Update 6 Hotfix #2
Hi everyone. Here's our second hotfix for the Player Progression update. Unfortunately, existing saves will no longer work because the new Snooper upgrades and other fixes introduced changes to the save data.
Tweaks
- Villager HP has been significantly increased to improve their survivability. Spell damage has also been slightly adjusted up to compensate.
- Beholder has now been renamed to Snooper to avoid copyright concerns. Players can also now upgrade the Snooper to increase the number of Eyes they can spawn, and increase the Eye's visual range.
- Prism defenders will now attack Angels outside of their visual range once they start attacking a demonic structure.
- Added hotkey P to center to the Portal.
- Players can now Poison and Seize objects in Villager inventory.
- Added a simple popup to notify the player when a Power has replenished a charge.
- Added a bookmark related to incoming Villager migration events.
- Added current Portal level on the Portal Nameplate and Victory Condition header.
- Level 4 Remove Buff can now also remove Blessed trait.
- Added a notification when the Player activates Expel.
- Frozen status now removes all stacks of Wet from the character.
- Added Right-click Abilities Tutorial.
Bug Fixes
- [FIXED] Upgrading Agitate sometimes causes the agitated monster to deal negative damage.
- [FIXED] Dispose Food Pile causes infinite repair loop.
- [FIXED] Villagers can't fish on distant Fishing Shacks.
- [FIXED] Enslaved characters sometimes starts their own Village.
- [FIXED] Icalawa Victory Condition doesn't trigger sometimes even when all Villagers have been wiped out.
- [FIXED] Kobolds attack frozen Angels instead of abducting them.