1. Steel Crew
  2. News

Steel Crew News

Commander map update



Changed so the air support is now called on the map.
Commanders can now also ping on the map or set markers. The unused slot will be for artillery in a coming update.

Work has started on the hands but needs more work on skinning, animations and shading.

Explosion damage and Chat

Hello!
I have a few small updates for you guys today.
Explosions can now disable crew members. So be careful when riding with the hatch open.
I have started work on a Chat and Notification system. It’s still WIP and only “All chat” is currently enabled. You will get notifications when someone joins or leaves the server. The plan is to expand it to notify when someone joins/leaves your tank and of course to support team chat.
There is only keyboard support now and to have a VR keyboard is also on the list to fix. This would not be the ideal way of communication but I hope this can be a substitute until I manage to get the VOIP stable.

The key for all chat is “Y”

Hope you all will have a nice holiday!

New aim option added

Hi! I have added a new option (defaulted to on) that changes how you aim using motion controllers. The pivot of the cranks will now adapt when your hand goes outside of the crank radius.
This should make it a lot easier to aim when not looking at your hands. If you prefer the old way you can disable “Adaptive cranks” in settings.

Have a nice weekend!
/Magnus

Small update with controls and VOIP debug

Hi. You no longer need to look at the steam page for controls. You can now take a look at them before you start playing.

I am working on getting the VOPI fixed and I have added some extra debug information for that.
It is a slow process but I have some leads to what the issue is.

Cheers!
/Magnus

Steel Crew is now released into early access!

[h2]A day I have been looking forward to for a long time if finally here![/h2]

This is just the start and all feedback is more than welcome on the Discord or on the steam forum. https://discord.com/invite/x7KbXEp

My focus for the game will be first of all to sort out bugs and finish up the map. Another map is already in the works and hopefully it should not be too long until you can play it.

I also want to thank all of you who took part in the playtests! It has been super helpful and the game would be in a worse state if it wasn't for you.

[h2]
Controls
[/h2]
For new players that are playing in VR, I recommend checking the controller setup in the Steam VR bindings.

Camera control when not playing in VR
Look around: Left Alt + Mouse / Right analog stick
Move head side/up/down: MMB + Mouse / [HOLD] Right analog stick + Right analog stick
Move head forward/backwards: Scroll / [HOLD] Right analog stick + Left/Right triggers

Keyboard and mouse
Change position: 1,2,3
Crew voip (Push to talk): G
Menu: Esc
Reset camera: R
Show score: Tab

Driver and commander hatch: F
Driver Drive: WASD
Driver change gear: Q and E

Gunner Main gun: LMB/Space
Gunner MG: RMB
Gunner Aim: Mouse / WASD
Gunner faster aim with mouse: F

Commander Air support: Hold E, Aim, LMB
Commander map: Q
Commander to Commander voip: Space

Gamepad (xbox)
Change position: D-pad forward/left/right
Crew voip (Push to talk): B
Menu: Start
Reset camera: Y
Show score: Back

Driver and commander hatch: X
Driver Throttle/Brake: Right trigger/Left Trigger
Driver change gear: Left bumper/Right bumper

Gunner Main gun: Right trigger
Gunner MG: Left trigger
Gunner Aim: Left analog stick
Gunner full speed turret: Left/Right bumper
Gunner faster aim with mouse: X

Commander Air support: [Hold] Right bumper, Aim, Right trigger
Commander map: Left bumper
Commander to Commander voip: A