fpsVR - 1.15
The fpsVR has been updated with the following changes:
- Added temperature display support for the main Intel processors from the Comet Lake family (i3/i5/i7/i9 10XXX/K/KF) as well as processors from other families. After this update, when fpsVR is launched for the first time, Steam may require elevated rights to complete the update, to replace files of the CPU temperature polling service.
- Added button "Detect Resolution" on the tab "Basic". Which leads to a page where a detected real resolution is displayed (In the process of determining the current resolution, a lag may be observed, this is normal, unfortunately, no other way to get the current rendering resolution without lag)
- Improved logic for detecting changes in batteries status of controllers and their roles.
- Added experimental feature: Vive Wireless Adapter temperature (see option on tab "Overlays" in the settings)
- Added Create_fpsVR_Report.exe for troubleshooting purposes, collects all the necessary logs into the fpsVR_Report.zip archive
- An attempt to fix "System.Runtime.InteropServices.ExternalException" error. Which sometimes happens to some users (an error report is generated without interrupting the application)
- Added the "Recenter" button on the "Play Space" tab, which allows you to shift the center (attention: the boundaries for WMR / Oculus and others not native boundary systems to SteamVR will not be shifted).
- Other minor fixes and changes.