Come fight the Plague!
In the last month we have delivered a triple-whammy of updates to Killsquad: Federation, Network, and now Plague.
After the initial release of Plague, we have just updated the game with a more stable build which irons out a few bugs. We really hope to continue see those user numbers growing and you guys having fun with Killsquad. Our next Update comes a week before Christmas, with new bosses and a new Quest system.
For now, try to survive Plague. Here are the full build notes:
Kemmekh has fallen into the Plague's claws, turning into a Plague core. Neighbor Solar Systems have tried everything to stop it without much avail. They crowd-funded a mission for you to eradicate the Plague. Time to get your hands dirty.
Make a Pact with an Omen of the Plague in exchange of Plague related rewards. But at what price...?
A Curse is a negative effect that varies from losing the maximum amount of health, to being chained with the rest of the players. When a curse comes into effect it will be applied to every player in the party. In exchange, if you survive the contract you will earn extra loots at the end of the match. You can accept up to 4 curses at the same time, to earn more loots at the end of the contract. But you should be careful, you can end up paying dearly...
The Occultist Ai'desh has brought new items that you might be interested on.
We have added the following:
Here are the rest of the features & bug fixes in this update:
We are working full steam on our Christmas update, as described in the 2nd Gathering of the Bounty Hunters video. Thank you everyone for your feedback and patience!
If your game crashes, please send us your saved folder (C:\Users%USERNAME%\AppData\Local\Killsquad\Saved) here at [email protected]
We hope to see you all in the game, and please follow us in our Social Media Channels:
Twitter: https://twitter.com/killsquadgame
Instagram: https://www.instagram.com/novarama_official/
Facebook: https://www.facebook.com/pg/Killsquad-2214554828614147
Youtube: https://www.youtube.com/channel/UCg8XEl5FRxRzJPPL_kb4HFA
Discord: https://discord.gg/wbHeS54
If you like our progress, please tell your friends about Killsquad and, if you have 5 minutes, post a review. We feel the game is maturing really fast, and we want the world to find out!
Thank you very much you all.
See you in the Outer Reach!
- Federation brought new units, the Spec Ops league, and the full progression system
- Network brought jump in and stay together. These two features have caused a steady rise on the number of players and review scores
- Plague brings 8 types of curses to the contracts, and new foes for you to encounter.
After the initial release of Plague, we have just updated the game with a more stable build which irons out a few bugs. We really hope to continue see those user numbers growing and you guys having fun with Killsquad. Our next Update comes a week before Christmas, with new bosses and a new Quest system.
For now, try to survive Plague. Here are the full build notes:
Kemmekh has fallen into the Plague's claws, turning into a Plague core. Neighbor Solar Systems have tried everything to stop it without much avail. They crowd-funded a mission for you to eradicate the Plague. Time to get your hands dirty.
Omen of the Plague
Make a Pact with an Omen of the Plague in exchange of Plague related rewards. But at what price...?
- These mysterious objects appear at the beginning of Cursed Contracts. An extra one appears in the middle of the contract. To start these Contracts, you must be cursed by the Omen.
- These Omens can challenge players to accept or reject its offer: Be cursed and, in exchange, you will gain Plague related rewards.
- Omens never spoils what the curse could be, so players must accept it or not its offer blindly.
- When Players are challenged, a pop-up will appear to everyone and it must be decided to accept its offer or not with a vote. If the voting ends up with a tie, it will be decided randomly.
- If the curse is applied, everyone will be cursed, even players joining in the middle of a match.
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What's a curse?
A Curse is a negative effect that varies from losing the maximum amount of health, to being chained with the rest of the players. When a curse comes into effect it will be applied to every player in the party. In exchange, if you survive the contract you will earn extra loots at the end of the match. You can accept up to 4 curses at the same time, to earn more loots at the end of the contract. But you should be careful, you can end up paying dearly...
- Added 9 Curses. Some of them are exclusive on multiplayer matches.
New items added on the Black Market Store
The Occultist Ai'desh has brought new items that you might be interested on.
- Added the Eye of the Omen, a resource that can be used with an Omen as a tribute during the pact. When in use, it can reactivate the Totem to gain more curses. Each Omen can Curse its players up to two at the same time.
- Added 4 new skins that can be bought from the Occultist.
Cursed Contracts
We have added the following:
- Added Purple Contracts: These are the contracts where the Plague is lurking around.
- Added 2 Cursed Recruit Contracts.
- Added 2 Cursed Veteran Contracts.
- Added a new Vector 120 Cursed Contract on Spec. Ops.
General
Here are the rest of the features & bug fixes in this update:
- Added 3 new Plague Portraits.
- Added new particle effects related to the Plague and updated existing ones.
- Improved the UI Notifications. Now you can hide/show the Skill Upgrades and new info stack nicely in the left side of the screen!
- Balanced the EXP Reputation on the Sentinel Faction. Now players earn more on Cursed Contracts and a bit less on normal ones.
- Fixed the bug where some players could be stuck with a black screen when joining a match, at the same time when the Host is exiting to the lobby menu.
- Fixed the bug where the Ohgur's Spikes appeared offseted.
- Fixed the bug where sometimes the laser trap activated by itself.
- Fixed the bug where players/enemies could be stuck forever on the Federation Barriers with a knockback.
- Fixed the bug where the controller's button didn't show up on the Upgrade Skill pop-up until you selected one.
- Fixed the bug where it didn't upgrade your equipped faction when you bought something on the Lobby Vendor.
- Temporarily removed the Barriers appearing on Federation encounters due to an issue with them appearing where it wasn't intended.
- Fixed the "Plague Extermination Buff" gear upgrade interrupting player's abilities and attacks.
- Fixed Kosmos' Anvil weapon burning damage and description.
- Updated Localization Files.
What are we doing right now:
We are working full steam on our Christmas update, as described in the 2nd Gathering of the Bounty Hunters video. Thank you everyone for your feedback and patience!
If your game crashes, please send us your saved folder (C:\Users%USERNAME%\AppData\Local\Killsquad\Saved) here at [email protected]
Wrapping up
We hope to see you all in the game, and please follow us in our Social Media Channels:
Twitter: https://twitter.com/killsquadgame
Instagram: https://www.instagram.com/novarama_official/
Facebook: https://www.facebook.com/pg/Killsquad-2214554828614147
Youtube: https://www.youtube.com/channel/UCg8XEl5FRxRzJPPL_kb4HFA
Discord: https://discord.gg/wbHeS54
If you like our progress, please tell your friends about Killsquad and, if you have 5 minutes, post a review. We feel the game is maturing really fast, and we want the world to find out!
Thank you very much you all.
See you in the Outer Reach!