Update #7 Hotfix 2
Hi everyone! Here's our second small hotfix for Update 7. Next week we'll start working on our Anniversary Update!
- Added some auto-combine mechanics for resource piles that are dropped in Resource Producing structures and dwellings.
- Wanted criminals will no longer socialize in the Villager Center or Tavern.
- Most Undead and Golems will no longer need to Sleep to recover HP. They will instead always regenerate 1% of their Max HP per tick while out of combat.
- Cultists will no longer try to reach very distant Magic Circles.
- Bodies of Sacrificed characters will be immediately removed from the game afterwards.
- Tweaked frequency of Cultist related actions.
- Renamed Wolf Ravager to just Wolf.
- [FIXED] Kleptomaniacs may target planted Demon Eyes from the Watcher.
- [FIXED] Giant Spiders may sometimes get stuck when trying to return to their home.
- [FIXED] HP Gain popup is still showing up even when the character is already at full HP.
- [FIXED] Lycans may transform while being carried by somebody else, causing issues with demon abduct parties.
- [FIXED] Abomination Germ does not get applied to the consumer.
- [FIXED] If the widget is open, Reveal Info button does not update automatically when Chaotic Energy increases - causing it to still be disabled even if there are already enough to spend on it.
- [FIXED] Demon Cult factions do not build Temples.
- [FIXED] Bone Golems may sometimes not be summoned successfully if the Temple is at the edge of the Village.
- [FIXED] Vampire Lords cannot build Village Centers when starting a new Village.
- [FIXED] Fixed various other NullReference errors.
TWEAKS
- Added some auto-combine mechanics for resource piles that are dropped in Resource Producing structures and dwellings.
- Wanted criminals will no longer socialize in the Villager Center or Tavern.
- Most Undead and Golems will no longer need to Sleep to recover HP. They will instead always regenerate 1% of their Max HP per tick while out of combat.
- Cultists will no longer try to reach very distant Magic Circles.
- Bodies of Sacrificed characters will be immediately removed from the game afterwards.
- Tweaked frequency of Cultist related actions.
- Renamed Wolf Ravager to just Wolf.
BUG FIXES
- [FIXED] Kleptomaniacs may target planted Demon Eyes from the Watcher.
- [FIXED] Giant Spiders may sometimes get stuck when trying to return to their home.
- [FIXED] HP Gain popup is still showing up even when the character is already at full HP.
- [FIXED] Lycans may transform while being carried by somebody else, causing issues with demon abduct parties.
- [FIXED] Abomination Germ does not get applied to the consumer.
- [FIXED] If the widget is open, Reveal Info button does not update automatically when Chaotic Energy increases - causing it to still be disabled even if there are already enough to spend on it.
- [FIXED] Demon Cult factions do not build Temples.
- [FIXED] Bone Golems may sometimes not be summoned successfully if the Temple is at the edge of the Village.
- [FIXED] Vampire Lords cannot build Village Centers when starting a new Village.
- [FIXED] Fixed various other NullReference errors.