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Content Update 1.1.29308

WALKERS

  • - Added the Mollusk Walker.
  • - Added new walker wing type available for Mollusk. Coming soon for other walkers!
  • - Made Tusker better at climbing hills and general movement.
  • - Allowed building on walkers inside trading station protection.
  • - Tuned positions and behaviors of walker cameras.
  • - Improved collisions of various Walkers.
  • - Added visual walker leg attachments for all walkers.
  • - Prevented building under Schmetterling stairs to avoid exploits.
  • - Made walkers automatically logout if inactive for 6 hours.
  • - Increased Buffalo Walker weight limit to the same value as Stiletto.


LOCALIZATION

  • - Added Turkish language localization.
  • - Added Korean language localization.


STRUCTURES

  • - Added timed packing based on the size of a base.
  • - Added activation delay for Rupu Slings.
  • - Improved target and shooting logic of Rupu Slings.
  • - Adjusted cameras when manning weapons.
  • - Added new animations for Walker Climber.
  • - Moved Stairs from Heavy Wood Base to Light Wood Base.
  • - Made building non-base structures close the building menu automatically.
  • - Increased water container size of the Bed.
  • - Added physical walker barrier gates.
  • - Added continuous damage to structures and walkers inside objects like rocks.


SOUNDS

  • - Added a new exploration music system.
  • - Improved and replaced various Nurr and Okkam sounds.
  • - Added new sounds for various ceramic-related hits.
  • - Tweaked various hit sounds when unarmed.
  • - Added new sounds for various loot sites - walker crash sites, etc.
  • - Tweaked and improved various Walker sounds.
  • - Tweaked sounds for hitting wings with melee weapons.


CHARACTER

  • - Improved tutorial quests - replaced some, tweaked task logic, etc.
  • - Added continuous damage to players inside objects like rocks.
  • - Overhauled wingsuit system. It's better now.


INTERFACE

  • - Updated fonts for some of the languages.
  • - Replaced many temporary icons.
  • - Added controls window while using Kite.
  • - Made tutorial panels less invasive.
  • - Improved the look and usability of some of the settings menus.
  • - Tweaked usability of some of the elements in World Map and Lobby.
  • - Improved some of the building menu usability.


OASES & EXPLORATION

  • - Added large cactus trees too hard difficulty oases.
  • - Improved collisions and visuals of rupu camps.
  • - Improved spawning positions on medium difficulty oases.
  • - Increased the size of apple trees to improve usability.
  • - Improved placement of driftwood in Nomad's Cradle.
  • - Adjusted placements of urns and rupu vines in camps.
  • - Slightly lowered cattail density in swamp areas.
  • - Increased respawn time of loot in some ruins.


CREATURES

  • - Added new Nurr behaviors - new attacks, jumps, ambushing etc.
  • - Improved or replaced some of the existing Nurr behaviors.
  • - Added new Okkam behaviors - taunts, new attacks, etc.
  • - Improved logic for selecting attack targets for Okkam.
  • - Improved rupu behavior when taunting a player.
  • - Made Nurrs appear in groups instead of solo.


COMBAT

  • - Tweaked the positions of various weapons while holding them.
  • - Disabled using javelins while grappling.


VISUALS

  • - Improved textures for old walker wings found at loot sites.
  • - Improved particles and camera shakes caused by Okkam.
  • - Adjusted fog and skylight visuals on all oases.
  • - Improved visuals of water ripples and splashes.
  • - Tweaked cloth visuals of various armors.
  • - Added reactive grass when walking. Basically AAA now.
  • - Improved grass visuals when growing on slopes.
  • - Improved tree falling visuals.
  • - Tweaked visuals of walker construction hologram.
  • - Improved character visuals related to skin shader.
  • - Improved various harvesting visual effects.
  • - Added better visuals for loot sites falling apart.


OPTIMIZATION

  • - Improved performance of walker animations.
  • - Optimized LODs of the most frequently used models.
  • - Optimized various special effects - water ripples, particles, etc.
  • - Optimized various logic affecting performance.


FIXES

  • - Fixed being able to respawn inside objects like rocks or underground.
  • - Fixed players jiterring when too many are on screen.
  • - Fixed some of the issues with rupu camps spawning inside rocks.
  • - Fixed issues with updating progress of base packing quest.
  • - Fixed various inconsistencies with walker terminology.
  • - Fixed visual issues with listings in trading station screen.
  • - Fixed camera issues when using Kite.
  • - Fixed chanting keybinds not updating in settings.
  • - Fixed some of the structures having wrong sounds on hit.
  • - Fixed visual bug with crafting buttons when it's already in progress.
  • - Fixed various UI issues in languages other than English.
  • - Fixed broken character leg animations on slopes.
  • - Fixed glitches in two-handed weapon animations when in combat.
  • - Fixed visual issues with two-handed weapon block transitions.
  • - Fixed issues with Stiletto container interactables.
  • - Fixed sawblades rotating while placing them.
  • - Fixed checkbox responsiveness in settings menu.
  • - Fixed Phemkes and Nurrs not blocking structures when building.
  • - Fixed gunpod ballista and sawblades being packable separately.
  • - Fixed visual issues with Firefly pedals model.
  • - Fixed incorrect or missing descriptions of various items.
  • - Fixed rupus sometimes visually turning away from their target.
  • - Fixed music events related to rupus taunting and attacking.
  • - Fixed interaction highlight not appearing in first person.
  • - Fixed being able to move the camera inside windows on walkers.
  • - Fixed building keybinds window not showing rebinded keys.
  • - Fixed issues with harvesting resources from Nurrs.
  • - Fixed issues with music and voice volumes.
  • - Fixed visual and usability issues with Net Thrower.
  • - Fixed Spider Ballista shooting incompatible ammo.
  • - Fixed names of some incorrect interactables.
  • - Fixed various landscape bugs on medium difficulty oases.
  • - Fixed being able to net defensive towers.
  • - Fixed guard rails blocking camera.
  • - Fixed bone harpoons not being allowed in ammo chests.
  • - Fixed cotton not being allowed in pouches.
  • - Fixed issues with placement of some Medium Wooden base structures.
  • - Fixed incorrect water requirement text for respawning in beds.
  • - Fixed being able to hit retracted wings.
  • - Fixed high tier harpoons not dealing damage to some armor types.
  • - Fixed being able to build multiple construction sites inside each other.
  • - Fixed visual issues producing artifacts in character shadows.
  • - Fixed issues with repairing upgraded walkers.
  • - Fixed rupus not attacking before finishing taunts even with player close.
  • - Fixed sound issues related to crafting stations and manned weapons.
  • - Fixed Nurr sometimes getting underground when attacking walker legs.
  • - Fixed being able to build a catapult while arm overlaps.
  • - Fixed interrupting safe logout in trade station protection area.
  • - Fixed items not dropping correctly with bottles on the ground.
  • - Fixed not being able to hit some wing engines.
  • - Fixed issues with some walker upgrading sounds playing twice.
  • - Fixed rupus spawning in large numbers in camps.
  • - Fixed muting another player not muting his VOIP.
  • - Fixed some usability and visual issues with repeater.
  • - Fixed streaming anonymization not applying to all messages.
  • - Fixed issues with walker climber stability.
  • - Fixed mobility bonus applying incorrectl when tethered.
  • - Fixed being able to start combat actions while crouching.
  • - Fixed getting stuck while being hit during grappling.
  • - Fixed all known ways to abuse undermeshing.
  • - Fixed grappling hook not detaching after climbing.
  • - Fixed various issues with glitchy movement.
  • - Fixed something spawning below terrain.
  • - Fixed character rotating while standing on moving walkers.
  • - Fixed all chests playing small chest animation when opened.
  • - Fixed incorrect stack numbers showing when dropping items next to containers.
  • - Fixed modules that increase container sizes working without container upgrades.
  • - Fixed issues with some structures being difficult to place on foundations.
  • - Fixed incorrect or broken behaviors of some modules.
  • - Fixed walker supports giving resources when disassembled manually.
  • - Fixed incorrect weight of containers when picking them up.
  • - Fixed accidental destruction of modules with right click.
  • - Fixed some issues with walker climber moving players.
  • - Fixed sand production failing in Soil Excavator when 30 torque is used.
  • - Fixed incorrect XP values being too high or too low on some harvesting.