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Last Epoch News

Last Epoch Hotfix 1.3.0.5 Notes

Bug Fixes
  • [p]Fixed a Bug causing Runes of Shattering to display a false inventory count[/p]
  • [p]Fixed a Bug causing Primordial materials to fail to transfer into the keys tab when the Transfer Materials button was pressed[/p]
  • [p]Fixed a Bug causing Amber Bags to display the improper amount owned after changing zones[/p]
  • [p]Fixed a bug allowing players to obtain rewards repeatedly from the same Echo[/p]
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Changes
  • [p]Added logs for Invisible Enemies[/p]
    • [p]This has been added as part of our investigation into issues some players are experiencing where enemies will spawn without visuals.[/p]

Last Epoch Hotfix 1.3.0.4 Notes

Bug Fixes
  • [p]Fixed an issue where the memory amber bag from Skarven was not working correctly.[/p]
  • [p]Fixed an issue where the player's material count didn't visually update correctly when buying materials with shift + click from Skarven[/p]
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Changes
  • [p]Removed the ability to sell items to Skarven[/p]

Last Epoch Hotfix 1.3.0.3 Notes

Bug Fixes
  • [p]Fixed a memory leak that would occur when interacting with stash items[/p]
  • [p]Added multiple failsafes to prevent progression blockers with The Silent Coast and The Garden.[/p]
  • [p]Fixed a bug where stat changes applied to the Abomination would sometimes cause it to be unsummoned, if it had been assembled by absorbing more Summoned Skeletons than the player’s maximum skeleton limit, via effects that would resummon a Skeleton when it died, such as the Unbound Necromancy node.[/p]
Changes
  • [p]Added Logs when an item is purchased or sold through Hunters Vendor or Shop.[/p][p]This has been added as part of our investigation into issues some players are experiencing purchasing Primordial Items. If you encounter an issue with purchasing Primordial Items after the hotfix, please check the "Buy Back" tab. If the issue persists, please submit a new bug report so we have these additional logs.[/p]

Last Epoch Hotfix 1.3.0.2 Notes

Bug Fixes
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[/p]
  • [p]Fixed an issue causing Audio to periodically mute[/p]
  • [p]Fixed an issue causing transitions to leave a player invulnerable to damage[/p]
  • [p]Fixed an issue preventing more than 12 Skill MTX slots to be used at once.[/p]
  • [p]Fixed and issue causing additional MTX to load when equipping Void Bound Wandering Spirits and Immortal Scorpion MTX[/p]
  • [p]Fixed several Anurok AI issues[/p]
  • [p]Enemy Anurok:[/p]
    • [p]Fixed multiple animation issues[/p]
  • [p]Chorus of Anurok Minions:[/p]
    • [p]Fixed multiple animation issues[/p]
    • [p]Fixed multiple movement issues[/p]
    • [p]Improved their decision making such that they will no longer attack when out of range and will only choose to jump when it’s useful[/p]
    • [p]Made the jump scale with movespeed. The faster they get, the faster they jump[/p]
    • [p]Fixed their long tongue attack erroneously dealing far less damage than their other attacks[/p]
    • [p]Fixed an issue preventing Increase Area of Effect for Minion Area Skills from being converted to More Damage for the Anuroks[/p]
  • [p]Fixed Wengari animations and outlines[/p]
  • [p]Fixed an issue where the healthbars above enemies' heads were very far above their heads.[/p]
  • [p]Fixed an issue that prevented Land Before and Lightning in a Bottle from randomly dropping.[/p]
  • [p]The Farsight Turtle now honors his promise when speaking to him without the Observer's presence (fixed an issue where the Farsight Turtle conversation, if you return to the Silent Coast after its main events have been completed, fails to transition you to the Garden).[/p]
  • [p]Fixed an issue causing Primordial items to re-roll stats after equipping[/p]
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Changes
[p]The reign of Sturiax, the Burning Sky, has come to an end. His abilities deal considerably less damage, more in line with enemies in his zone, and he should take slightly less time to kill.[/p]
  • [p]Reduced Difficulty of Encounter[/p]

Last Epoch Hotfix 1.3.0.1 Notes

Bug Fixes
[h2]Skills[/h2]
  • [p]Fixed a bug where Aspirant’s Arrival’s benefit was not removed after an indirect cast of Runic Invocation or Glyph of Dominion received the benefit[/p]
  • [p]Fixed a bug which caused Doom Brand to trigger the wrong explosion ability which caused it to deal 21 base damage with 100% added damage effectiveness instead of the 80 base damage with 400% added damage effectiveness as stated in the patch notes.[/p]
  • [p]Fixed a bug where an Abomination that absorbed any variant of Skeletal Mage would only Devour default Skeletal Mages[/p]
[h2]Systems[/h2]
  • [p]Fixed issue where clients could be kicked for inactivity while actively playing.[/p]
  • [p]Fixed many instances where the player could get stuck inside objects and walls in Rift Beast Caves.[/p]
  • [p]Fixed a bug where going into the Rift Beast Cave from a story scene, and using a portal to return to town would cause players to be placed in the void upon returning through the portal.[/p]
  • [p]Fixed a bug that made the Monolith portal in multiplayer would close after being interacted with for the first time[/p]
  • [p]Fixed a bug where players would be taken back to the Monolith Hub instead of Haven of Silk after completing their first Cemetery[/p]
[h2]Other[/h2]
  • [p]Fixed a bug where you could see other players’ stash merge notifications[/p]
  • [p]Fixed localization for notification when teleporting using a portal[/p]
  • [p]Fixed a bug where an MTX portal would briefly appear next to the Monolith stone when returning from an incomplete Echo[/p]
  • [p]Fixed rare bug where another player in a party could be seen as flickering between two points if they were evading as your client connected to the server.[/p]
  • [p]Fixed black boxes in the chain anchors within The Garden[/p]
  • [p]Fixed a bug where there was a lazy turtle in The Garden (wasn’t animating)[/p]

Changes
  • [p]Ophid, Tellura and Korut now have dedicated voice acting.[/p]
  • [p]Updated a number of Localization entries[/p]
  • [p]Adjusted Minion Stance toggle label readability[/p]