More Populated World, Boars, Co-op Upgrades, Survival Improvements
[h2]Greetings, Vikings![/h2][p][/p][p]Our next patch arrives on Saturday, November 8th. It will bring an overhaul to our AI logic systems, resulting in performance gains and allowing us to enrich the world with more life. We've also addressed highly-requested Co-op features, quality-of-life improvements, and bug fixes.[/p][p][/p][p]
[/p][p]Here's what it will bring:[/p][p][/p][p][/p][h2]Bot Logic Optimization[/h2][p][/p][p]We have overhauled our AI logic, specifically how the game handles characters and creatures at a distance, including in Co-op. This change reduces the performance cost of each individual bot.[/p][p][/p][p]Bots and animals that are far away from the player now use a fraction of the resources they did before.[/p][p][/p][p]The performance impact of dead bodies has also been reduced.[/p][p][/p][p][/p][h2]More Populated World[/h2][p][/p][p]Thanks to the AI system upgrade, we've been able to make the world feel more alive. The number of animal spawners across the map has been substantially increased.[/p][p][/p][p][/p][h2]Boars[/h2][p][/p][p]The forests are now home to a new animal. Keep an eye out for aggressive wild boars (small). Watch your step, and happy hunting![/p][p][/p][p]
[/p][p][/p][h2]Co-op Session Improvements[/h2][p][/p][p]You can now add a password to your Co-op sessions.[/p][p][/p][p]A Friends Only option has been added.[/p][p][/p][p]Structures in Co-op no longer have automatic ownership. This means your friends can open doors, use your chests, and help you deconstruct. To protect your belongings from being altered by others, you must place a Banner in the area.[/p][p][/p][p][/p][h2]Other Survival & Quality of Life Improvements[/h2][p][/p][p]Fixed a critical issue that caused the player character's physics to break and become distorted after switching weapons. Note: We are aware of other issues with character physics and are planning further improvements for future updates.[/p][p][/p][p]The resource cost for building defensive structures has been slightly reduced again.[/p][p][/p][p]Adjusted the world events system to prevent events from repeating in a row (with the exception of the Frost event in Co-op).[/p][p][/p][p]Added a preparation countdown timer before the Challenge starts.[/p][p][/p][p]Regular wolves will no longer appear during the Frost Challenge. They have been replaced by a greater number of big snow wolves.[/p][p][/p][p]Increased the amount of pickable Stone to make it easier to find.[/p][p][/p][p]Implemented a more robust fix to prevent trees from respawning through player-built structures addressing issues from a previous patch.[/p][p][/p][p]Slightly increased the overall respawn time for trees.[/p][p][/p][p]A V-Sync option has been added to the graphics settings menu.[/p][p][/p][p]Fixed multiple collision and snapping issues where walls, ceilings, and other building pieces would not align correctly.[/p][p][/p][p]Fixed numerous terrain collision issues on islands that could cause players to get stuck.[/p][p][/p][p]Fixed trees that were incorrectly spawning inside lakes and other bodies of water.[/p][p][/p][p]Fixed a bug that caused the player to become permanently stuck if the ship they were controlling was destroyed.[/p][p][/p][p][/p][p]Thank you for your feedback and support![/p][p][/p][p][/p][p]Skål![/p][p]Blackrose Arts[/p]