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Conqueror’s Blade: Helheim is Coming on June 9!

A new saga is about to begin. Master your fate in Conqueror’s Blade: Helheim, launching as a free update on June 9. Prepare for the new Season by preordering the Battle Pass with exclusive bonus content today!

Peek over your shield wall to watch the new cinematic trailer for Conqueror’s Blade: Helheim, featuring a traditional Viking cover by famous Chinese composer Epson Wu (Project X-Traction, Detective Chinatown) and acclaimed Irish vocalist Colm McGuinness (Critical Role).

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[h2]BEGIN YOUR SAGA IN A NEW SEASONAL CAMPAIGN[/h2]
The brand new Seasonal Campaign is inspired by sea-faring Viking raiders. The Northmen seek to re-establish their empire on new and distant shores—heed the battle call in the starting region of the Borderlands or Ungverija and play every week to see their saga unfold. You’ll initially have access to 3-Star Units across Siege, Field, and Territory Wars battles, and your power will only grow as the Season progresses.

If you’re up to the challenge, battle in twice-weekly Territory Wars with your House, complete Stages, and prepare for the final showdown in Reginopolis at the end of the Season.
[h2]BRING THE THUNDER WITH NEW UNITS[/h2]
Fight alongside new Seasonal units inspired by fearsome historical Viking warriors, including the most brutal skirmishers the Northlands have to offer:
  • Huskarls (4-Star) - Available June 9: Storm into battle with the thunderous fury of Thor on your side. Bodyguards of noble stock, Huskarls can inspire Northlander allies as they charge furiously into battle.
  • Varangian Guards (5-Star) - Available later in the season: Elite warriors who found their calling on distant shores. Fuelled by rage, these brutal mercenaries can switch between swords and shields or axes to hew enemies down like a destructive tempest.

[h2]BATTLE ON REWORKED MAPS[/h2]
The hammer of the gods will drive your ships to the most well-known lands. Experience reworked versions of fan-favourite maps in Conqueror's Blade: Helheim, including the besieged Broch Eastray, La Grande Gloire, and the Northmen's own ancestral home of Heilung Fjord. Broch Eastray will be available on June 9, with the raiders making appearances on new maps as the Season progresses.
[h2]PREORDER THE BATTLE PASS FOR LEGENDARY TREASURES[/h2]
Preorder the Helheim Battle Pass to earn exclusive bonus content straight away and when Conqueror’s Blade: Helheim launches. The following instant rewards are only available when you preorder the Battle Pass in-game or from MY.GAMES Market before June 9:
  • Helheim Battle Pass: Acquire over 100 levels of rewards from the Battle Pass including new and exclusive cosmetics, Emotes, currency, and so much more.
  • 2x Greater Scrolls of Glory: Redeem them from June 9 to receive 5,000 Glory per item and boost your Battle Pass level.
  • 10x Unit Medals: Each Unit Medal grants 5,000 Unit XP to a selected unit.
  • 50,000 Bronze Coins: In-game currency.
  • 1x Treatise: This allows the War Scholar to excavate ancient battlefields and collect Doctrines to give your units helpful bonuses.

Plunder and pillage for exclusive rewards throughout the new Season! At Tier 100 lies the most formidable armour a true Northman could be worthy of—The Bringer of Thunder Attire, inspired by the hammer-wielding god Thor. You’ll also be able to don the legendary Loptr’s Hide Hero Attire straight away when you activate your Battle Pass on June 9.

IMPORTANT: The Paragons Battle Pass (available in the current season) will be removed from MY.GAMES Market and Steam on June 3.


[h2]BRACE YOURSELF FOR HELHEIM[/h2]
Get a sneak peek of all the new content that Helheim has to offer with our Preview Event! Tune in to Conqueror’s Blade on Twitch on June 6 (17:30 CEST/08:30 PST) with your hosts Bluntcast & KT_Peridot for a Viking’s feast of new Units, Battle Pass rewards, and much more!

More information about Conqueror’s Blade: Helheim will be coming in the days and weeks before its launch on June 9. You can stay on top of the latest news by subscribing to the official newsletter and by following Conqueror’s Blade on Twitch, Facebook, Twitter, Instagram, and Discord.

Can’t wait to delve into the world of Conqueror’s Blade? The game is now available to download and play for free on Microsoft PC via MY.GAMES and Steam!

Behind the Scenes: Territory Wars

Territory Wars are a staple of the endgame in Conqueror’s Blade, and these mainstay server-wide battles put Warlords, Houses, and Units alike to the ultimate test. With glory on offer, not to mention epic rewards, competing in these battles is a must for those who seek action and accolades.

We spoke to Yifei Li, the Virtual World Creative Designer at Booming Tech, about all things Territory Wars, from concept to strategy, to the future of its evolution.

What was the initial concept for Territory Wars, and how has it evolved beyond that?

The initial Territory Wars were just two forces fighting over territory in a small fictional land, and while the unique combat experience based on Conqueror's Blade received decent beta feedback, we were still trying to ask ourselves what the significance of fighting in a big world is.

The direction we have found in our gradual development and experimentation is that memories and emotions need to be carried by a world that can be lived in; and that generalised rivalries are difficult to sustain without detailed settings, so it is better to leave it to the players to form their own groups and to enact their own journey of conquest. So, in addition to the immediate rewards and glory, we hope to give meaning to Territory Wars in Conqueror's Blade with content that inspires deeper emotions.



Aside from rewards and a sense of pride, what do you want players to take away from participating in Territory Wars?

In Conqueror's Blade, one of the unique emotional experiences is the camaraderie which builds up during a game. The two-hour Territory War battles that occur every Tuesday and Saturday night can be a window for teams to continue to deepen that bond. As mentioned in the Behind The Scenes of the Open-World article, that PVP is more about teamwork and dedication, which distinguishes it from Matchmaking PVP.

Also, I have some personal gaming experiences to share. Our House once defended a certain territory for almost two months, repelling countless enemy attacks. And for the rest of the season, whenever we were fighting against other areas, the core members of the clan would cheer each other up and say, "It's okay, no big deal, we'll go back and beat that pass and go home." I hope we can all take away such emotions and memories from Territory Wars.

When it comes to securing victory in any one Territory War, which is more important; a well-thought-out strategy or the brute strength of Units and Heroes?

In my opinion, the strategy is more important. Territory Wars are a special 15v15 mode, and in this case, individual strength is relatively weak. Even if the tide of battle can be turned by strong individual action and Unit control, only a well-planned strategy or a steady or surprise attack can really determine the victory of a battle.



What is the end goal for how Territory Wars contribute to the experience of playing Conqueror’s Blade?

In my eyes, Territory Wars should be something that we create with the players. If Matchmaking Battles are a way for us to create Warlords, Units, and Maps, and for players to practice their tactics and manoeuvres, then Territory Wars are the stage for us to write our own story, our family's story, our Conqueror's Blade story.

What are your personal top tips for Territory Wars? Do you have any favourite Units to take into battle or any secret strategies?

What I think is a good strategy for Territory War is to plan the route of each map to set up your equipment and build a position around it. This strategy works well in the battle for a city, especially when attacking it, and it is often a very interesting process to set up the first equipment position on a heavily defended wall.

Personally, I like to create opportunities for my teammates, so I often choose different Units depending on the needs of my teammates when I go into battle. If our objective is to fight for villages, I will often use Cataphract Lancers to lead the charge and absorb damage for my teammates' cavalry. If we are fighting as an attacking party, I will choose the Imperial Pike Guards and the Falconetti Gunners. If I need to take cover, the Modao Battalion and the Imperial Spear Guards will be my preferred choice.

How do you want Territory Wars to evolve in future Seasons?

I hope that in future seasons the gameplay of Territory Wars will support more and more individual expression, where each player and each House can find their own identity that suits them in the world of Conqueror's Blade. We want to reshape the content of the larger world that already exists so that players are more active and have a greater desire to explore and develop.

We will also continue to design and optimise the rules to make Territory Wars more balanced and interesting. Of course, every change has to be made very carefully, so we will try to communicate with players in advance and actively communicate to gather feedback to ensure a better experience for everyone.

Want to dress to impress in Territory Wars? Take a closer look at the Attire from Paragons, and stay tuned for more behind the scenes looks at all things Conqueror’s Blade!

Glorious Sun Festival: Weekly Discounts (May 19–26)


The final week of the Glorious Sun Festival is upon us, and we’ve saved the best discounts for last. From now until May 26 (10:30 server time/10:30 CEST), you can enjoy a 40% discount on all things Paragons Battle Pass!

Pick up the Paragons Battle Pass or Paragons Battle Pass Bundle for 40% off via the ‘F5’ menu or MY.GAMES Market (Paragons Battle Pass only), or bump up your existing tiers with discounted Paragons Battle Pass Progress.



The Battle Pass allows you to earn extra rewards by completing Seasonal Challenges and amassing Glory, with exclusive French-inspired cosmetics, new Emotes, and many more useful items available on it. You can also draw more Blades to exchange in the Seasonal Store for other rare rewards, including exquisite weapon skins...



Don’t miss out on the final week of Glorious Sun Festival celebrations! Fortune’s Bounty, discounted Blood of the Empire Bundles, and even more special events are running until May 26.

Server downtime - May 19


Please be aware that from 8:00 CEST on May 19 (23:00 PDT 5/18), the Conqueror’s Blade servers will be inaccessible. The downtime is expected to last for 4 hours.

Please refer to the Patch Notes for documented changes. Meanwhile, stay tuned to our Discord channel in case of any immediate server updates.

Conqueror’s Tales: Battles of The Hundred Years’ War


Just as the people of Pays-de-la-Gloire in Conqueror’s Blade: Paragons are fending off an attack from the Loegrians this Season, so too did the French fight off the English and their claim to the throne in the Hundred Years’ War (1337–1453). Lasting 116 years (more than the name would suggest), Hundred Years’ War saw sixty battles waged, with around three million people having lost their lives in the conflict.

Some battles were more crucial than others to both the outcome of the Hundred Years’ War and the events that followed. Whichever sides emerged victorious in the individual conflicts, they all played an important role in the eventual success of France.
[h2]The Battle of Sluys (June 24, 1340)[/h2]
The naval Battle of Sluys marked the onset of the Hundred Years’ War, led by King Edward III of England. In a non-traditional concept for medieval warfare, Sluys was fought at sea, off the coast of Flanders. Although France had the upper hand with over 200 ships, much more than their English counterparts, they were outgunned (so to speak) by English longbowmen, resulting in the French fleet being seized or destroyed. Over 10,000 French sailors were injured or slain, but only a few hundred Englishmen were killed.

This engagement obliterated any power the French navy had, allowing Edward’s army to land in France easily from then on, setting the stage for the war to be fought mainly on French soil.

Victor: England
[h2]The Battle of Morlaix (September 30, 1342)[/h2]
The Battle of Morlaix was the first land battle to be fought in the Hundred Years’ War. Taking place in Brittany, a powerful French army advanced on Morlaix to alleviate the besieged town from the robustly fortified English.

However, despite suffering heavy casualties, the troops of peasant soldiers and mounted knights managed to force the English forces to retreat into the nearby woods. Although this was one of the first ever recorded tactical withdrawals in medieval warfare, the English ultimately lost this battle.

Victor: France
[h2]The Battle of Crécy (August 26, 1346)[/h2]
Over 14,000 English soldiers landed on the coast of Normandy on July 12, 1346, and upon hearing that King Philip VI was launching an attack of his own, Edward III halted his forces and prepared for a foray at Crécy.

The Battle of Crécy was as deadly as it was decisive as Edward III’s English army decimated the French forces with the longbow, which had a faster reload time and long-range capability. While Philip escaped relatively unscathed, his forces were depleted, and Crécy was won by England.

Victor: England
[h2]The Battle of Poitiers (September 19, 1356)[/h2]
After their assertive victory at Crécy, the English army was confident and bloodthirsty. They carried out attacks on rural French towns in an effort to spread dissension amongst the peasantry against the new French king, John II. The raids of villages and towns were led by the Black Prince—Edward III’s son—and his army. Just like Crécy, this force included thousands of longbowmen, some veterans of the aforementioned battle.

John II’s army pursued the English, catching up with them at Poitiers, where a battle the French were poised to win unfolded. The French outnumbered English forces but were ultimately brought down by their archers. John II was captured, and England had won again.

Victor: England

A painting entitled ‘Sketch for the Battle of Poitiers’ by Eugène Delacroix (c. 1829-30)

[h2]The Battle of Agincourt (October 25, 1415)[/h2]
Over a dozen battles had occurred since Poitiers, but none so crucial as Agincourt. King Henry V was on the throne of England and had ordered an advance following a heavy storm, on the back of a claim that the French King Charles was mentally ill and would therefore not be able to withstand an attack on his forces. The French, yet again, dwarfed the English forces with double the manpower, but once more, English archers and longbowmen set about to slaughter and killed 6000 French soldiers. 

Immortalised in Shakespeare’s Henry V, the Battle of Agincourt resulted in yet another unexpected triumph for England.

Victor: England

The Battle of Agincourt by Enguerrand de Monstrelet (c. 1495)
[h2]The Siege of Orléans (October 12, 1428 – May 8, 1429)[/h2]
France’s luck began to change by 1428 when their heroine came to the fore—Joan of Arc. The supposedly divine teenage girl bravely led her army, given to her by French prince Charles VII, into Orléans to lift the siege brought about by the English.

Joan was an unerring source of motivation for her troops, and many believe she was the sole reason for this vital French victory. With English forces repelled from the historic city, this also marked the beginning of the end for England’s aspirations of conquest.

Victor: France
[h2]The Battle of Castillon (July 17, 1453)[/h2]
Thought of by many as the battle that marked the end of the Hundred Years’ War, Castillon proved to be a devastating loss for the English. Henry VI lost most of the territories that Henry V had gained, and the attempt to recover them resulted in catastrophic casualties.

English commander John Talbot, the 1st Earl of Shrewsbury, led his men into an ambush after receiving news from a scout that the French were retreating. Four thousand
English soldiers were obliterated by arrows and cannons, a stark contrast to French losses of around one hundred men. A notable fact about the battle of Castillon is the usage of such field artillery, one of the first battles in Europe to make use of them.

With Castillon forcing the English to fall back, the Hundred Years’ War was effectively over, and France came out on top.

Victor: France

Read up on more French history with our Conqueror’s Tales series on food, literaturelandmarks, and weapons.