fpsVR - 2.1.8778
The fpsVR has been updated with the following changes:
- Fixed an issue: when starting the game, there is a high GPU or CPU frametimes, sometimes even up to 100ms. The source of the problem was the OpenVR API function: WaitFrameSync. fpsVR has been using it for a long time to synchronize work, it is not clear why the problem appeared recently. There may have been some changes in SteamVR or the Nvidia driver that somehow caused the issue. This remains to be seen. A workaround has now been implemented without using this API function.
- Fixed minor visual bugs in the history viewer (in the built-in version).
- A button has been added on the “General” tab in the settings, that allows you to select an application for which you want to change the “Per-Application” setting, for applications that were launched earlier (since the last time SteamVR was launched). For example, this will allow you to change the rendering resolution for the application you just closed. The button appears after the first VR application is launched.