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Yule Bread Contest: The Winners


In December, we asked you to fire up your oven and cook your hearts out for our Yule Bread Contest, and we received more than a baker’s dozen in entries! Some tasty treats looked too good to eat, so we’re giving them prizes instead!
[h2]WINNER[/h2]
DawidK submitted this delicious Highlanders-themed cake with exquisite decoration. While we can’t cut a slice and tuck in, we can imagine digging into this delectable delicacy after a long day on the battlefield!


[h2]SECOND PLACE[/h2]
Our runner-up J0KER presented us with this Christmas Bûche de Noël; an amazing Yule log! The level of detail is truly astounding, and we would like to visit this chocolate church…


[h2]THIRD PLACE[/h2]
Third-place goes to Pixie Lixi, who baked several festive and fun treats to feast our eyes on.



Thank you to everyone who slaved over a hot stove and offered up their Yule Bread entries. Stay tuned for more contests!

Conqueror’s Tales: Robert the Bruce


In the Scots’ fight for freedom from the English, the groundwork laid by William Wallace set the stage for Robert the Bruce to take arms and continue the cause. Wallace resigned as Guardian of Scotland after his loss at the Battle of Falkirk, and Robert took on the mantle; reinvigorating the efforts to place a Scot on the throne once more.

Born in 1274 AD, Robert the Bruce grew up in an affluent household as the son of an Earl and a Countess, a life of glory laid out before him. It wouldn’t be long before he took up the cause for Scotland’s true independence from England. Despite John Balliol sitting as the King of Scots, King Edward I of England continued to subjugate Scotland and undermine their king.



Statue of Robert the Bruce in Aberdeen

When Edward raised his immense army and invaded Scotland in 1296, Balliol abdicated after a crushing defeat at both Berwick and Dunbar and was imprisoned in the Tower of London. Edward then inducted his English lords to rule Scotland.

One peculiar thing to note about Robert the Bruce is that he actually swore an oath of fealty to King Edward I of England, but this would last for less than a year before Robert joined the revolt against him.

“We fight not for glory, nor for wealth, nor honour but only and alone for freedom which no good man surrenders but with his life”.

Robert the Bruce

Robert the Bruce, while remembered as a great hero, wasn’t without his flaws, and harbours a complicated and dark past. His intentions and actions may be seen as honourable, noble, and even legendary, but Robert had to do a great many things that would be considered villainous to ascend to the throne. One of these was murdering his rival, John “the Red” Comyn in 1306. The Comyns and the Bruces were rivals for the ages, and both had set their sights on the crown. John and Robert were already sharing the title of Guardian of Scotland, and neither wanted to continue this trend when it came to becoming royalty (a claim they both believed they had a right to).

Robert the Bruce arranged for a meeting with John the Red Comyn, where a “business” discussion quickly turned into violence, and Comyn was struck down. Robert himself did not deal the final blow (his men tended to that), but he was directly responsible for his death. Some historians view this as usurpation, while others claim that he was left with no choice in the matter if he wished to propel Scotland to glory.

A mere six weeks following Comyn’s death, Robert was crowned King of Scots, and the true fight against the English could begin. Defeating the English forces at every turn and reclaiming castles all over Scotland, King Robert I set his sights on a battle of epic proportions, one that would become synonymous with his fight for freedom—the Battle of Bannockburn.

On June 23, 1314, Robert the Bruce led his band of Scots towards an advancing English cavalry, where the king subjected an English Knight named Henry de Bohun to a brutal slaying by axe, whereupon his men rushed the English troops, forcing them to retreat.

On the second day of battle, defeated from their previous day of shameful combat, English morale was low as they crossed into Bannockburn. Outnumber four to one, the Scots surrounded and slew them in great numbers, causing Edward to flee, and the battle to be lost for the English. This David and Goliath battle resulted in the immediate retaking of Stirling Castle by Bruce, and this unlikely victory for Scotland eventually led to the Treaty of Edinburgh–Northampton in 1328 where Scotland’s independence was recognised, and Bruce’s right as ruler acknowledged.

A drawing depicting King Edward being refused entry to Stirling Castle following the Battle of Bannockburn. From the “British Battles on Land and Sea” (1873)

While Bannockburn wasn’t the be-all and end-all of Scotland’s fight for sovereignty, it marked the start of a historic change for the country, and cemented Robert the Bruce as the legendary hero he has since become.

The fight for freedom is still ongoing for the clans in Season X: Highlanders, and you can join the campaign with brand-new units including the fearless Claymores, who we think Robert himself would have been proud to take into battle.

Epic Equine Event: Earn an Epic Mount!


Gallop into battle on a brand-new Epic Thundercloud Horse Mount by completing limited-time quests! From January 13 (after maintenance) until January 20 (23:59 server time), speak to the Sheriff to accept new quests, and upon their completion, your new horse will be ready to ride!

Complete the following quests from the Sheriff to earn the Epic Mount:
  • Participate in 5 Matched Battles
  • Earn a 2,000 Unit Kill Score in any Matched Battle
  • Join 8 Siege or Field Battles OR attain a win-streak of 3

May your loyal steed lead you to victory!

Server downtime - January 13


Please be aware that from 7:00 CET on January 13 (22:00 PST 1/12), the Conqueror’s Blade servers will be inaccessible. The downtime is expected to last for 5 hours.

Please refer to the Patch Notes for documented changes. Meanwhile, stay tuned to our Discord channel in case of any immediate server updates.

Season X: New Balancing Changes


Last week, we shared our thoughts on balance changes and laid out some of the challenges we want to overcome. Now, we are now rolling out a series of alterations to some units, weapons, and runes in need of modifications, with this first batch of changes going live on January 13, 2022.
[h2]Balance Changes[/h2]
On January 13, we will be implementing several changes to units, weapons, and runes, in order to provide a more balanced game experience. For further details, please read the latest patch notes.
Unit Changes
Axe Raiders

The stats for the Axe Raiders reveal that their average damage taken is 531,100 (23.4% higher than the second-ranked unit) and damage dealt of 273,200 ranked first amongst all units (15.7% higher than the second-ranked unit), and their pick rate was 6.8% (ranked third amongst all units). This exceeded all expectations and intentions, and due to this, we have decided to make changes to their recovery rate from control effects, and their Spite ability to negate their overpowered passive defensive capabilities.

Modao Battalion

The Modao Battalion’s pick rate places them first amongst all units at 9.1%, with averages of 395,200 damage taken (ranked fourth amongst all units) and 157,800 damage dealt (ranking ninth amongst all units). While in Modao Defence, their damage reduction is overpowered, therefore we are making adjustments to improve their strength against cavalry. 20% overall damage reduction will be replaced by 33% against cavalry and 8% against infantry.

Liao's Rangers

We are not satisfied with where the Liao's Rangers sits in terms of their low pick rate of 0.2% (ranked 62nd amongst all units), average damage dealt of 163,100 (ranked seventh amongst all units), and low accuracy while charging (around 15% at 20m), despite being a highly unique cavalry unit. To increase their usefulness and viability, their accuracy rate will be improved and the number of bullets increased. The buff the unit gains from movement speed will also be increased to inflict an extra 15% damage.

Firearm Infantry

Using Tercio Arquebusiers as an example, which ranked 29th with a pick rate of 0.7% in Season IX: Tyranny, we realise that Firearm Infantry has a difficult time dealing burst damage in battles, and their accuracy declines at longer distances. Their damage decay will be reduced and overall accuracy will be increased, while an issue with incorrect sound effects being played when firing will also be fixed.

Cataphract Lancers

According to player feedback, the Cataphract Lancers are still not up to par following recent changes to their kit, and are sitting at a 1.1% pick rate (ranked 24th amongst all units) with an average of 222,500 damage dealt (ranked fifth amongst all units). Rally To Me will be improved again, and when the unit is near the commanding hero, they will slightly speed up while moving closer to the target.

Fortebraccio Pikemen

As the unit with the longest melee weapon, the Fortebraccio Pikemen should be able to counter cavalry well, but that is currently not the case. They are also sitting at a lower than average pick rate of 0.2% (ranked 62nd). Therefore, their damage to cavalry while using Brace will increase by 15%, as will the damage inflicted based on enemy movement speed.
Hero & Weapon Changes
We have noticed that certain weapon classes are used less and have a lower win rate than average. With this round of changes, our focus has been to make adjustments to two weapon classes in particular. We will continue to make adjustments to other weapons where balance changes are required in the future and will detail these in the patch notes.

Longsword & Shield

The Longsword & Shield (ranked eighth with a win rate of 50.11%) is the only weapon class capable of healing, but its effectiveness is currently too low to truly make an impact. It’s possible that this contributes to its low place ranking amongst all weapons used (ranked tenth at 5.5%). It is often the case that you're killed before you can heal; to mitigate this, triggering Mercy of Heaven will now grant a 15% reduction to melee damage taken, and will heal you for 5% of your total possible health for every 3 seconds of its duration. The area of effect healing has not been altered and will act as an additional ability.

Short Bow

The Short Bow is a highly mobile weapon, but some of its skills long cooldowns, detracting from the experience of using it despite its win rate of 49.84% (ranked ninth). We want the Short Bow to be able to better combo skills and basic attacks to improve its 5.8% usage rate (ranked eighth out of all weapons), so cooldowns for four weapon skills will be reduced.
Seasonal Runes
To increase the diversity of picked runes and balance their power, we are improving lesser-picked runes (those under 10%) and mitigating the power of those with a pick rate above 60%. This applies to both common and weapon runes. For further details about which runes will be affected, please check the patch notes.
[h2]Future Changes[/h2]
Right now, heavy shield infantry units are at a disjointed position in battles. They can neither take nor dish out enough damage to be truly effective, making it difficult to utilise them well. We have started to look at how to change units in this category, but it will require a bit of extra time to conduct power and stability tests. We are aiming to implement improvements to the Imperial Spear Guards by January 27 but may need additional time. Keep an eye on patch notes for more up to date information.

For detailed information on all the changes in this article, please check the latest patch notes.