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Buff up your Hero with Boosted XP until September 27!


Prepare your hero to raise a rebellion in Season IX: Tyranny! Reap the rewards of battle with a 30% Boost to Hero XP until September 27.
  • Starts: September 24, 09:00 server time
  • Ends: September 27, 23:59 server time
  • Boost: +30% to Hero XP
Pre-purchase the Battle Pass for instant rewards before Season IX begins, and prepare to build your army of rebels with new Unit pre-orders!

Pre-order the Outriders and Axe Raiders Units Now!


Are you itching to raise your rebellion and take a stand against the Tyrant? In Season IX: Tyranny, you can start your crusade earlier and easier than ever before by pre-ordering the Outriders (3-Star) and Axe Raiders (4-Star) Units!


Recruit these fearsome troops to your cause and prepare to stand against chaos by pre-ordering them at a 10% discount from now until September 27 in-game (23:59 server time) and on MY.GAMES Market (23:59 CEST).

IMPORTANT: Do not purchase any pre-order bundles on MY.GAMES Market if you have already purchased in-game.

The contents of your pre-order bundles can be opened on their respective redeem date(s) by pressing ‘F5’ to open the Season menu, accessing Unit Challenges, and then redeeming the stages granted by your chosen bundle.
[h2]Outriders (3-Star)[/h2]
This spear-throwing cavalry Unit is utterly ruthless in battle, and pre-ordering them will allow you to send them into the fray at the very beginning of Season IX!

Check out a sneak peek of this Unit’s skills:
  • Ride Like the Wind: The Outriders charge the current target and throw a round of explosive javelins at the enemy, then strip them of their ammo.
  • Burning Plains: The cavalrymen ignite the fuse on their explosive spear and throw it. Upon hitting the enemy, they will be soaked in the incendiary fluid, which later explodes, inflicting damage and reducing their ability to block.
  • Zoom and Boom: The Outriders storm their foe and then use an explosive to quickly escape.

Grab the Outriders Pre-order Bundle in-game or via MY.GAMES Market (purchase limit of one), and you’ll also receive the rewards from their Unit Challenges when you redeem them at the start of Season IX on September 28.

[MEDIA - PIC OF UNIT]
[h2]Axe Raiders (4-Star)[/h2]
These axe-wielding and throwing rebels are a band of farmers and woodcutters forced to take up arms to defend themselves against the evil Tyrant.

Take a glimpse at this Unit’s skills:
  • Throw Axes: The Axe Raiders throw their axes, inflicting major damage and knocking their enemy down.
  • Close to the Edge: Quickly rushing to where the Throw Axes weapons fell, the Axe Raiders daze enemies along the way.
  • Double Axe: Each Axe Raider warrior quickly throws two axes at the enemy.


Get your hands on the Axe Raiders Pre-order Bundle in-game or via MY.GAMES Market (purchase limit of one), and you’ll also receive the rewards from their Unit Challenges when you redeem them on October 4.

IMPORTANT: The order in which Units in Season IX can be unlocked remains the same, regardless of pre-orders. For example, the Axe Raiders can be purchased, but can only be unlocked if players also own the Outriders (via pre-order or by completing challenges).

Start building your rebellion ahead of time to prepare for Season IX: Tyranny, launching as a free update in Conqueror’s Blade on September 28!

Server downtime - September 23


Please be aware that from 8:00 CEST on September 23 (23:00 PDT 9/22), the Conqueror’s Blade servers will be inaccessible. The downtime is expected to last for 5 hours.

Season IX Unit Spotlight: Shenji Grenadiers


Someone needs to stand against chaos, and troops are gathering from all walks of life to fight the new threat. Today, we’ll be looking at the third and final new Unit joining the rebellion in Season IX: Tyranny, an explosive band of highly-trained and powerful troops from the East: the Shenji Grenadiers (5-Star).

These well-equipped ordnance experts possess high-precision firearms in the form of elite muskets. Thunder may appear to roll across the battlefield, but it is actually the sound of the Shenji Grenadier’s weapons clapping.
 
[previewyoutube][/previewyoutube]

Along with their powerful muskets, the Shenji Grenadiers live up to their incendiary name with bomb-throwing skills that can cause blast injuries to any foes in their wake.

We initially revealed Shenji Grenadiers as a Unit that we intended to have joined the Unit Tree during Season VIII: Dynasty. Though it’s taken longer than expected for these Eastern warriors to gain some traction, we’re happy to announce that in addition to being unlockable via Seasonal Challenges, you will also be able to unlock Shenji Grenadiers using Honour via the Unit Tree later in Season IX.

Defy evil with this elite 5-Star Unit in Conqueror’s Blade in Season IX: Tyranny, launching on September 28.

Season IX: Territory Wars Improvements


Territory Wars have formed the most important end-game content in Conqueror’s Blade for eight Seasons, but they haven’t been without their issues. With the release of Season IX: Tyranny, Territory Wars will be changing for the better. With the Tyrant’s armies on the rise threatening the Borderlands, we will be making significant adjustments to how these server-wide PvP battles work, especially for newer players.

PRESTIGE

One of the first improvements to Territory Wars in Season IX will include a revamp of the Prestige system. Prestige will no longer be the currency that Houses can exchange for actions, but will instead be a rating of that House’s growth. A House with high Prestige will gain the authority to command forces in battle. A House acting as the Ruling House will see their Prestige take a hit if the war ends in defeat, if they throw the battle, or if they simply escape.

Actions that increase a House's Prestige will include:
  • Preparing your forces for war
  • Expanding your territory
  • Erecting buildings and cities
  • Maintaining stability in your territory

 Actions that reduce a House's Prestige will include:
  • Fleeing when the enemy is at your gates
  • Launching assaults but ultimately withdrawing
  • Unrest within your fiefs, or losing your fiefs

Declaring legitimate wars will no longer reduce your Prestige. However, excessive declaration of wars and unrestrained expansion will reduce it.

Area Influence will also no longer feature in the reformed Territory Wars. Instead, the right of command will be bestowed upon Houses that have declared war based on their Prestige.
[h2]CHANGES TO NPC HOUSES (COHORTS) IN TERRITORY WARS[/h2]
Along with the changes to how players participate in Territory Wars, we will also change the way NPC Houses (Cohorts) engage in battles for their fiefs.

During Territory Wars, the leading Alliance of each region will battle within their zone of command by attacking enemies nearing their fiefs to protect their territory, or by seeking expansion. They will also seek Alliances with nearby friendly forces.

Warlords of the Imperial Restorationists may send their own forces to bolster their allies to take out their foes' fiefs, or strike against the player-controlled Houses. If their war rally is successful, the leading force of that Alliance's army will command the next fief battle and lead tens of thousands of troops in an assault.

Once a war rally begins, the leading force will request aid from the Imperial Restorationists. Leading forces will issue war rallies against nearby fiefs within their zone of command, and once Warlords of the Imperial Restorationists (or others thirsty for war) join in, the war rally's target is set. After a period of time, the allied army will march toward the fief.

Naturally, player-controlled Houses are bound to respond upon seeing such a vast army on the march. They might come from any direction to strike at or prevent the allied army from advancing. Once the army reaches the fief, it will begin erecting simple siege camps and preparing artilleries.

Should player-controlled Houses fail to prevent the army from finishing their preparations, the leading force commanding the army will become the commander of the next siege battle for this fief. They will then earn power over that region's people.

The Territory War and Open World Reset will occur at the start of Season IX on September 28 (after maintenance). For more information, check out the page here.

For more information on Territory Wars, check out our guide here, and prepare for your next battle for the Conqueror’s City at the end of the Season. Territory Wars will begin on October 2 and will run every Tuesday and Saturday throughout Season IX: Tyranny.