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  3. Hotfix 44597

Hotfix 44597

[h3]Gameplay Changes[/h3]
  • [p]Reduced Bone Breaker potion effect to +50% damage for 5 seconds.[/p]
  • [p]Implemented new logic for Bone Breaker potion[/p]
  • [p]Moved Wyndan’s weapons from the Crafting Bench to the Lathe to reduce crafting clutter.[/p]
  • [p]Moved Ceramic Axe from the Lathe back to the Crafting Bench.[/p]
  • [p]Set APT armor classification back to Medium.[/p]
  • [p]Set APT activation delay to 60 seconds.[/p]
  • [p]Added Human Sling, unlocked with the Rupu Sling.[/p]
  • [p]Allowed redwood and lightwood to be burned for ash and coal in furnaces, campfires, and lamps.[/p]
  • [p]Drop items from container that is destroyed when Walker RIG exceeds allowable structures.[/p]
[h3]Combat & Weapons[/h3]
  • [p]Fixed various perks that were not working correctly, including adding missing bolt and dart damage to their corresponding perks.[/p]
  • [p]Fixed certain weapons missing Quick Attack animations.[/p]
  • [p]Optimized meshes and LODs for siege weapons and various structures for improved performance.[/p]
[h3]KOTH (King of the Hill)[/h3]
  • [p]Reworked claim duration logic.[/p]
  • [p]Fixed remaining claim-time display when observing a KOTH actor.[/p]
  • [p]Improved Koth Walker map widget[/p]
[h3]User Interface[/h3]
  • [p]Fixed chat UI randomly wrapping text.[/p]
  • [p]Increased Poaching Hut icon size.[/p]
  • [p]Fixed Wiki recipes overflowing past screen width.[/p]
  • [p]Set UsedWalkerCap to 0 in map tile details (temporary until backend implementation).[/p]
  • [p]Fixed Flotillian Walker Parts tech tree name.[/p]
[h3]ModKit Improvements[/h3]
  • [p]Implemented Import Mod button.[/p]
  • [p]Added SlowTask windows when searching assets via AssetRegistry (better feedback during long tasks).[/p]
  • [p]Fixed adding mod references.[/p]
  • [p]Fixed ModKit Steamworks API issues.[/p]
  • [p]Fixed ModKit crashes and general compatibility problems.[/p]
  • [p]Exposed additional functions to Blueprints.[/p]