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Vagrus - The Riven Realms News

Wrath of the Sea FREE DLC for Thea 2 is OUT NOW!

[h3]Our dear Friends at MuHa Games just released their new - FREE - DLC for Thea 2: The Shattering - Wrath of the Sea. [/h3]


[h3]The Wrath of the Sea expansion focuses on Thea's sea biome, but it also introduces a returning goddess, new race, and much more. [/h3]


[h2]Feature list[/h2]
  • Water demons faction as guaranteed faction on Ice Biome
  • New race: Blue Orc Pirates (with corresponding new child growing up options)


  • New end game questline (not for the faint hearted)
  • Several unique characters to be gained via the new questline
  • New sea-based events
  • Roaming sea enemies


  • Additional land-based events
  • Return of the goddess Mokosh

  • Gathering and crafting on boats
  • Sea non player settlements
  • New food resource: seaweed
  • Two new pets: the parrot and the crab
  • Baby trolls will now have a chance to grow up into teenage trolls

  • Pineconettes have a chance to become young leshy
  • Loot from defeated pirates can include pirate ships
  • End screen that sums up your quest choices



[h2]Time to download this gorgeous looking Free DLC, don't you think? Click here and enjoy![/h2]


Videos of Delivered Milestones - Part 2

Dear future vagri,

we've been busy implementing the milestones backers unlocked on Fig in the last few months but thought to give a heads-up to those of you primarily following us here on Steam. In the following (Part II.) collection of short videos we demonstrate some of the many recently added features to the game.

[h3]Enduring Effects[/h3]
[previewyoutube][/previewyoutube]
In this short video we demonstrate Enduring Effects (long-lasting attributes that help or hinder your comitatus), with the Blessing of Sergorod now appearing on the (redesigned) crew UI. Sharp-eyed viewers can spot other UI differences as well.

[h3]Obedience[/h3]
[previewyoutube][/previewyoutube]
In this video we demonstrate the workings of the Obedience mechanic, which represents how well-behaved your slaves are. A slave is liberated first in the video, which immediately raises Obedience (by the indicated number in the action popup). This is quite expensive however, as slaves cost a lot of money.

Then slaves are punished several time to demonstrate how that mechanic works. You can pick how many slaves you punish, which can raise the Obedience bonus or penalty. There are also diminishing returns to pacifying them so, and you can end up losing Obedience just like at the end of the video.

[h3]Workforce[/h3]
[previewyoutube][/previewyoutube]
This short video shows where the 'workforce' stat appears on the crew pane. Selling slaves and sending away workers results in a severe drop in generated 'workforce' and so the comitatus becomes more and more understaffed, incurring serious penalties.

[h3]Butchering[/h3]
[previewyoutube][/previewyoutube]
Beasts of burden and mounts that a comitatus uses are large animals. They are the lifeblood of a traveling company, carrying people, cargo, and supplies on long journeys through desolate wastelands. Sometimes, however, they can literally become sustenance - in cases when you run out of supplies or when there are not enough workers to tend to them. Still, these creatures are usually very valuable but sometimes butchering them can be the difference between life and death out in the wasteland. The video here shows how a depleted caravan gains a lot of rations by using this simple but important new feature.

Hope you enjoyed these quick delves into some of the recent features.

[h3]A big shout-out to Shores Unknown[/h3]
Before we conclude this post here's a game we can wholeheartedly recommend you to wishlist here on Steam! Shores Unknown is a turn-based tactical RPG rendered in a rich, low-poly aesthetic. Build your own team of mercenaries, forge alliances, wage battles, and journey beyond the seething wall of fog known only as the Murk in this decision-influenced, narrative-driven adventure.
[previewyoutube][/previewyoutube]
Wishlist it to get reminded about Shores Unknown's release in Q2 2020.

The Lost Pilgrims Team

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🎉 Our crowdfunding campaign is LIVE ▶️Get instant access to the Alpha build at Fig

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Wanna get the game as early as possible with even more content? Please share our pages and posts with your friends through your favorite social media channel(s). Appreciate it!

Fig | Website | Youtube | Twitter | Facebook | Instagram | Patreon | Discord

Cyber Knights - Kickstarter campaign LIVE!

[h2]The Kickstarter campaign has begun![/h2]


Our dear Friends at Trese Brothers just kicked off their new campaign for their upcoming title: Cyber Knights: Flashpoint.

[h3]Cyber Knights is a tactical RPG that plunges you and your team of hackers, mercs and thieves into the neon-soaked future of 2231.[/h3]
[h3]Look at this beautiful map[/h3]


[h3]Sneak up on your enemies[/h3]


[h3]Time for a good old fashioned shoot-out[/h3]




[h3]Now, it's really time to jump over to their Kickstarter campaign. Enjoy![/h3]

Videos of Delivered Milestones - Part 1

Dear future vagri,

we've been busy implementing the milestones backers unlocked on Fig in the last few months but thought to give a heads-up to those of you primarily following us here on Steam. In the following collection of short videos we demonstrate some of the many recently added features to the game. Stay tuned, for we'll soon return with another round of short vids about a whole other set of features.

Chart Exploration
[previewyoutube][/previewyoutube]
Your chart is one of your most important tools in Vagrus, and we keep adding to and expanding on it with subsequent builds. Milestone 10 unlocked what we referred to as 'chart exploration', which really means that from now on, Rumors, Passengers, and Codex entries you gain of locations also reveal them on your Chart, adding a whole new depth to hunting for information and mapping out the region.

The short video above shows how the player purchases a Rumor on a certain quarry and gains its location on the Chart afterwards.

Companion Select
[previewyoutube][/previewyoutube]
This video showcases the feature we refer to as 'heroselect', though the people you are selecting from are rarely heroes. Rather, they are your Companions, and you will often be asked to select a certain number of them to take on ventures or on segments of missions.

In the video, you can see the arena fight Event ask you to select four Companions you take into the fighting pit. After selecting your Companions (and before rejoining the others), Perk tests, combat deployment, and all other effects only calculate with the selected Companions' stats.

Hidden Stash and Contraband
[previewyoutube][/previewyoutube]
This video demonstrates the difference between showing up to the gates of a major city with contraband in your cargo hold and contraband hidden in your stash. In the first case, you can try to bribe or con the guards but it's a difficult (and often expensive) venture, which can end in fines, faction reputation loss, or worse.

Contraband tucked away in the hidden stash - a piece of equipment you can get from certain places - hides the goods from the inspection however, and you can safely take them into cities and hope to find buyers.

Hope this gave you a rough idea what we've been working on. We'll soon be back with more!

The Lost Pilgrims Team

------------------------------------------------------------------------------------------------------

🎉 Our crowdfunding campaign is LIVE ▶️Get instant access to the Alpha build at Fig

------------------------------------------------------------------------------------------------------

Wanna get the game as early as possible with even more content? Please share our pages and posts with your friends through your favorite social media channel(s). Appreciate it!

Fig | Website | Youtube | Twitter | Facebook | Instagram | Patreon | Discord

The New Vagrus Open Access Build (v0.4.9) is LIVE!



In the meantime, Patch 0.4.9 went live mid-December and all the goodies it brought can be checked out below or in-game, of course! I hope you enjoy the fixes and additional features, we'll be back soon with more.

New Features

- MS 6: Crew Combat Alpha
- MS 14: Unrest and Obedience Mechanics (Partial delivery): Liberate or Discipline Slaves to
gain Obedience. Unrest will be added in a later update.
- Butcher beasts or mounts for supplies
- Warning triggers if an action would result in cargo loss

Here is a short video featuring the Crew Combat:
[previewyoutube][/previewyoutube]

Additional milestones delivered that will only appear in the main campaign

- MS 10: Chart Exploration
- MS 11: Companion Select during Events
- MS 13: Hidden Stash and Smuggling Contraband

New / Updated Content or Game mechanics

- New sound effects for a number of creatures
- Camping without guards decreases Obedience
- Radial menu icons automatically pop up on the campaign map
- Node sizes increased for Point of Interests to better indicate them
- Goods tooltips now show more trade information
- Merged a few perks to make them more impactful

Fixes

- Passenger destinations are now generated correctly in new games (thanks for catching and reporting this!)! Old saves remain bugged.
- New Day save now works after combat encounters in the Fighting Pit event
- Cargo slot changes are now applied immediately
- Fixed tutorial pins for closing the Journal and the Codex
- Fixed a bug causing Companion conversation portraits to be empty
- Healing companions no longer triggers the incorrect Event result text
- Fixed the Journal entry order for The Black Knight chapter V, Eliminating the Abolitionist Camps
- Clicking on the Journal or Codex during "Hold space..." tutorial/narration is up now does not open them

Coming Up Next

- More Sound Effects
- Vagrus Creation for the Main Campaign
- Companion Combat tweaks and additions
- Factions UI
- Animations for all characters
...
- Open World Prototype

The Lost Pilgrims Team

------------------------------------------------------------------------------------------------------

🎉 Our crowdfunding campaign is LIVE ▶️Get instant access to the Alpha build at Fig

------------------------------------------------------------------------------------------------------

Wanna get the game as early as possible with even more content? Please share our pages and posts with your friends through your favorite social media channel(s). Appreciate it!

Fig | Website | Youtube | Twitter | Facebook | Instagram | Patreon | Discord