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Game Migrated to Another Steam Page News

UPDATED: Server downtime (EU1 and RU only) - September 30

UPDATE: Server maintenance has been extended. We hope to resume full game access by 17:00 CEST. Our apologies for any inconvenience caused.


Please be aware that from 8:00 CEST on September 30 (11:00pm PDT, 9/29), the Crystal Sea (EU1) and Steppes (RU) servers will be inaccessible. The downtime is expected to last for 6 hours.

During this time we aim to complete the migration of the Steppes server population into that of Crystal Sea, as detailed in this article. Afterwards, the Steppes server will be discontinued.

If you have any further questions or wish to be updated about game server status, please visit the Conqueror's Blade Discord channel.

Join us on Twitch for Special Guests and Drops on October 1!



You are hereby invited to join our Marathon Community Stream on October 1 for three solid hours of in-game entertainment via the official Conqueror’s Blade Twitch Channel. The entire Community Team will be present from 19:00 CEST, showcasing Season V: Legacy of Fire alongside special guests Coffee Fuelled Gaming and Crescentine. Your Friendly Neighbourhood Conqueror’s Blade Producer, Jacek Pudlik (aka Karsun) will also be in attendance. Best of all, you can claim exclusive loot every 30 minutes with Twitch Drops! 

You can tune in from 19:00 CEST (10am PST) on October 1. If your game account is correctly linked with your Twitch account, you’ll receive the following Twitch Drops in Conqueror's Blade throughout the course of the stream:
 
Watch from: (CEST)
Until: (CEST)
To receive:
19:00
19:30
"Wolf of Winter" Banner
19:31
20:00
10-Battle Unit XP Cards
20:01
20:30
"Wolf of Winter" Banner
20:31
21:00
10-Battle Hero XP Cards
21:01
21:30
"Wolf of Winter" Banner
21:31
22:00
"Soldier of the Stream" Title
 
IMPORTANT INFORMATION ABOUT TWITCH DROPS: 
  • You MUST ensure that your game account is linked to your Twitch account. You should login via this linkand select ‘Link with Twitch’ to confirm access.
    • STEAM USERS: Please ensure you are logged into the Conqueror’s Blade website via your Steam account before linking the account with Twitch!
  • You MUST be watching the official Conqueror’s Blade Twitch Channel- with your linked account - during the above times to be eligible to receive the associated item.
  • After the required amount of view time, dropped rewards will be deposited in the Account Inventoryof your linked game account ready to be transferred to your preferred character.
 
We look forward to seeing you on October 1!

Server downtime - September 29


Please be aware that from 8:00 CEST on September 29 (11:00pm PDT, 9/28), the Conqueror’s Blade servers will be inaccessible. The downtime is expected to last for 6 hours.

During this time we will begin distributing rewards for Season IV's Campaign and to winners of the Conqueror's City.

Meanwhile, stay tuned to our Discord channel in case of any immediate server updates.

Fight for the Conqueror’s City via the Battle Interface until October 5



To celebrate the thrilling climax to the Blood of the Empire campaign, we are opening the gates of the Conqueror’s City to all! Players who couldn’t attack it during Season IV now have the chance to besiege the great city as a standalone Siege map. 

The map is now in rotation for one week only, accessible via the Battle Interface (press ‘J’ to access). The gates will be barred on October 5 at 12:00 CEST, until Season V’s campaign gets fully underway.  

The Conqueror's City was finally won on September 26 after another bloody season of ceaseless warfare. Old alliances were reconstituted and new ones formed as Houses rose and fell against the ancient ramparts, all of them fixated on raising their banners in a declaration of the ultimate victory. During the course of the next week, we look forward to more players attempting the same!

Producer Update: September 25, 2020



Hi everyone! My name is Ola, and for some time now I’ve been the Associate Producer for Conqueror’s Blade. I work with Jacek, who you may know from previous Producer Updates, and together we ensure that the game stays on the right path so you get the best gaming experience possible.

I worked on several other free-to-play titles before joining MY.GAMES, but being part of the Conqueror’s Blade team is really exciting for me, and I’m looking forward to the upcoming months and seasons! We received many questions from you since the last Producer Update, so here’s the first round of answers from me.

Are there any plans to bring new quality of life features to Conqueror’s Blade throughout Season V?

We’re always looking for possibilities and opportunities to introduce new quality of life features, and the launch of new seasons are always a great time to do this. We recently announced some new content coming in Season V: Legacy of Fire, and we recommend keeping an eye out for more upcoming news.

Are there plans to introduce unit voiceovers to Conqueror’s Blade?

As you may now know, we recently implemented new voiceovers in Conqueror’s Blade! In case you missed it, take a look at the article along with a trailer spotlighting the actors who brought the units to life. We hope you like it!

Players can spam artillery, making it a battle of “who has the most artillery?” rather than one of tactics and performance. Are there any plans to make changes to how artillery works in Siege Battles? 

There are several things we’re looking into right now with regards to balance, and artillery is one of them. I can tell you that we’re considering some changes, but at the moment, it’s too early to share more details about it. 

Are there any plans to implement a quest tracker for Unit Challenges or the option to view the Unit Challenge menu mid-battle? 

We are planning to optimize this system, but this will be a gradual process. 

Before the game launched, it was mentioned by a producer that a House Bank was in development. We would like to be able to trade things with our House members, so are there any plans to bring this to the game soon? 

We are planning to introduce multiple changes to how Houses work and are maintained, and we do want to give more functions to House leaders and House members. However, this is a long term goal and will be rolled out in the future. 

Are there any plans to make older units from the Unit Tree viable in battle? They are currently much weaker and less important than Seasonal Units.

Yes, that’s on our to-do list! Stay tuned for more information.

Are there plans to update the way the AI functions for Ranged Units? Many ranged units aim in the wrong direction, or simply do not fire at all when commanded.

Yes, this is something we’re continuously working on.

Are there any plans to allow Houses to upgrade fiefs they own to allow for more defensive capabilities? For example, fortifying walls, hiring AI Troops (which you can upgrade), more barricades, extra gates or siege positioning, etc.?

Our team really likes this idea, though it’s too early to say whether it’s going to be implemented, and, if so, when.

Are there any plans to bring different grades of Horses to the game, such as Epic-quality horses?

The variety of horse types, aesthetics, and specialisations is a topic that’s been on our radar since launch. However, this is not a critical focus for us, and we are currently focusing on different areas of game improvement and expansion.


That’s all for this round! Stay safe, and I’ll see you on the battlefield!

Your Friendly Neighbourhood Conqueror’s Blade Associate Producer, Ola (enyo).