Hotfix 1.00.00.142 - stability fixes and reactive VFX
Features
- Reactive VFX added, these run off of the main mix so anything you play trigs them based on frequency
- Reactive VFX are marked with a *, original VFX remain programmable by the sequencer
- VFX list is now alphabetical
Multiplayer Fixes
- Fixed: Deck A stops Deck B when created by multiplayer client
- Fixed: VOIP drops out when CPU slowdown occurs
- Fixed: Popup windows can not be rotated from client
- Fixed: Synth 3D editor occasionally showing as black on client
- Fixed: Synth 3D editor popup showing as black when opened from client
- Fixed: Client can now grab and move in scene items/models when enabled per map
- Fixed: Repeated resyncs no longer occur when server stalled
- Fixed: All step sequencer editing now works from client
- Fixed: Avatar browser no longer slows the frame rate
- Fixed: Avatar selection from client not working in Giant Avatars map
- Fixed: Note stuck on on client when hit/overlapped on server
- Fixed: 3D mapped motion controls now work between client and server