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Season III: Soldiers of Fortune deploying on April 21!

The resurgence of nomads from the Steppes saw occupied lands reclaimed, ill-gotten treasures seized, and once-proud noblemen driven into exile. Escaping with what little gold they could carry, the disgraced lords travelled south to recruit an infamous band of sellswords, armed to the teeth with heavy weapons and gunpowder armaments, to exact vengeance and restore their glory. They are coming, and their hammers of reckoning will fall upon this land as if it were an anvil.

Take arms for Season III: Soldiers of Fortune, deploying in Conqueror’s Blade on April 21 alongside a new Battle Pass! This new era of judgement and military advancement will introduce a new Weapon Class for warlords, five new units, and a host of other features.

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NEW WEAPON CLASS: WIELD THE MAUL

The eleventh playable Weapon Class joins the fray for Season III! Equip your warlord with the Maul, a heavy, two-handed war hammer that can smash defences and splinter ranks with blunt force trauma. Available for both male and female characters, you can unlock the Maul through the Season III Battle Pass as a free reward at Level 25 – no purchase necessary!

UNLOCK 5 NEW UNITS, INCLUDING ARTILLERY

Inspired by the designs of Renaissance-era Italy, we’re introducing four new seasonal units to unlock through the Battle Pass. These soldiers of fortune hail from Sicania, their pockets lined with gold and their notorious reputations preceding them. Clear special seasonal challenges to unlock these new units, then permanently recruit these sellswords to fight for your own cause!

Pavise Crossbowmen (Tier 5) are paid well enough to afford heavy shields and crossbows capable of puncturing chainmail. Fortebraccio Pikemen (Tier 4) are cavalry killers that take their name from their fallen captain Mastino Fortebracci, a legendary soldier of fortune. Condottieri Guards (Tier 3) are swordsmen well-balanced in attack and defence, and are typically the first to charge and last to retreat. Finally, the artillery unit (Tier 5) is the first of its kind, armed with cutting-edge, gunpowder-fuelled cannons that can tear through enemies like a hot knife through butter.

There’s also a new Mercenary unit that you can recruit by spending Silver or Sovereigns on the Unit Tree: the Martellatori (Tier 1). Though not mighty warriors, these hulking builders can push siege engines and easily soak up damage that would kill lesser men.

BATTLE PASS AND CHALLENGES

Crush over 100 levels of rewards in the Season III Battle Pass! In addition to the Maul and seasonal challenges to unlock four new units, there’s a vast selection of season-exclusive cosmetics items and other valuable content to earn. The Season III Battle Pass will be available to purchase in-game and from Steam upon the update’s release.

The wait is nearly over: the free Season III: Soldiers of Fortune update is coming on April 21. In the meantime, discover more about the lore of Season III and keep an eye on Facebook, Twitter, Instagram, and Discord for more sneak-peeks at Soldiers of Fortune content!

IMPORTANT: The Maul Weapon Class and new units are not exclusive to Season III: Soldiers of Fortune and the Battle Pass. If you do not unlock them during Season III, you will have the opportunity to do so at your leisure at any time afterwards. We’ll share more details with you in the near future.

Season II is at an end!



Season II is officially over, which means all its associated challenges and forms of progression are now locked (Glory, Battle Pass, Seasonal Unit unlocks, etc). For the time being, Fangs are still legal tender in the Seasonal Store and Territory Wars will continue to break out at the usual times (though away from the Conqueror’s City), which puts us in the post-Season II period, a time for spending the season’s riches and reflecting on recent glories.

… Join us then in raising a cheer in celebration of Season II’s champions; those brave and persistent houses that won the Conqueror’s City when it mattered most - at the very apex of the season - and whose battle-weary warriors are now marching back to their homelands, first to celebrate victory and then to prepare for the seasons still to come.

Conqueror’s Blade Season II winners
 

Europe West

WereRabbits

(Friendly alliance)

Europe West 2

PatPatrouille

(Firenation alliance)

Europe East

Exiles

(KingdomExiles alliance)

North America

 Hightower

(Defiance alliance)

House Profile: LosTemplarios (ES-EUW2)



Elthe is the founder and leader of LosTemplarios, a Spanish-speaking house that’s a part of the Commonwealth alliance that’s been steadily gaining ground across the EUW2 server since the autumn. Elthe can often be found leading the charge, armed with his trusty longsword and with his loyal band of versatile Rattan Rangers by his side. We caught up with him on the march home from a successful Season II campaign.

How did you find out about Conqueror’s Blade?

Last July I was looking for a new game, a free-to-play game, and I saw some Conquerors Blade gameplay on youtube and have been playing ever since.

Why did you decide to set up a house?

I played in two houses before I set up my own. I felt we could be better and stronger with a different playstyle, but I couldn’t implement it, so I created my own house with this playstyle in mind

What makes LosTemplarios different?

Principally our management and staff.

The big deal is always finding players who are able to lead and who brilliantly understand the game mechanics. We have a great core members group who have been playing together since Season I.

They’re always helping to develop new members and share their knowledge. We think that level of kindness makes for a loyal and healthy community of players, and that’s what we’ve set out to achieve since we founded the house.



More than a house it’s a home! If you LosTemplarios it, will be love at first sight!

What have been your house goals and how have you tried to meet them?

The most important goal for us is to enjoy the game. It makes no sense to expend hundreds of hours in something that doesn’t bring you plenty of happiness, so as a community of players we always try to focus on our personal relationships and to support one another to make everyone feel comfortable in-game.

For us, this is the first step towards creating a strong community of players. Once this is achieved we can do whatever we want in-game. For example, during a Season II Territory War we conquered the Gate of Order in the Borderlands.

What has been the most difficult or rewarding aspect of managing a house? 

Keeping people motivated can be a nightmare, all of us left the game for a while, just playing Territory War because we don’t get any reward, We have our tier V at lv 30 - we don’t need to play.

The community we create, as a team, playing games with members - friends - that’s the best part of managing the house.

What do you hope to achieve in the long term?

We hope to continue growing as a house, recruiting valuable players in order to be a focus for the Spanish community of players in EUW2; being what we are a nice and kind community of players that likes to grow and loves to fight.

LosTemplaLIn the end this is a war game and we never refuse a fight, so we expect to attract more Templars to join our  Crusades!



Who are your most trusted warlords and what roles do they have?

All of our veterans Morales is one of the oldest members, the seneschal - we’ve fought together since July. Nishenzo is the diplomat and the organizer, and there are all the veterans who help us to keep fighting and have fun. They include Chentako, Shail, Rios, Enzo amd WanTun.

If someone wanted to join or contact LosTemplarios, what should they do?

As the leader I can always be contacted in-game, to talk about any business that concerns LosTemplarios. If you can’t find me, you can contact Morales or Nishenzo, the officers that develop and protect our house interests and arrange diplomatic and administrative tasks. If not in-game then try our Discord.

Are there other houses that you admire? How have they earned your respect?

LaGuardiaCivil are the best allies in this game so far: strong, loyal and good friends.

SULTANs were, in my opinion, the strongest house in Season I, and Saint kept the northern Borderlands against the rest of the server and maintained a strong position during Season II.

Our gratitute goes out to Elthe and LosTemplarios for answering our questions. If you know of a house that is similarly deserving of being profiled in a future article, please make a nomination via our Discord channel.

Introducing Season III’s new units



After the untamed warriors that characterised the Wrath of the Nomads update, we can look forward to a very different collection of troops for Season III. Hailing from warmer climes, a land known as Sicania, the new units focus on sturdy pikes, sleek swords and heavy crossbows, with some sophisticated (and unnamed) technology to reflect all the exquisite tailoring on display. 

We’ll be going into more depth with Season III in the days and weeks ahead, but for now, here’s an introduction to the units you might soon be drafting into your increasingly multicultural army.

[h3]Seasonal Units[/h3]



Condottieri Guards - Tier 3

Drawn from the more veteran ranks of Sicania’s standing armies, the Condottieri Guards are experienced and eager, proving themselves essential to their employer by often being the first into battle and the last to leave. Though perhaps not as well-drilled as they once were when in service to their respective city-states, the Condottieri ranks have not lost their thirst for battle and their blades are every bit as sharp as their dress sense.    

Traits:
  • Equally proficient in attack or defence.
  • Uses blunt attacks to push back enemy units.




Fortebraccio Pikemen - Tier 4

Those that fought under the banners of the famed mercenary captain Mastino Fortebracci were often well provisioned and after his death were proud to take his name, which has become synonymous with loyalty and steadfastness. Consequently, units of Fortebraccio Pikemen often find themselves at the heart of an army; sent to defend what may seem to be lost causes only to emerge victorious and eager to continue the fight.

Traits:
  • Sturdy and lengthy, the lances of the Fortebraccio Pikemen should deter any cavalry charge, and cause even the bravest infantry units to reconsider their attack.
  • In close formation, these troops are particularly effective, especially against mounted units.




Falconetti Gunners - Tier 5

There are few weapons that on their own can turn the tide of a battle, but there are some that can sow such uncertainty and discord that they become its focus. Designed by a soon-to-be-famous (and wealthy) young engineer, these personal artillery pieces can be considered among the most devastating ranged weapons to ever be issued to a rank-and-file unit... as well the as most expensive.

Traits:
  • Cannons must be deployed before they can be fired, which reduces what are already slow-moving units still further.
  • These troops have poor melee combat abilities proportionate to their powerful ranged weapons.




Pavise Crossbowmen - Tier 5

Ranged units are not normally considered frontline troops, but these Pavise Crossbowmen can survive at the vanguard like few others, thanks to being issued with large heater shields in addition to wearing medium-strength armour. You might not want them leading the charge, but these supremely well-equipped and disciplined soldiers will ensure than an advance never falters.

Traits:
  • Powerful crossbows that can smash through heavy armour.
  • Troops will duck behind shields while reloading and can fire from behind raised shields at a cost to damage output.
  • Medium armour helps survivability in close-quarter battles.

 

[h3]Mercenary Unit[/h3]



Martellatori - Tier 1

Traditionally raised from the crafting guilds of city-states, the Martellalori can be distinguished by their leather aprons and versatile hammers (Martellatori literally means ‘hammerers’), which can be surprisingly effective against attackers in heavy plate armour. Despite this advantage, they should not be thrown into a frontline attack, although if you direct them towards a siege tower or battering ram, they will prove themselves to be hardier than most at pushing it to where it needs to be.

Traits:
  • While assigned to siege engines the Martellalori will take slightly less damage when attacked.
  • Relatively weak in combat, especially when forced into direct engagements.
  • Requires low Control value to deploy.

Hunt the April Fools



The first day of April is traditionally when towns and villages let loose their pranksters, for them to roam the countryside inflicting their tasteless jokes on the local population. This year the comedy culprits are organised and we need you to go out and gather the evidence needed to help convict them of their crimes against light entertainment.

To win an exclusive hat for your hero, all you have to do is find a fool (also known as a Conqueror’s Blade Community Manager), take a screenshot of them and post it to our Discord channel and we shall try to round them up. There is a limited supply of headwear, which will be equally distributed among servers and assigned on a first-come, first-served basis.
  • Who? [CM] Kaeden, [CM] Chibs, [CM] Ishtrall [CM] Pablovanu and [CM] Kageneko.
  • When? Wednesday 1st April, from 17:00 CEST and (NA only) Friday, April 3 from 1pm PDT
  • Where? EU West 1 (17:00 CEST), EU West 2, and NA server (1pm PDT, April 3)

Good luck and have fun!