga is Carving into our hearts again

We’ve been watching the creation of this for a while now and with every update we get more and more excited! They must have been taking lessons from Mike on how to properly tease content, because we are on tenterhooks waiting for the finished piece!





[h2]What's Next[/h2]

This has been Eterra Monthly; a report on the happenings and changes in the world of Last Epoch. We hope you have enjoyed this month’s report and we'll be back soon with more news, more excitement and the return of our Hype Week Blog Posts! See you soon!