1. Last Epoch
  2. News

Last Epoch News

Last Epoch Hotfix 1.2.0.4 Patch Notes

[h2]Developer's Note[/h2]

Earlier today we were made aware of an unfavorable interaction with the new Imprint nodes in the Weaver Tree, where dropped items being influenced by the imprinted items were able to be used in the Forge with the Rune of Ascendance to grant much more Legendary Potential than is intended.

While this was not heavily abused at the time we were alerted to it, to protect the in-game economy and player experience we quickly took the online servers down to prevent the spread of this interaction.

These items with higher LP than intended - including items that were subsequently used in the Eternity Cache - will not be able to be listed in the Bazaar.

We are also working to rectify these items and target accounts that knowingly abused this.

Thank you to the many community members who raised this up quickly. Ensuring the integrity of the in-game economy is a top priority for Last Epoch.

[h2]Patch Notes[/h2]

  • Fixed an interaction where items dropped by the Weaver Tree Imprint were able to gain Legendary Potential by using a Rune of Ascendance in the Forge.

Last Epoch's excellent new update proves we're in a golden age of ARPGs, and there's something here for everyone




The month of April has turned out to be a flashpoint for the isometric ARPG community. It's packed with updates: Path of Exile 2, Last Epoch, Diablo 4, and No Rest for the Wicked all have big new shinies out this month, and while it's natural to compare them, brawling over which is better obscures the bigger picture: This great genre now has tons of great games, each with its own particular merits...
Read more.

Last Epoch Hotfix 1.2.0.2 Notes

This patch requires a client update. If you do not see the update right away, please fully close and re-open Steam.

Bug Fixes


  • Fixed a bug where Lizards could be spawned multiple times in Vault of the Barnacle
  • Fixed an issue where Loot Filters with a large number of rules would cause a frame hitch when opened
  • Fixed a bug where Smite MTX was removing the visuals for Fissure
  • Fixed an issue where Tombs minimaps could fail to load
  • Fixed an issue where Primal Wolves did not transition properly resulting in too many wolves (even if you can never have too many wolves)
  • Fixed an issue where projectiles could linger in online play
  • Fixed an issue where the level Ladder was displaying users in the wrong order after level 100
    • This automatically fixes new level 100 entries. Existing level 100 entries will be fixed manually over the next day.
  • Fixed a rare issue where a player character could become invisible and unresponsive after a specific series of teleports while in a party, while other party members are fighting Aberroth.
  • Fixed a bug where an “Inventory full” message could prevent picking up items when there was still space in the Inventory

Last Epoch Hotfix 1.2.0.1

This hotfix requires a client update. If you do not see the update immediately, please try fully closing and reopening Steam.

Bug Fixes


  • Fixed performance issues related to loot filters and related UI elements
  • Fixed echoes not counting as failed in some cases
  • Fixed keys from cycle stashes not merging into legacy stashes
  • Fixed echoes not reducing rewards and enemy density and adjusting shrines on repeat attempts