1. Game Migrated to Another Steam Page
  2. News

Game Migrated to Another Steam Page News

Five-star units joining the Auxiliary roster



Back in January we introduced Auxiliary Units, a way by which you can temporarily include new units in your warbands - trial them, in effect - without having to unlock them in the usual way.

Six months on, the system is being updated to allow more and higher tier units to be recruited. Rather than a single Chivalric Era (3-star) unit and a single Heroic Era (4-star) unit, each available Auxiliary Unit will have a Recruitment Pont cost (roughly equal to its Leadership Point cost), with players able to spend up to 450 Recruitment Points per week.

In addition to 3 and 4-star units, there will be up to two Golden Era (5-star) Auxiliary Units available to temporarily recruit, although these will be limited to level 80 characters and above.

As under the previous system, Auxiliary Units will be automatically disbanded at the end of each weekend and characters will be free to select a new group of units up to their 450 Recruitment Point limit. However, if you subsequently permanently unlock a unit previously deployed as an Auxiliary, its Unit XP and Veterency will be restored.

Each week the following will be available as Auxiliary Units:
  • 1-6 Chivalric Era units (3-star)
  • 1-4 Heroic Era units (4-star)
  • 1-2 Golden Era units (5-star)


The idea behind this change is to give players practical experience of units before committing to levelling them up. By including 5-star units in the mix, higher-level warlords will be able to trial more diverse and distinctive warband combinations. We certainly look forward to seeing them on the battlefield when the improved system is deployed later in the week!

Creator Spotlight: Hjulstad



He’s only been streaming for a few months, since January 2020, yet Hjulstad has amassed an impressive body of work that chronicles his relentless advancement in the game, with closing in on 3,000 matches completed as one class alone: “Nodachi for life!” he proclaims. “I always get pulled towards life-stealing damage classes in whatever game I play!” 

Initially dismissing Conqueror’s Blade as a game overloaded with time-consuming NPC quests when he first heard about it early in 2019, Hjulstad later tried it out when he was recovering from a back injury in September last year. “I fell in love with its perfect mix of action-combat and abilities” he says. He also fell for a unit to accompany his beloved Nodachi hero: “The Tercios, my babies, have got a special place in my heart” he beams. 
[h2]“Keep enjoying the game! If you feel something is OP or broken, try to play around it. It becomes more fun that way!”[/h2]
It’s no surprise to learn that Hjulstad plays Conqueror’s Blade often. “After getting my kids off to school I log on and start streaming” he says. “Then I start checking the world map for resources, maybe some market checking, usually followed by sieges with my buds Thanatoss or Daybur!” Another friend through Conqueror’s Blade is YouTuber ShadeOnline: “We share the same mindset, in wanting to help new players on their journey.” 

For Hjulstad, streaming Conqueror’s Blade and being part of the Content Creator’s Program is all about sharing practical knowledge while having fun. “The goal has been to entertain people and make them feel at home, while trying to answer any questions” he says, recalling times when he’s asked the viewers to decide which weapons and units to use, as well as taking on “very unserious Rebel Camp runs and some serious sieges.” He adds: “That’s why I started streaming in the first place!” 

[previewyoutube][/previewyoutube]

If you would like to support a Conqueror’s Blade Content Creator, you may like to consider purchasing a creator pack from the MY.GAMES Market. You can benefit Hjulstad’s efforts directly by using the influencer code ‘HJULSTAD' at checkout.

[UPDATED] Season III: Unit Challenges



26/05/20 UPDATE: The amount required to unlock Pavise Crossbowmen with Honour was listed incorrectly and has been amended. 

25/05/20 UPDATE: A few days ahead of schedule, the final Season III unit, Pavise Crossbowmen (tier 5), will be available to unlock from May 26 - from midnight server time!  

As was the case for Season II, the new units that will be available during the course of Season III will need to be unlocked. For the Wrath of the Nomads units, this was achieved by completing weekly challenges, which scaled up as higher-tier units were introduced. The release of Season’s III units will follow a similar pattern, with four Seasonal units unlocked via Unit Challenges, with the Tier-5 Pavise Crossbowmen also able to be accessed with Honour points.

Each Unit Challenge stage will require a number of tasks to be completed, 6 out of 8 for Tier-3, 8 out of 10 for Tier-4 and 10 out of 12 for Tier-5. The Season III schedule is currently planned to last 10 weeks.



In addition to the four Seasonal units, Season III will introduce a new Mercenary unit, the Martellatori, which will be available from the Mercenary panel of the Unit interface for 4,900 Sovereigns or 700k Silver.
 
Units:
Prerequisite:
Condottieri Guards (Tier 3)
● Complete 2x Tier-3 Unit Challenge stages
Martellatori(Mercenary)
● 4,900 Sovereigns / 700,000 Silver
All Season II units
● 8 challenges need to be completed per stage (rather than 6), otherwise as per Season II
Fortebraccio Pikemen (Tier 4)
From May 5
● Unlock Condottieri Guards
● Complete 3x Tier-4 Unit Challenge stages
Falconetti Gunners (Tier 5)
From May 19
● Unlock Fortebraccio Pikemen
● Complete 4x Tier-5 Unit Challenge stages
Pavise Crossbowmen (Tier 5)
From May 26
● Complete 4x Tier-5 Unit Challenge stages

● Or, unlock with 25,000 Honour + prerequisite Unit Tree nodes

(*Dates are subject to change)



The return of Season II Unit Challenges

For those that didn’t manage to unlock all of the previous season’s units, the requisite Season II Unit Challenges will also be accessible for the duration of the new season. You can access them from a drop-down box in the top-left of the Unit Challenge screen of the Seasons interface (F5). Note that, while similar prerequisites will apply to unlock them, there will be no wait for higher tier units to become available. Also be aware that the additional rewards that were specific to Season II for unlocking units - Fangs and cosmetics - will not be issued, nor will it be possible to acquire Season II cosmetics from the Seasonal Store. 

It’s important to note that you can only focus on one set of Unit Challenges at a time. If you wish to switch from completing Season III Unit Challenges to Season II’s, it will cost 1,000 Silver and there is a time penalty to switching back (which can be offset by Silver), so consider carefully when might be the best time to focus on the units you need. If and when you do switch, your progress will be saved for when you return.



New Challenges

As well as the return of unit Unlock Challenges, new to Season III are Experience Challenges and Growth Challenges. Together they comprise all the Unit Challenge stages, but there are differences among them in terms of the rewards you’ll receive.

Completing Experience Challenges (the first stage) offers a way to temporarily unlock and progress Season III units before they are permanently acquired through Unlock Challenges. All Unit XP and Veterency gained will be retained, but only if the unit is permanently unlocked before Season III ends (via stages two, three and four - depending on the unit tier).

Once you’ve unlocked your new Season III units, you can start advancing them by undertaking Growth Challenges. Unlike other seasonal unit challenges, Growth Challenges are specific to each unit and reward completion with Epic Doctrines and other useful items that are specific to that unit. For tier-5 units, there are two stages to work through.

Unit Challenge types
Progression
Rewards
Experience Challenges
● “First Move” Challenges
Temporarily unlock and progress Season III units
Unlock Challenges
● Tier-3 Challenges
● Tier-4 Challenges
● Tier-5 Challenges
Permanently unlock Season II + Season III units
Growth Challenges
● Condottieri Guards Unit Challenges
● Fortebraccio Pikemen Unit Challenges
● 2x Falconetti Gunners Unit Challenge stages
● 2x Pavise Crossbowmen Unit Challenge stages
Acquire Epic Doctrines for Season III units
 

If during the course of Season III you are finding it difficult to stay ahead of Unit Challenges, individual tasks can be completed for 100 Sovereigns, which was a feature of the previous season. Regardless of how you intend to unlock and advance your units, we hope you enjoy doing so - good luck!

Keep an eye out for future articles detailing other features and content coming as part of Season III: Soldiers of Fortune, due April 21st.

The above images are taken from a pre-release version of the update and cannot be considered final.

UPDATED: Season III campaign dates



25/05/20 UPDATE: Stage 3 of Season III's campaign (due to begin May 29) is to be extended by a week. This is to allow more time for changes to the Conqueror's City to be completed. The updated schedule is below and we'll be providing more detail on those planned changes soon.

07/05/20 UPDATE: The dates for each stage of the Season III Campaign were previously incorrect and have been amended below.

As well as unlocking and improving new units, a new Conqueror’s Blade Season means that full-scale war is once again on the horizon. Starting on May 5th (prior to which Territory Wars will remain in ‘Drill Mode’) will be Season III’s Campaign, an ever-escalating conflict that will lead armies into the heart of the Borderlands and the fight to secure the game’s ultimate prize, the Conqueror’s City!

Closely mirroring Season II’s road to war, the new campaign will comprise of five stages. If you want to follow along, bring up the Seasons interface (F5) and select the ‘Campaigns’ panel:



[h3]May 5-21[/h3]
The Baron’s War is the opening stage of the season-long conflict, allowing houses and alliances (and Cohorts and Legions), to capture and hold fiefs within their current region. Building up a secure heartland and securing the resources necessary to fund future advances is an important first stage in any campaign.

[h3]May 22-28[/h3]
Crossing Frontiers is when the border forts that guard the access routes into neighbouring regions open up to allow armies to expand their territories into regions that offer resources that are hard to secure at home. During this important period, while the Borderlands will be accessible, the fiefs within will remain independent and unconquerable.

[h3]May 29 - June 25[/h3]
Heart of the World is the stage of the campaign during which houses and alliances can start to settle the fiefs of the Borderlands, where the stakes and potential rewards are much higher. As well as securing valuable resources, warlords will want to occupy a favourite position for the season’s most climactic battles.

[h3]June 26 - July 9[/h3]
Conqueror’s Crown sees the iconic gatehouses that guard the Conqueror’s City open up, allowing players to fight for the right to claim the ancient city as their own. The city is due some alterations, as are the rewards for its eventual occupation (on which we’ll shre in a future article), but as before, houses and alliances will have to secure and hold onto a gatehouse fief in order to be able to take the city. Members of the house and/or alliance that holds the city at the end of final Territory Wars on June 29 will be crowned as World Conquerors.

[h3]July 10[/h3]
Imperial Dawn is when peace breaks out! Houses and alliances put down their arms in homage to the new World Conquerors and begin the long march home, to make preparations for a new season. Rewards will be handed out and warlords will have the opportunity to wrap up their unfinished seasonal business, by completing Unit Challenges, maximising Glory and making sure all their Barbutes are put to good use before they expire.

Ahead of the commencement of formal hostilities, we’d like to wish good fortune to all houses and alliances. May the best of them win, and may you all have fun trying!

Please be aware that the above dates are subject to change and it may become necessary to extend the Season. We will, of course, provide full updates in any such circumstances.

Player event: EUW1 Season 3 Championship!



A duelling tournament dubbed the Season 3 (S3) Championship is being organised and hosted by our friend Itachi. It kicks off on Friday 29th May, with hostilities due to take place from 18:00 in the settlements of East and West Yuango (the forts separating Liangyun from the recently-reopened Borderlands).

It promises to be an event that encourages plenty of audience participation, with simultaneous matches to keep viewers entertained and a loser’s bracket to allow defeated players a chance at redemption.

To enquire about entry, simply message Itachi#6396 on the tournament’s Discord. All matches will be broadcast live via twitch.tv/larsjons and you can follow the tournament’s progress via its Challonge page.

Good luck to every due to take part!