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fpsVR News

fpsVR - 1.20

The fpsVR has been updated with the following changes:
  • Added: Ability to customize any positions when the overlay attached to device (for roomscale games with controllers). Ability to save changes to one of three slots.
    (tab "Overlays" in settings)
  • Added: Ability to customize positions oriented to SteamVR seated position (for seated games without controllers). Ability to save changes to one of three slots.
    (tab "Overlays" in settings)
  • Added: Button to temporarily force use of the seated positions (while controllers is on).
    (tab "Overlays" in settings)
  • Added: Fadeout effect and settings for overlay fadeout (Check "Overlays" tab in settings)
  • Optimization and minor bug fixes


If you are using an old version of SteamVR (1.12+) then switch to the "previous" beta branch to use fpsVR 1.18.2, current version of fpsVR requires SteamVR version 1.16.8 or higher

fpsVR - 1.19.2

The fpsVR has been updated with the following changes:
  • Fixed a bug due to which the minimum (0.1) value of the size of the in-game overlay was not saved on restart.
  • Added workaround: There is a bug in the SteamVR Beta (since version 1.17.1) that causes the fpsVR autorun setting state to always be displayed as disabled, although it might be set to the opposite. Also, this bug does not allow changing this value. The issue is not always observed and depends on the number of installed overlay applications (probably). Valve hasn't responded yet on the report about this issue, so was decided to add a workaround for this issue.


fpsVR - 1.19.1

The fpsVR has been updated with the following changes:
  • Brightness and Color settings is optional now and disabled by default
  • Fixed bug: The brightness resetting to 100% on exiting the game if the brightness was changed not in fpsVR, but in SteamVR


fpsVR - 1.19

The fpsVR has been updated with the following changes:
  • UTF-8 encoding for game and application names is now supported
  • Added experimental support for Intel 11XXX CPUs (if CPU temperature is not displayed - run "Verify Integrity of Game Files" for fpsVR to update cpu polling service https://support.steampowered.com/kb_article.php?ref=2037-QEUH-3335)
  • A new field has been added to csv logging - FPS (feedback is welcomed, let me know if you find any issues)
  • The current time display has been added to one of the datasets for the in-game overlay
  • Added a new dataset for the in-game overlay: only displays fps
  • Added link to folder for latest screenshot (fpsVR Settings -> Advanced -> Screenshots)
  • Added search bar in fpsVR History Viewer
  • Added logging to a new "viewerlog.txt" log file for fpsVR History Viewer, for troubleshooting purposes


If you are using an old version of SteamVR (1.12+) then switch to the "previous" beta branch to use fpsVR 1.18.2, the new version of fpsVR requires SteamVR version 1.16.8 or higher

fpsVR - 1.18.2

The fpsVR has been updated with the following changes:
  • Added setting "GPU Monitoring Interval" (on the "fpsVR" tab in settings). Allows to select one of the values: "500 ms", "1000 ms", "2000 ms", "Disable Monitoring". GPU temperature and usage is refreshed in turn, for example, if you want temperature and usage to refresh every 2 seconds (2000 ms), select "1000 ms" as the GPU monitoring interval value.