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Tiny Tyrants #4

Tiny Tyrants is a webcomic brought to life by the Conqueror’s Blade team at MY.GAMES. Follow the escapades of a fearsome band of chibi-style warlords and see Conqueror’s Blade from an all-new, much smaller perspective!



Tiny Tyrants #4 was illustrated by Maggie Fess, a 2D artist based in Saint Petersburg, Russia.

Stay tuned for more adventures from our diminutive despots!

Tiny Tyrants #1 | Tiny Tyrants #2 | Tiny Tyrants #3

Tune into Twitch for Drops of Ragnarok from May 7!

Back to back Twitch Drops are scheduled to begin next month, the first starting May 7, followed on May 11 by part two. Premium Account time, Resource Chests, Treatises, Skald’s Sagas (to boost your Battle Pass) Artillery Chests, an emote, and even a Unit Attire are all up for grabs, so be sure to check in with your favourite authorised streamer when the time comes.

Similar to the event back in March, during the Drops of Ragnarok event you’ll be able to unlock even more rewards by claiming a Drops Progression Bundle every day.

Stay tuned for further updates as we bring you all the details, including rewards, a schedule, and a list of all the host streamers taking part.

Weapon Class Guide: Bow


It’s tempting to think of the lightly-armoured bow-wielding hero as the game’s resident sniper. However, while the weapon does offer range and can deliver impressive amounts of headshot damage (if aimed correctly), it is not a class that is well-suited to clandestine behind-the-lines solo runs. What the Bow is well suited to be is supporting an attack from just behind the front line, using a combination of terrain and defensive units to maintain a position that allows it to deliver high damage without being overrun. Similarly, in defence, the toxophilite hero should be deployed in a position that delivers maximum firepower for minimum risk, using the advantage of high ground whenever possible to help your team maintain or advance its position.



Attributes

If you plan to fully specialise in any form of Bow, it’s not worth putting many attribute points into Armour or Toughness. Bows limit characters to light armour, which means you’re not going to last long in any melee encounters. Far better and much more skilful to try and wriggle your way free of an assault to live to fight another day.

Most Bow users would urge you to put the majority - if not all - of your Attribute points into Agility, primarily because the weapon deals Piercing Damage, which is maximised by having a high Agility attribute. While some might suggest investing in Strength to make you more effective against heavier armour, the Bow should really be used against lighter units and heroes.



Weapon Skills

In order to make your shots more effective, it may be necessary to charge them. The longer you hold down the fire button, the stronger the shot will be and the straighter the trajectory of the arrow - at a cost to your hero’s Stamina. All shots being equal, you will deliver more damage and/or enjoy greater armour penetration with a fully-charged Bow shot.
  • Flaming Arrow: A single shot that deals significant piercing damage as well as unblockable fire damage. Also useful for knocking evasive or incoming enemy heroes from their mounts.
  • Rain of Arrow: An essential skill that unleashes a volley of 6-12 arrows that when dispersed can tear through an enemy unit. Even better when used point-blank against a downed hero!.
  • Bodkin-Tipped: A good opening shot that deals high piercing damage, but that also reduces the target's defensive capabilities, making it a great skill to use on enemy heroes before your teammates close in on them.
  • Marksman: For the duration of this ability non-charged shots are treated as fully-charged shots, so you can save your Stamina for more potentially damaging shots and abilities.
  • Sharp Exit: One of two “get the hell outta there” skills. Effects a backwards leap that removes Daze.
  • Light-Footed: Not as great a lunge as Sharp Exit, but can be in any direction and adds a movement speed increase for a short period of time.
Ultimate Skills

Equally as effective in similar situations, which Ultimate Skill you go for may just come down to how well you can steady yourself before unleashing it.
  • Exploding Arrow: Essentially a long-range grenade that delivers high piercing damage within a concentrated area and delivers knockdowns that your team can quickly take advantage of.
  • Lightning Bolt: A shot so powerful it can pass through up to five targets, delivering vast amounts of damage as it does so. Requires a steady aim and a full charge to be as its most effective.
Armour



The Bow requires users to be agile and have a full range of movement to be able to aim and nock a new arrow quickly. This limits them to Light Armour, probably the most suitable of which is the Rogue’s Armour set. With two items equipped, you can enjoy a boost to Piercing Damage and Piercing Armour Penetration. With four items, you can make the most of an increase in the value of your critical hits, making your successful shots considerably more damaging.

[EN] Livestream: Soldiers of Ragnarok

The CM team goes full Viking mode today. We'll use only units from Season VII: Wolves of Ragnarok!

We are also live on Twitch.

Workers’ Festival: New rewards, drops, and quests until May 12!


It’s a fact of medieval life that the lowly militiaman or conscript is rarely afforded the best equipment, but with a new buyback scheme offered by the Warden, you could exchange useless weapons for an assortment of essential in-game items.

By logging into Conqueror’s Blade every day between now and May 12, you can claim the following items, as well as earn extra Broken Blades and Simple Military Sacks for taking part in Siege and Field matchmaking battles.
April 29

1x Broken Blade
1x Simple Military Sack
April 30

1x Broken Blade

1x Treatise
May 1

1x Broken Blade

1x Marshal's Handbook
May 2

1x Broken Blade

10x Unit Medal
May 3

1x Broken Blade

1x 1-Battle Hero XP Card
May 4

2x Broken Blade

1x 1-Battle Unit XP Card
May 5

2x Broken Blade

1x Rare Schematic Chest
May 6

2x Broken Blade

10x Unit Medal
May 7

2x Broken Blade

1x 1-Battle Hero XP Card
May 8

2x Broken Blade

1x 1-Battle Unit XP Card
May 9

3x Broken Blade

1x Simple Military Sack
May 10

3x Broken Blade

1x Rare Artillery Selection Box
May 11

3x Broken Blade

10x Unit Medal
May 12

3x Broken Blade

1x Treatise

Those Broken Blades may appear to be worthless, but the Warden has an order for scrap metal that he needs to fulfil before the end of May 12 and is looking to exchange the following items for the right amount of scrap:
Item
Cost
Exchange Limit
Small Bag of Bronze
1 Broken Blade
999
Unit Medal
1 Broken Blade
30
Powdered Silver
1 Broken Blade
30
Scholarly Text
1 Broken Blade
50
Simple Honour Medal
2 Broken Blade
50
Unit Training Plan
5 Broken Blade
1
Rare Schematic Chest
15 Broken Blade
2
Treatise
15 Broken Blade
3

Also for the duration of the Workers’ Festival, you can complete a new Daily Quest and three new Weekly Quests. Complete them to claim the following from the Warden:
Quest
Condition
Rewards

Master of Battles (weekly)

10x matched Field or Siege battle wins.

10,000 Bronze Coins

300x Honour

1x Warden's Supply Crate

Grim Reaper (weekly)

300x soldier kills from matched Field or Siege battles.

10,000 Bronze Coins

300x Honour

1x Warden's Supply Crate

Brothers in Arms (weekly)

50x hero kills or assists from matched Field or Siege battles.

10,000 Bronze Coins

300x Honour

1x Warden's Supply Crate

It's All Me (daily)

Complete 1 matched Field or Siege battle as part of a group.

5,000 Bronze Coins

1x Broken Blade

1x Warden's Supply Crate

Don’t forget, you can keep track of daily and event rewards via the in-game Activities panel by pressing ‘O’.