Popup editors are fully scalable, knobs and switches can be grabbed vertically or horizontally. All knobs and switches can be automated and mapped to motion controller movement.
Camera screen is now double sided
Camera output has optional Tranzient overlay
Camera auto follow points camera model in the right direction at all times
Avatars are scaled based on sitting or standing choice at start (Avatars are scaled to user height)
Popups are double sided so when filming from behind you can see what the user sees in reverse
You can go public in tutorial rooms
Better multiplayer avatar positioning with mouse control
Multiplayer menus now jump to each user
Help tutorial videos added for step sequencer, synth, VST3 synth, Camera and Avatar Recorder. Click on the help icon in the info toolbar to play them (the '?')
New tutorial is now the default.
Avatars now have shadows.
Fixed a bug where arm menus become visible in the camera output