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Videos of Delivered Milestones - Part 2

Dear future vagri,

we've been busy implementing the milestones backers unlocked on Fig in the last few months but thought to give a heads-up to those of you primarily following us here on Steam. In the following (Part II.) collection of short videos we demonstrate some of the many recently added features to the game.

[h3]Enduring Effects[/h3]
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In this short video we demonstrate Enduring Effects (long-lasting attributes that help or hinder your comitatus), with the Blessing of Sergorod now appearing on the (redesigned) crew UI. Sharp-eyed viewers can spot other UI differences as well.

[h3]Obedience[/h3]
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In this video we demonstrate the workings of the Obedience mechanic, which represents how well-behaved your slaves are. A slave is liberated first in the video, which immediately raises Obedience (by the indicated number in the action popup). This is quite expensive however, as slaves cost a lot of money.

Then slaves are punished several time to demonstrate how that mechanic works. You can pick how many slaves you punish, which can raise the Obedience bonus or penalty. There are also diminishing returns to pacifying them so, and you can end up losing Obedience just like at the end of the video.

[h3]Workforce[/h3]
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This short video shows where the 'workforce' stat appears on the crew pane. Selling slaves and sending away workers results in a severe drop in generated 'workforce' and so the comitatus becomes more and more understaffed, incurring serious penalties.

[h3]Butchering[/h3]
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Beasts of burden and mounts that a comitatus uses are large animals. They are the lifeblood of a traveling company, carrying people, cargo, and supplies on long journeys through desolate wastelands. Sometimes, however, they can literally become sustenance - in cases when you run out of supplies or when there are not enough workers to tend to them. Still, these creatures are usually very valuable but sometimes butchering them can be the difference between life and death out in the wasteland. The video here shows how a depleted caravan gains a lot of rations by using this simple but important new feature.

Hope you enjoyed these quick delves into some of the recent features.

[h3]A big shout-out to Shores Unknown[/h3]
Before we conclude this post here's a game we can wholeheartedly recommend you to wishlist here on Steam! Shores Unknown is a turn-based tactical RPG rendered in a rich, low-poly aesthetic. Build your own team of mercenaries, forge alliances, wage battles, and journey beyond the seething wall of fog known only as the Murk in this decision-influenced, narrative-driven adventure.
[previewyoutube][/previewyoutube]
Wishlist it to get reminded about Shores Unknown's release in Q2 2020.

The Lost Pilgrims Team

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