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Gravia - 0.7.3-f1-beta

Implemented some changes to the way physics objects are updated, to make everything move more smoothly. This should result in a noticeably smoother experience at higher framerates. Also, more small improvements mainly based on feedback from RockLeeSmile.

## [0.7.3-f1-beta]
- [Changed] (GRAVIABUG-2) Implemented some changes to the way physics objects are updated, to make everything move more smoothly. This should result in a noticeably smoother experience at higher framerates.
- [Changed] Made the correct direction to go at the start of Reality Check very obvious. (Thanks, RockLeeSmile)
- [Changed] Moved "Spin Off" a little later in the game, to break up the string of missile levels a bit. (Thanks, RockLeeSmile)
- [Changed] Made the initial drop in "Missile Guidance" easier by providing more room to fall safely. (Thanks, RockLeeSmile)
- [Changed] Adjusted the second room in Retrograde to be a little easier, by adding a platform to provide some visibility. (Thanks, RockLeeSmile)
- [Changed] Corrected some inconsistencies in the placement of lights in "Rift Blocker" tile levels. (Thanks, RockLeeSmile)
- [Changed] Small adjustment to secondary texture on "personnel" area walls/ceilings, to make them tile less noticeably. (Thanks, RockLeeSmile)
- [Changed] Some keyboards in Leap of Faith were rotated the wrong way. :) (Thanks, RockLeeSmile)
- [Changed] Another adjustment to a part of Group Effort that everyone's always doing "wrong" and getting frustrated by.
- [Changed] Made the junk room in "Hardware Upgrade" a bit bigger to be more visually appealing, and less deadly.
- [Changed] Explosions now have a larger visual effect, to better match their actual explosive range. This doesn't change the range of the explosions' force/damage.
- [Changed] Small tweak to the end of "Double Jeopardy", changing from a pressure plate to a press and hold button, to make it less tedious.