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Beta 0.8.3b Release and Patch Notes

Missed the patch notes for 0.8.3? Read them now on our forum.

Changes
  • Added new 2d art for the Devotion and Eye of Orexia uniques.
  • Javelin now scales with melee damage on your polearm rather than from all sources while you have a polearm equipped.
    • This shouldn’t make a large difference, but removes some confusing edge cases.
  • Acolyte Damage over Time
    • The Pestilence node for Spirit Plague was too strong, so it was adjusted in 0.8.3, but we feel that this left DoT Acolytes a bit weaker than intended.
    • Wandering Spirits deals 40% more damage and gains 4% increased damage per intelligence (from 4% increased necrotic damage).
    • Spirit Plague deals 11% more damage.
    • Infernal Shade deals 33% more damage and costs 18 mana (from 21).
    • Drain Life deals 20% more damage.
  • Reaper Form
    • A shared cooldown was added between Reap and Transplant in 0.8.3. Given the strength of Transplant, this has made Reap feel redundant. These changes add more options for how to use Reap in builds. Reaper Form should have more mobility than 0.8.3, but less mobility than when using it with Transplant in 0.8.2.
    • Swift Harbinger now grants Reap 30% increased cooldown recovery speed (from 17% reduced cooldown duration), and can have 3 points allocated (from 2).
    • Sanguine Reaper now also grants Reap 18% increased area per point.
    • Unholy Dominion no longer increases Reap Area, but now makes it no longer have a shared cooldown with transplant and gives 200% increased cooldown duration. It can now have 1 point allocated (from 2).


Bug Fixes
  • Fix a bug which prevented some players from being able to load new or existing characters.
  • Fixed inaccessible enemies in the Temple Rooftops.
  • Fixed the outside radius of the Scalebane Swarmkeeper’s AoE attack being larger than its visual effect.
  • Fixed a bug where Puncture with Penumbral Ambush would trigger the mana consumption of Rogue's Coated Blades passive multiple times.
  • Fixed a bug where the tooltip DPS on Static Orb and Javelin did not account for damage conversion. This was only a display bug.
  • Fixed Anomaly saying it scales with Vitality, when only the Time Wave sub-ability scales with Vitality.
  • Fixed Chinese punctuation marks not displaying in chat.


Known Issues
  • The "The Scalebane" quest cannot be turned in to Zerrick until the "Arjani, The Ruby Commander" quest has been completed.

Sands of Majasa Update Patch 0.8.3 is Live!

Wait no more, Travelers! Patch 0.8.3 has arrived and is ready for hacking and slashing. What will you check out first?

Need the full details? Read yesterday's Patch Notes or preview some gameplay below.

Let us know what you think about 0.8.3 in the comments or on our Official Last Epoch Forum.

[previewyoutube][/previewyoutube]

Sands of Majasa Update (0.8.3) - Patch Video & Notes

The Sands of Majasa Patch 0.8.3 will arrive tomorrow, September 3rd!

Journey through the Divine Era to search for the Lance of Heorot and destroy the Immortal Emperor, or enjoy new weapons models, skill updates and controller support to play Last Epoch your way!

Check out the full 0.8.3 Patch Notes, skip to a section below or watch the full Patch Overview Video.

| Table of Contents |

1. Campaign
2. Monolith of Fate
3. Endgame Balance
4. Arena
5. New Skills
6. Skills Balance
7. Mechanics
8. Passives
9. User Interface
10. Items
11. Uniques
12. Enemies
13. Visuals
14. Sound & Music
15. Controller Support
16. Optimization
17. Bug Fixes


[previewyoutube][/previewyoutube]
Sands of Majasa Patch 0.8.3 Overview by Game Director, Judd Cobler.

Javelin - New Sentinel Skill Coming in Sands of Majasa Update(0.8.3)

Sands of Majasa Update is just a few days away and we have shared details about a lot of upcoming content, changes, and improvements. Sentinel is getting several improvements of his own. Including skill reworks and new skills - 3 new skills in fact. We already showcased Void Cleave and Multistrike. Today we are revealing the last, but certainly not least, skill coming into Sentinel’s arsenal - Javelin!

Javelin is a throwing attack with a fast piercing projectile helping to round out the Sentinel’s arsenal. Its specialization tree is packed with several unique nodes that significantly change its functionality. Check out just a few examples below!
[h2]Javelin - Skill[/h2]


Javelin skill in action!
[h2]Javelin - Example Nodes[/h2]
Values have been omitted as we are still balancing the skill.

The banner is granting combat bonuses in a radius to you and nearby allies.

A barrage of spears pulverizing everything in the area. Also, with lightning conversion.

Ligh… err, I mean Divine Fury swiftly obliterating enemies!

We hope you enjoyed this look at the new Sentinel skill. If you want to learn more about new content, changes, and improvements coming to Last Epoch, check our patch preview.

New Maces and Wands Coming in Sands of Majasa Update (0.8.3)

Alongside Axes, 1-handed Maces and Wands are another weapon type receiving a complete rework in the Sands of Majasa Update, including a new 3D model, 2D art, and powerful implicit affixes to support a wide variety of builds. Check out some examples below!

[h2]1-handed Mace[/h2]

[h2]Wands[/h2]


To learn more about new content and improvements coming to Last Epoch, check out our patch preview.