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Weaver’s Will | Coming in Rising Flames

Hello Travelers and Happy Friday!

If you happened to read yesterday’s post, you may have caught today’s topic at the end, “Weaver’s Will”. Like any good cliff-hanger, we’ll be continuing that conversation in today’s episode of Pre-patch Blog Post Hype Week!

Weaver’s Will


Weaver’s Will is a new Unique item type arriving in Beta Patch 0.9.1 Rising Flames. These items expand the roster of item rarities, entering the fray with Unique and Legendary items, by being both!

Similar to Unique Items, all Weaver’s Will items will have a fixed list of effects which will be unique to that specific named item. Where they differ from normal Uniques, is that these items do not roll Legendary Potential, but instead roll a Weaver’s Will value. These items will always drop with Weaver’s Will, and have a roll range of 5 to 28.



Instead of crafting on these items, these items will level alongside you as you play. As you kill enemies in Eterra with one or more of these items equipped, the Weaver will rebuild the item, consuming a point of will to add an affix to the item. The item can rebuild a total of four different affixes, at which point it starts upgrading the tiers of the existing rebuilt affixes (it could also increase the tier of an affix before acquiring all four affixes). These items can even be rebuilt all the way into exalted tiers of affixes including up to T7.



The Weaver, though, is a bit more discerning in their taste for items, meaning normally “rarer” affixes, such as +skill level, will be far more common to be rebuilt for slots such as relics.

New Uniques


Rising Flames will also arrive with several new Uniques to continue expanding on potential build opportunities. While this post is primarily dedicated to the new Weaver’s Will Unique item type coming in 0.9.1, we also want to share an example of one of the new Uniques coming in Rising Flames.



With a whole new way to reach Legendary items in Last Epoch, as well as the ever-expanding roster of Unique items coming in this patch, we’re excited to see what kind of builds everyone comes up with!

We’ll be back again tomorrow with a look at some of the new awesome enemies and models coming in Beta Patch 0.9.1 Rising Flames.

Cosmetic Store Beta | Coming in Rising Flames

Hey Travelers!

If you’ve been waiting for your chance to put a little extra shine on your favorite hero of Eterra then today’s announcement is for you - Rising Flames brings the beta launch of Last Epoch’s Cosmetic Store and our new Supporter Packs. We are very excited to bring some of these awesome upgrades to our community for the first time, and we can’t wait to see all the amazing work our designers have created - wielded by, conjured by, and running alongside the Travelers of Eterra.

As fans of the genre ourselves, we know that Cosmetic Stores come in all shapes and sizes, and so they inspire a wide variety of opinions from players. We get that. So let us take a moment to share our thoughts and guiding principles below.

[h3]Why are we introducing a Cosmetic Shop?[/h3]

It has always been our goal at EHG to develop a great ARPG for the community to enjoy for the next 10 years. We want to deliver new content multiple times each year and continue to lift expectations and push limits of what a great ARPG can be. To be transparent, this is an expensive goal. Content production at this magnitude is a multi-million dollar annual development expense, with millions more in sever expenses each year.

The Cosmetic Store is our way of introducing a fully optional, power-free, and truly feels-good way for our fans to unlock cool new stuff, and support the development of Last Epoch so we can create great content in Eterra year after year.
[/expand]

[h3]Will there be pay for power in Last Epoch?[/h3]

No. We’ve been saying this from day one, and it won’t change. Pay for power, no matter how little of it is introduced, simply breaks the spirit of the game. We will not be offering a head start to those who pay more, we won’t be offering a battle pass stacked with power-based currency, or anything else that gives you a competitive advantage.

Every purchase in our shop will be purely cosmetic and entirely optional.
[/expand]

Supporter Packs


After the launch of 1.0 each new Cycle will bring with it a new set of supporter packs for our players to enjoy. With Rising Flames, we are kicking off our Pre-Launch Support Packs - the “Eternal” Series. These packs feature exclusive Portals, Backs, and Pets from each of the four Eras in Eterra.

When new supporter packs are launched, those packs will only be available during the current Cycle in which they were introduced. For the Eternal series, this timeframe will last from the launch of Rising Flames until 30 days beyond the launch of 1.0.

Supporter packs offer exclusive cosmetics to players joining us for a specific cycle (these items are not available in the shop). Once a given set of supporter packs retire, players will no longer be able to purchase those cosmetics. We will certainly give our community notice when a series of supporter packs are no longer available for purchase.



Supporter packs will be available directly through Steam, or through the in-game store which redirects to a Steam-purchase overlay. We also intend to have them available for purchase through our web store in the future.

Cosmetic Shop


The Cosmetic Shop will be available in-game either by using the hotkey (by default “U”), or through the menu. The in-game store will allow you to filter what kind of cosmetic you’re looking for, and provide you a large view of those items while browsing.

It’s also important to note that the items available in the Cosmetic Shop during this beta launch are only a small sample of what we intend to launch with future patches. This phase of the Shop is designed to gather and incorporate feedback from the community, work out any bugs, and provide an early look at the types of cosmetics players can expect. The Shop will be launching with only a select amount of Back, Portal, and Pet slot cosmetics. As you can see on the sidebar in the preview below, we intend on exploring other categories of cosmetics in the future, such as weapons and skill VFX.



Selecting an item will give you a larger in-game rendering of the item, with any related animations, as well as include a video of the cosmetic in action so you can be confident in what the cosmetic really looks like - all while browsing.



(Edit: We do apologize, these captures had an incorrect price listed for this particular item. We recognize that caused some headache. We have corrected the error from 250 EP to 165 EP for the Glacial Path portal)

Epoch Points


Previously called “Cosmetic Coins”, Epoch Points will be the primary method of acquiring cosmetics from the Cosmetic Shop. For many familiar with Cosmetic Shops, this should be a fairly familiar experience. Basically, EP provides a way to pre-load your account with funds for cosmetics, these points will be available to purchase cosmetics with at any point. Your already existing Cosmetic Coins will be displayed as Epoch Points - this is just a name change, not any difference in value or quantity.




Epoch Points can be purchased through Steam, and are automatically loaded onto your account. They will be available in the following denominations:

- 9.49 USD for 120 points
- 18.99 USD for 265 points (240 + 25 bonus)
- 49.99 USD for 755 points (630 +125 bonus)

Last Epoch and MTX


With the Cosmetic Shop Beta becoming available, we want to strongly reiterate our stance regarding MTX. We will not offer power or convenience as MTX. This has always been our stance, and we have no intention of changing it. We will not sell loot pets, we will not sell experience boosts, or dungeon keys, stash tabs, or anything of that nature.

It is important to note that we are building the Cosmetic Store as a way to support the long term development of an amazing ARPG we love - not the other way around. We want to ensure the game itself always offers the best quality of life features and conveniences we can create, and nothing is held back for monetization. We will also continue to push our standards for non-purchasable in-game gear models, animations, VFX, and everything else that makes Last Epoch look great.

Thank you all for joining us again for today’s blog post, as we get ready for Patch 0.9.1 Rising Flames, and we’ll be back tomorrow to talk about Weaver’s Will!

Reaper Form | Coming in Rising Flames

Hello Travelers, and welcome to the second day of the Pre-patch Blog Post Hype Week!


Originally we were going to be talking about towns today, but in a Shyamalan-like twist, we're going to instead be covering the new Reaper Form coming in Patch 0.9.1 Rising Flames!


Reaper Form


Reaper form is getting a whole new visual overhaul to better match the theme with new robes, scythes, and VFX. We think the visuals can speak louder than words on this one.




With the flames rising on May 25th, you'll now be able to reap the fields of Eterra in style. Reaper form will now also use Reap when you transform, using the skill tree, allowing you to get into the fray right away.



0.9.1 continues our goal of improving our visuals in Last Epoch, getting things up to our current standards, and with this new Reaper Model, we continue to push Last Epoch into its 1.0 Era.

We'll share again here the original concept artwork which inspired this Transform, which I know I regularly keep as my own computer Background!



The Week Continues


Thank you all for joining us today for a quick look at the new Reaper Form coming in Patch 0.9.1 on May 25th, and we'll see you all again tomorrow for our next post of the Pre-patch Blog Post Hype Week as we talk about the Beta version of the MTX Store.

Last Epoch ladders promise to offer Diablo 4 real competition

Last Epoch ladders are the hallmark feature of the RPG game's next update, getting a big overhaul just ahead of the Diablo 4 release date to give players an alternative option to Blizzard's landmark launch. Last Epoch has been making waves alongside the likes of Diablo and Path of Exile as a serious contender in the action-RPG space, and Last Epoch update 0.9.1 promises players a haven to retreat to should they find Diablo 4 lacking.


Read the rest of the story...


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Diablo-like Last Epoch is making waves after its latest Early Access update

Ladders | Coming in Rising Flames

Hello Travelers, and welcome to the first day of the Pre-Patch Hype week for Patch 0.9.1: Rising Flames!

Over the next week and leading up to the May 25th Rising Flames patch, we will be revealing and talking about most of the major features coming in patch 0.9.1. For today’s post, we’re going to be covering Ladders!



Ladders


Ladders help provide a sense of progression and accomplishment. Whether it’s competing with other players or just setting benchmarks for yourself, ladders offer the opportunity to create a tangible mark within Eterra.

With the launch of patch 0.9, and the addition of multiplayer, we needed to change how ladders worked as the data they were working with had changed quite a bit, and we also wanted to support new and better features with our ladder system. In patch 0.9.1 we will be introducing the first version of the revised ladder system. In Rising Flames, you will be able to track and share your progress through the arena, marking your highest arena wave achieved either solo or as a group. One of the biggest things we wanted our new ladders to support was improved integrity. As such, Ladders will only be available for online play.

Features


The new ladder will feature several categories for being able to track your progress against other players, and groups. While participating in the Endless Arena, each time you successfully complete a wave, your record will be entered into the ladder. The ladder is split between Softcore, Hardcore, Account Found, and Group Size. This means when comparing your progress against other players, you will always be looking at equal footing. You can also filter the ladders by Class to see how you stack up and see what skills others are running. Though to keep competition alive, full builds are not currently revealed through the ladder, so things like passive trees, skill trees, and exact gear setup can be kept as competitive secrets by participating players. With all these new ladders available, we’ve also redesigned the Ladder UI to help make it easier to navigate.



The full list of ladders that will be available with the launch of Beta Patch 0.9.1 is as follows:


  • Softcore
    • Solo (Account Found)
    • 1 Player
    • 2 Players
    • 3 Players
    • 4 Players
  • Hardcore
      Solo (Account Found)
    • 1 Player
    • 2 Players
    • 3 Players
    • 4 Players


The Future of Ladders


We previously mentioned one of our goals for the new ladder system was to expand its abilities. While in 0.9.1, the ladder will only track Arena Wave progress, we will continue to develop this in the future. The new ladder system will allow us to grow to monolith progression, experience tracking, corruption tracking, events, and potentially much more. We’re very excited to be bringing ladders back to Last Epoch in 0.9.1 Rising Flames on May 25th and the future opportunities Ladders will provide.

Make sure to check back in tomorrow on our socials for our next Pre-patch Hype Week post, where we’ll be covering Towns in 0.9.1!