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VALHALL: Harbinger News

Archery & Inventory upgrade & Pre-Beta 0.5.5

[h3]Hello Vikings![/h3]

[h3]Pre-Beta 0.5.5:[/h3]

Archery is here! We started updating the inventory to make it more convenient and functional, this patch brings its first part. Also bug fixes and improvements.

[h3]Patch note:[/h3]


  • Added archery.
    Use bow and arrows for ranged combat.

    Objects penetration. Depends on pulling strength and surface: trees, stones, grass, etc.



    Body parts penetration and different body parts damage/reaction.



    Shields interaction. Arrows can pierce shields, you can also block an arrow with a weapon if you manage to do it in time.



    Archery UI is temporal. With the future patches more bows and arrows will be added and become available for customization. We also continue polishing arrow flight speed, damage, etc.

  • Added inventory upgrade foundation, UI for quick slots 1-4, easier weapon swapping.

  • Added music in Deathmatch.

  • Fixed blood trails not showing up.

  • Fixed infinity block after fast clicking.

  • Fixed slow block animation blending.

  • Fixed rare character flight after respawn.

  • Fixed not being able to pick up shield.

  • Fixed certain weapon customization modules making weapon invisible.

  • Fixed old weapon showing up in hand along with new one after customization.


[h3]Known issues:[/h3]


  • Block missing hits. We are repairing the parry system to make it work properly in the next patches.

  • T-pose showing up sometimes at the start of match at the moment of choosing inventory slot 3. It will be fixed in the next patches. Now you need to unequip and equip it again and it will not appear during the match.

  • Pressing of inventory slot during its loading can cause some bugs (invisible weapons, etc.). Temp solution - press any inventory slot again.

  • Weapon impulse bugging. Sometimes no impulse or too big.

  • Characters don't play movement animations correctly. Only hands move according to animations. We need to fix upperbody bones rotation during movement animations.

  • Wounds are visible not on all the characters, also remain on after character respawn.

  • Dual wield weapons were temporarily turned off while we are upgrading inventory.

  • Dead bodies disappear fast after death.

  • Rare crash on Mjolnir drop.

  • Balance between melee and range weapons

Some bugs can appear due to conflict with temp / saved files of previous VALHALL versions on your PC.
If you meet any unlisted issue then need to:
- uninstall the game through Steam
- delete manually game folder in your Steam folder
- delete all game saves here: C:|Users|*YourName*|AppData|Local|VALHALL.

[h3]The next patches bring:[/h3]


  • Fix of block issues.

  • Instant maze loading (no regeneration bug on joining match).

  • New elements for Loki's maze Deathmatch.

  • Bots logic upgrades.

  • Game size optimization.

  • Inventory upgrades.

  • Other combat improvements and bug fixes.


Skål!
Blackrose Arts

Fixes & Pre-Beta 0.5.3

[h3]Hello Vikings![/h3]

[h3]Pre-Beta 0.5.3:[/h3]

The patch has arrived. It brings a bunch of important fixes before we add archery in the next.

[h3]Patch note:[/h3]


  • Added bots to Deathmatch.
    When there are not enough players, bots with the names of the Vikings join the match.

  • Fixed block not working with customized weapons in some cases.

  • Fixed characters spawning without textures.

  • Fixed control settings resetting after game restart.

  • Fixed grip point in weapon customization.

  • Fixed customized weapon position breaking after adding new module.

  • Fixed character arms appearing during customization.

  • Fixed intro freezing.

  • Fixed game client crashing at the moment of character death in rare cases.


[h3]Known issues:[/h3]


  • Dead bodies disappear fast after death.

  • Timings of the new parring.

  • Blood trail is not visible.

  • Wounds remain on character after respawn.

  • Rare crash on Mjolnir drop.

  • Swapping from Dual Wield to Shield and vice versa doesn't work.


[h3]The next patches bring:[/h3]


  • Archery.
    Use bow and arrows. Ranged combat.



  • Inventory upgrade.
    Clear, prepared for BR, bug fixed, easy to use inventory.

  • Block improvements.

  • Other additions and bug fixes.



Skål!
Blackrose Arts

Weapon customization & Pre-Beta 0.5.2

[h3]Hello Vikings![/h3]

[h3]Pre-Beta 0.5.2:[/h3]

This patch brings modular weapon customization, screen blood and important fixes. It will arrive coming Friday at 19:00 UTC.

[h3]Patch note:[/h3]


  • Added Armory section to the menu.

  • Added modular weapon customization.
    Build your weapon with different modular parts such as blade, guard, grip, pommel, etc.
    This patch includes two weapon types: one-handed sword and one-handed axe. In future patches, we will be adding new weapon types and more modules to your armory, including the bonus items.
    You can enter it through Armory section in the main menu. After you build the weapon press Equip button and when you start a match you will spawn with your weapon.
    Also, you can enter customization via the pause menu during the match, in this case, after pressing Equip, your next respawn will be with this weapon.
    You can move, rotate, zoom and take close look on the quality details of your weapon with automatic depth of field adjustment.



  • Added damage receiving overlay.

  • Added blood overlay.
    Blood splashes appear on screen when your HP is getting low.



  • Added more bots to Weapon test.

  • Fixed maze wall collision disappearing.

  • Fixed patches deployment automation issues.

  • Fixed an issue that sometimes caused other players in multiplayer to not see the correct angles of your attacks.


[h3]Known issues:[/h3]


  • In rare cases game client can crash at the moment of character death.

  • Dead bodies disappear fast after death.

  • Timings of the new parring.

  • Swapping from Dual Wield to Shield and vice versa doesn't work.


[h3]The next patches bring:[/h3]


  • Archery.
    Use bow and arrows. Ranged combat.



  • Inventory upgrade.
    Clear, prepared for BR, bug fixed, easy to use inventory.

  • Parring improvements.

  • Other additions and bug fixes.



Skål!
Blackrose Arts

Happy Holidays!

[h3]Hello Vikings![/h3]

We wish you a Merry Christmas and Happy Holidays!

Pre-Beta 0.5.1 patch mentioned in the previous update has arrived.

The maze that changes in every match is here, we continue to improve it and fix bugs. There is a chance of its collision disappearing, it will be fixed with the next patch.



Our team is sending you all our warmest holiday wishes! Take care of yourselves and your loved ones.

Skål!
Blackrose Arts

Maze & Pre-Beta 0.5.1

[h3]Hello Vikings![/h3]

[h3]Pre-Beta 0.5.1:[/h3]

We are working on BR mode and there will be a procedural maze around its central arena. As mentioned earlier, we will first test it with you in the current Deathmatch.

This patch brings the labyrinth. It will arrive coming Friday at 19:00 UTC.

[h3]Patch note:[/h3]


  • Added the maze.
    Each match the maze is different. It changes during the match in real time as well.



  • Added display of the enemy's name when you look at it.

  • Added new settings.
    Control, audio and new graphics settings with more options.

  • Fixed capsule collision remaining after player dies and goes to ragdoll.

  • Improved post processing.


[h3]Known issues:[/h3]


  • In rare cases game client can crash at the moment of character death.

  • Lightning strike shockwave which should throw player has no impulse and no sound.

  • Dead bodies disappear fast after death.

  • Timings of the new parring.

  • Pickup from Dual Wield to Shield and vice versa doesn't work.


[h3]The next patches bring:[/h3]


  • Modular weapon customization system.
    Build your weapon with different modular parts such as blade, guard, grip, pommel, etc.



  • Archery.

  • Parring improvements.

  • Other additions and bug fixes.



Skål!
Blackrose Arts