Content Update 1.1.29308
WALKERS
LOCALIZATION
STRUCTURES
SOUNDS
CHARACTER
INTERFACE
OASES & EXPLORATION
CREATURES
COMBAT
VISUALS
OPTIMIZATION
FIXES
- - Added the Mollusk Walker.
- - Added new walker wing type available for Mollusk. Coming soon for other walkers!
- - Made Tusker better at climbing hills and general movement.
- - Allowed building on walkers inside trading station protection.
- - Tuned positions and behaviors of walker cameras.
- - Improved collisions of various Walkers.
- - Added visual walker leg attachments for all walkers.
- - Prevented building under Schmetterling stairs to avoid exploits.
- - Made walkers automatically logout if inactive for 6 hours.
- - Increased Buffalo Walker weight limit to the same value as Stiletto.
LOCALIZATION
- - Added Turkish language localization.
- - Added Korean language localization.
STRUCTURES
- - Added timed packing based on the size of a base.
- - Added activation delay for Rupu Slings.
- - Improved target and shooting logic of Rupu Slings.
- - Adjusted cameras when manning weapons.
- - Added new animations for Walker Climber.
- - Moved Stairs from Heavy Wood Base to Light Wood Base.
- - Made building non-base structures close the building menu automatically.
- - Increased water container size of the Bed.
- - Added physical walker barrier gates.
- - Added continuous damage to structures and walkers inside objects like rocks.
SOUNDS
- - Added a new exploration music system.
- - Improved and replaced various Nurr and Okkam sounds.
- - Added new sounds for various ceramic-related hits.
- - Tweaked various hit sounds when unarmed.
- - Added new sounds for various loot sites - walker crash sites, etc.
- - Tweaked and improved various Walker sounds.
- - Tweaked sounds for hitting wings with melee weapons.
CHARACTER
- - Improved tutorial quests - replaced some, tweaked task logic, etc.
- - Added continuous damage to players inside objects like rocks.
- - Overhauled wingsuit system. It's better now.
INTERFACE
- - Updated fonts for some of the languages.
- - Replaced many temporary icons.
- - Added controls window while using Kite.
- - Made tutorial panels less invasive.
- - Improved the look and usability of some of the settings menus.
- - Tweaked usability of some of the elements in World Map and Lobby.
- - Improved some of the building menu usability.
OASES & EXPLORATION
- - Added large cactus trees too hard difficulty oases.
- - Improved collisions and visuals of rupu camps.
- - Improved spawning positions on medium difficulty oases.
- - Increased the size of apple trees to improve usability.
- - Improved placement of driftwood in Nomad's Cradle.
- - Adjusted placements of urns and rupu vines in camps.
- - Slightly lowered cattail density in swamp areas.
- - Increased respawn time of loot in some ruins.
CREATURES
- - Added new Nurr behaviors - new attacks, jumps, ambushing etc.
- - Improved or replaced some of the existing Nurr behaviors.
- - Added new Okkam behaviors - taunts, new attacks, etc.
- - Improved logic for selecting attack targets for Okkam.
- - Improved rupu behavior when taunting a player.
- - Made Nurrs appear in groups instead of solo.
COMBAT
- - Tweaked the positions of various weapons while holding them.
- - Disabled using javelins while grappling.
VISUALS
- - Improved textures for old walker wings found at loot sites.
- - Improved particles and camera shakes caused by Okkam.
- - Adjusted fog and skylight visuals on all oases.
- - Improved visuals of water ripples and splashes.
- - Tweaked cloth visuals of various armors.
- - Added reactive grass when walking. Basically AAA now.
- - Improved grass visuals when growing on slopes.
- - Improved tree falling visuals.
- - Tweaked visuals of walker construction hologram.
- - Improved character visuals related to skin shader.
- - Improved various harvesting visual effects.
- - Added better visuals for loot sites falling apart.
OPTIMIZATION
- - Improved performance of walker animations.
- - Optimized LODs of the most frequently used models.
- - Optimized various special effects - water ripples, particles, etc.
- - Optimized various logic affecting performance.
FIXES
- - Fixed being able to respawn inside objects like rocks or underground.
- - Fixed players jiterring when too many are on screen.
- - Fixed some of the issues with rupu camps spawning inside rocks.
- - Fixed issues with updating progress of base packing quest.
- - Fixed various inconsistencies with walker terminology.
- - Fixed visual issues with listings in trading station screen.
- - Fixed camera issues when using Kite.
- - Fixed chanting keybinds not updating in settings.
- - Fixed some of the structures having wrong sounds on hit.
- - Fixed visual bug with crafting buttons when it's already in progress.
- - Fixed various UI issues in languages other than English.
- - Fixed broken character leg animations on slopes.
- - Fixed glitches in two-handed weapon animations when in combat.
- - Fixed visual issues with two-handed weapon block transitions.
- - Fixed issues with Stiletto container interactables.
- - Fixed sawblades rotating while placing them.
- - Fixed checkbox responsiveness in settings menu.
- - Fixed Phemkes and Nurrs not blocking structures when building.
- - Fixed gunpod ballista and sawblades being packable separately.
- - Fixed visual issues with Firefly pedals model.
- - Fixed incorrect or missing descriptions of various items.
- - Fixed rupus sometimes visually turning away from their target.
- - Fixed music events related to rupus taunting and attacking.
- - Fixed interaction highlight not appearing in first person.
- - Fixed being able to move the camera inside windows on walkers.
- - Fixed building keybinds window not showing rebinded keys.
- - Fixed issues with harvesting resources from Nurrs.
- - Fixed issues with music and voice volumes.
- - Fixed visual and usability issues with Net Thrower.
- - Fixed Spider Ballista shooting incompatible ammo.
- - Fixed names of some incorrect interactables.
- - Fixed various landscape bugs on medium difficulty oases.
- - Fixed being able to net defensive towers.
- - Fixed guard rails blocking camera.
- - Fixed bone harpoons not being allowed in ammo chests.
- - Fixed cotton not being allowed in pouches.
- - Fixed issues with placement of some Medium Wooden base structures.
- - Fixed incorrect water requirement text for respawning in beds.
- - Fixed being able to hit retracted wings.
- - Fixed high tier harpoons not dealing damage to some armor types.
- - Fixed being able to build multiple construction sites inside each other.
- - Fixed visual issues producing artifacts in character shadows.
- - Fixed issues with repairing upgraded walkers.
- - Fixed rupus not attacking before finishing taunts even with player close.
- - Fixed sound issues related to crafting stations and manned weapons.
- - Fixed Nurr sometimes getting underground when attacking walker legs.
- - Fixed being able to build a catapult while arm overlaps.
- - Fixed interrupting safe logout in trade station protection area.
- - Fixed items not dropping correctly with bottles on the ground.
- - Fixed not being able to hit some wing engines.
- - Fixed issues with some walker upgrading sounds playing twice.
- - Fixed rupus spawning in large numbers in camps.
- - Fixed muting another player not muting his VOIP.
- - Fixed some usability and visual issues with repeater.
- - Fixed streaming anonymization not applying to all messages.
- - Fixed issues with walker climber stability.
- - Fixed mobility bonus applying incorrectl when tethered.
- - Fixed being able to start combat actions while crouching.
- - Fixed getting stuck while being hit during grappling.
- - Fixed all known ways to abuse undermeshing.
- - Fixed grappling hook not detaching after climbing.
- - Fixed various issues with glitchy movement.
- - Fixed something spawning below terrain.
- - Fixed character rotating while standing on moving walkers.
- - Fixed all chests playing small chest animation when opened.
- - Fixed incorrect stack numbers showing when dropping items next to containers.
- - Fixed modules that increase container sizes working without container upgrades.
- - Fixed issues with some structures being difficult to place on foundations.
- - Fixed incorrect or broken behaviors of some modules.
- - Fixed walker supports giving resources when disassembled manually.
- - Fixed incorrect weight of containers when picking them up.
- - Fixed accidental destruction of modules with right click.
- - Fixed some issues with walker climber moving players.
- - Fixed sand production failing in Soil Excavator when 30 torque is used.
- - Fixed incorrect XP values being too high or too low on some harvesting.