Save System!
Hello everyone! With this update, you can now save your game while playing a scenario. It's a bit of a rush job so the saving takes a few more seconds than you might expect but more performance improvements will be applied soon, including a Quick Save hotkey!
With this done, next week we can continue fixing other reported bugs as well as start working on tweaks and improvements to the game! Our first significant tweak is related to the current Party system. We'll have more details about it when it's done.
Bug Fixes:
- Cultists with Blessed trait can now be instructed to do Cultist-related actions
- Cultists should no longer remove Booby Traps or Poison of other Cultists if they do not personally own the object
- Cultists should no longer accuse your Skeletons of various crimes
- Fixed issue where Villagers may sometimes stop apprehending criminals when they are not inside a Village
- Fixed issue with Kobolds getting stuck if other monsters kill their target
- Fixed issue where some Villagers may be temporarily stuck waiting until their target is no longer being carried
- Fixed missing log related to crime judgments
- Fixed NullReference error sometimes occurring when a Criminal is judged
- Fixed bug where there are multiple non-Blessed Villagers in Icalawa
- You can now Sacrifice monsters that somehow got trapped inside Prison and Defiler rooms
- VIllagers should no longer attempt to restrain an unconscious Dragon
With this done, next week we can continue fixing other reported bugs as well as start working on tweaks and improvements to the game! Our first significant tweak is related to the current Party system. We'll have more details about it when it's done.
Bug Fixes:
- Cultists with Blessed trait can now be instructed to do Cultist-related actions
- Cultists should no longer remove Booby Traps or Poison of other Cultists if they do not personally own the object
- Cultists should no longer accuse your Skeletons of various crimes
- Fixed issue where Villagers may sometimes stop apprehending criminals when they are not inside a Village
- Fixed issue with Kobolds getting stuck if other monsters kill their target
- Fixed issue where some Villagers may be temporarily stuck waiting until their target is no longer being carried
- Fixed missing log related to crime judgments
- Fixed NullReference error sometimes occurring when a Criminal is judged
- Fixed bug where there are multiple non-Blessed Villagers in Icalawa
- You can now Sacrifice monsters that somehow got trapped inside Prison and Defiler rooms
- VIllagers should no longer attempt to restrain an unconscious Dragon