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Boot Camp Stream: Tune In on September 27

New to Conqueror’s Blade or simply need a refresher course? We’ve got you covered! Dive into the Boot Camp stream hosted by JoltSw1tch on September 27 (17:00 CEST) on YouTube

Join JoltSw1tch as he continues to learn about Conqueror’s Blade and help past, present, and future players to learn, too. Templeshot will also be hopping in to show you the ropes!

Prepare for this special stream in advance by checking out our Boot Camp tutorial videos on The Basics and Doctrinal Alchemy.

Subscribe to Conqueror’s Blade on YouTube to get notifications about live streams and new videos!

Interview: Bai Yi Qiu (Lead Designer)

Conqueror’s Blade: Knightfall has descended, bringing new Units and inspiration from the medieval Teutonic Order and its knights.

Bai Yi Qiu, Lead Designer at Booming Tech,answered your burning questions about the new Season and future plans for Conqueror’s Blade.

Conqueror’s Blade: Knightfall was released on September 14; what inspired this Season?

Initially, after two Seasons with Eastern themes, we aimed to introduce content from Western battlefields to enrich the game. When considering themes, we sought to capture the raw, early-warfare essence that the game had during its initial launch. This led us to the concept of the Teutonic Order, which was a popular choice among players in one of our previous surveys.

The Units have a medieval German-inspired look and names. Can we refer to Knightfall as a “medieval German season”?

We did draw inspiration from the Teutonic Knights and the combat styles of that time and region. However, the Teutonic Order included members from various countries and cultures across central and eastern Europe. While it conveys a hint of a Germanic theme, it doesn't represent the entirety of what "German" means to us. So, we can't definitively label this Season as exclusively "German."

How did you choose which Units to add to the Season?

Firstly, we examined authentic historical references to understand how knights of that era engaged in battle and identified the most iconic weapons and combat styles that could pique players' interest. Secondly, we considered how introducing these new Units would positively contribute to the diversity of the battlefield in the current game ecosystem, offering gameplay experiences players may not have encountered before.

The Schutzdieners Unit combines both offensive and supportive abilities, including the ability to heal allies. Can you tell us about the process of designing this Unit?

We believe this unique gameplay style will introduce different tactical possibilities and alter the game's dynamics. Inspired by the stories surrounding the Knightly Orders and their association with holiness and healing practices, we created a Unit that possesses the ability to provide healing and support in addition to combat prowess.

The Zweihander is an iconic weapon carried by the new 5-Star Zweihanders Unit. Many players are asking if there are plans to introduce this sword as a separate Weapon Class for Heroes in the future. Do you have any plans for this?

For this year, we don't have plans to introduce a new Weapon Class for Heroes. Currently, we have a variety of Weapon Classes and Units, and our focus is on balancing and developing new mechanics for Units. However, we recognise that the Zweihander is a highly anticipated weapon. If we were to introduce a new Weapon Class in the future, it would certainly be a strong contender.

The overall tone of the Knightfall Season trailer is notably different from the previous Sengoku Season. It’s darker and more brutal, and many players praised it for its "warlike" feeling. How did you achieve this?

In the previous Season, we experimented with a style reminiscent of action-packed manga in our video trailer, which is a characteristic Japanese artistic approach. For Knightfall, we aimed to portray how the people who inspired the Season engaged in warfare driven by their faith. They were more zealous, and their environment and struggles were harsher, naturally resulting in a heavier atmosphere. Every video trailer atmosphere we create is indeed intentional, aiming to convey the essence of the season's theme.

Can you share some details about the development team's future plans?

Our top priority is improving the game ecosystem, addressing several challenges such as the gap between new and veteran players, PvE content, Territory War gameplay, Unit and Hero balance, and the upcoming Performance Optimisation Campaign "Nirvana”.

You recently engaged with players during China Joy, directly answering their questions. Do you plan to organise more meetings like this in the future?

Absolutely, engaging directly with players face-to-face is part of our ongoing strategy. We will continue to hold similar events to communicate with players, share our thoughts, and listen to your feedback. Your input helps make the game better, and we're preparing to meet players around the world in various regions.

Finally, is there anything else you would like to say to Conqueror's Blade players?

Conqueror's Blade has been online for over four years, nearly five, and we're immensely grateful for your support throughout this journey. As we make significant adjustments to the game's ecosystem and optimisation in the future, if you have any thoughts or suggestions, please don't hesitate to reach out to the development team via livestream events and social channels.

Behind The Scenes: Kriegsbruders (4-Star Unit)

To arms! The Kriegsbruders are the second Teutonic-inspired Unit available to unlock and command in Conqueror’s Blade: Knightfall. 

We spoke to the Lead Combat and Balance Designer at Booming Tech about this new 4-Star Unit to explore their historical inspiration, battle viability, and more!

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Q: The Teutonic Knights were noted for their heavy cavalry, and the Kriegsbruders definitely lived up to this real-world inspiration. What inspired them?

A: We took deep inspiration from the Teutonic Knights’ journey to knighthood and their many campaigns. They were trained to expect hostility and resistance, but their unwavering faith in their mission made them mighty warriors and a force to be reckoned with on the battlefield.

Q: The Kriegsbruders are the first sword-and-shield cavalry Unit in Conqueror’s Blade. What made you bring them to the fore in Knightfall?

A: Sword and shield regiments are loved by many players, and I personally am also very interested in them. Although they are knights, I wanted them to be highly effective as a heavy cavalry Unit too.

Q: This Unit is lined with full-throttle fighters, who do not charge and retreat, but rather engage in direct assaults. What else do you want players to know about them?

A: Kriegsbruders are not just aggressive fighters. Their sophisticated armour allows them to withstand many attacks without expending much energy on defence. Though it is difficult for heavy cavalry to retreat in a chaotic battlefield, they take inspiration from Teutonic Knights and channel their faith to support their mission and fight until the last.



Q: The Kriegsbruders are great at blocking. Do you recommend using them as a frontline force to break formations?

A: You can definitely do this, but it's best to ensure you have enough reinforcements to follow quickly after the formation breaks. They can disrupt enemies in a short period of time and rush the enemy's interior, but they very much rely on their allies to finish the job.

Q: Which Units would you compare Kriegsbruders to in terms of strength and utility?

A: The Dagger Axe Lancers, Fire Lancers, and the Yanyuedao Cavalry. These Units are all inspired by Eastern cavalries, so it’s inevitable that a Western challenger should appear!

Explore the Behind The Scenes look at the Schutzdieners (3-Star Unit now available), and get ready to unlock and delve into the Zweihanders (5-Star Unit) on October 9!

Nation Cup: Winners

After an almighty clash of countries, the results are in from the Nation Cup! Hosted from August 13–September 6, this community-run tournament saw nations clash and champions rise.

Thank you to the organiser Madshin, our shoutcasters (including Templeshot, MarkOfGee, and Seabee), all our Community Managers, and of course, all teams, players, and everyone rooting for their champions! 

CHAMPIONS: GERMANY

Well done to Germany, who seized the crown and took the W. They were led by their captain DunkelKagan, who said their team’s best moment was in the final. “The moment when we proved we are the best nation in Conqueror's Blade. The biggest fail is pretty clear: there was no failure throughout the entire tournament. We took all losses as a win since we learned from it. No Ls, only Ws!"
  • Balthasar
  • Javamoul
  • mxnu
  • DunkelKagan
  • WinkroKagan
  • KickerTsesu
  • tscheppel
  • SilvOr
  • Jekkt
  • Bloodstory
  • Felondir
  • Centre
SECOND PLACE: TURKEY

Coming up hot in second place, Turkey took the silver. They were led by their captain Buminkagan, who ruminated on their final performance. “Although we generally had the upper hand in the siege battle against the Germans, some small defensive mistakes on our part led to a draw. 

“In the Deathmatch, they were generally superior. The biggest mistake we made on our side was some of our players getting grabbed by enemy Mauls. Apart from that, I can say that we played poorly with the Monastics we used in the base. If there is another Nation Cup, we want to make up for these mistakes and take first place as Türkiye.”
  • EjDerYa
  • LouenLeoncoeurr
  • SEXYQ
  • BuminnKagan
  • DaRBeLiMaTKaP
  • Macuka
  • Rhazien
  • ADAPAZARLI
  • FerrariScuderia
  • BraveHakan
  • FlareStar
  • SEXYKEBABB
THIRD PLACE: ROMANIA

Taking bronze placement, Romania secured a safe third place. They were led by their captain GRZ, who reflected on their best performance. “I really think Romania vs Poland was the best round of the competition, with lots of ups and downs. Also, it was the only game that was decided in Field Battle. I would love to see some more 8v8 Field Battle tournaments.”
  • slideqt
  • Ruffle
  • StryKer
  • Kizu
  • HnKPublicEnemy
  • Classico
  • FromHEROtwoZERO
  • Xiphon
  • TechnoCalyps
  • Babardel
  • WRZ
  • GRZ
FOURTH PLACE: BENELUX

Just missing out on the top three, Benelux secured fourth place in the Nation Cup.
  • JUBAI
  • xHOHO
  • TrustyBell
  • MaryJoseph-1
  • hayANTO
  • Excalibuur
  • Enrirossi
  • MonkeyByTheMyo
  • Seabee
  • dutchman
  • LexiaTF
  • Kuon

Taking fifth to eighth places: France, the USA, Canada, and the Rest of the World.

Rewards for victors included an Epic Title, a Community-made Unit Banner and Myrmillones Shield, a special Koinobori Avatar, Sovereigns, Premium Time, and more.

Follow Conqueror’s Blade on YouTube for more awesome streams and videos!

Server downtime - 21/09/2023

Please be aware that from 08:00 CEST on 21/09 (23:00 PDT on 9/20), the Conqueror’s Blade servers will be inaccessible. The downtime is expected to last for 4 hours.

Please refer to the Patch Notes for documented changes. Meanwhile, stay tuned to our Discord channel in case of any immediate server updates.