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Development Tidbit #06



Lately I've been optimizing a lot of stuff. Loading a game from the menu is now way faster - the rest of the game's world ist streamed in as it has been the case before (it's all a vast continuous dungeon so far). Had to adapt the save system a bit for that. Next up: Combat AI and really finishing the last few rooms of the level section I've been working on.

Fingers crossed for alpha status.